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Chronicles: Formalization of a Temporal Model (SpringerBriefs in Computer Science)
by Thomas Guyet Philippe BesnardThis book is intended as an introduction to a versatile model for temporal data. It exhibits an original lattice structure on the space of chronicles and proposes new counting approach for multiple occurrences of chronicle occurrences. This book also proposes a new approach for frequent temporal pattern mining using pattern structures. This book was initiated by the work of Ch. Dousson in the 1990’s. At that time, the prominent format was Temporal Constraint Networks for which the article by Richter, Meiri and Pearl is seminal. Chronicles do not conflict with temporal constraint networks, they are closely related. Not only do they share a similar graphical representation, they also have in common a notion of constraints in the timed succession of events. However, chronicles are definitely oriented towards fairly specific tasks in handling temporal data, by making explicit certain aspects of temporal data such as repetitions of an event. The notion of chronicle has been applied both for situation recognition and temporal sequence abstraction. The first challenge benefits from the simple but expressive formalism to specify temporal behavior to match in a temporal sequence. The second challenge aims to abstract a collection of sequences by chronicles with the objective to extract characteristic behaviors. This book targets researchers and students in computer science (from logic to data science). Engineers who would like to develop algorithms based on temporal models will also find this book useful.
ChronoForms 3.1 for Joomla! site Cookbook
by Bob JanesThis book is the missing manual for creating forms on your Joomla! site. Using simple examples that you can easily follow we will show you how you can create forms of almost any kind. Most of the chapters focus on one topic starting with simple recipes for new users and then adding new features that add more to the form but may also require more knowledge and experience to implement.Other chapters look in more detail at adding special features, or creating forms to perform particular tasks. Again the recipes range from those that a new user can easily implement to those that will help more advanced developers.Each recipe is kept as simple as possible and set out so that it can be easily implemented with the code supplied; and the recipes are also a set of building blocks that you can use to create much more complex forms using several recipes to build your form.As far as space allows we have explained how the code works, what features of Joomla or of ChronoForms we are using and we've offered suggestions in the 'There's more . . .' sections for ways in which the basic recipe can be extended or adapted.The code examples are complete and can be adapted by new users with the minimum of customization or they can be as a starting point for developers with more coding experience to build on and adapt to create fully customized form applications. This is a practical hands-on book for people who want to add forms to their Joomla! site. Whether you just want to add a simple newsletter sign-up form or a complex multi-page interactive form you'll find helpful suggestions and recipes that will get your forms working. Many recipes will work 'out-of-the-box' using ChronoForms built-in capabilities; other more advanced recipes require some knowledge of Joomla!, HTML, CSS ,PHP, MySQL or JavaScript. There is working code with each recipe that you can adapt to meet your specific needs.
CI/CD Pipeline Using Jenkins Unleashed: Solutions While Setting Up CI/CD Processes
by Pranoday Pramod DingareUnderstand continuous integration (CI), continuous delivery, and continuous deployment (CD) with Jenkins. These processes allow users as well as administrators to catch problems as soon as they get injected into software systems.This book starts with an introduction to Jenkins and covers its architecture and role in CI/CD. The basics are covered, including installing and configuring Jenkins. Tool configuration and plugins are discussed as well as available security measures such as credentials. You will learn what is meant by Job in Jenkins, its types, sections, and much more. You will look at Java API: projects, jobs, configuration. The concluding chapters take you through creating pipelines, their role in managing web apps, and distributed pipelines. The book also covers unit testing using TestNG as well as end-to-end testing using Selenium Python as a part of building a life cycle and setting up Jenkins on different physical and Docker environments as well as Jenkins integration with cloud environments such as AWS. And you will learn how to create reusable libraries for use in Jenkins Pipeline and control Jenkins servers using Jenkins CLI and REST APIs. The new Jenkins Blue Ocean also is covered. The book helps you understand CI/CD implementation using Jenkins from scratch in your projects and prepare for end-to-end DevOps practices. What You Will LearnApply Jenkins to create end-to-end pipelinesIntegrate Jenkins with AWS, Docker, Git, and many more toolsUse Selenium automation for end-to-end testingCreate distributed pipelines Who Is This Book ForDevelopers and test automation professionals who are involved in creating CI/CD pipelines as well as prospective DevOps aspirants who want to make their way ahead as professionals
CIGOS 2021, Emerging Technologies and Applications for Green Infrastructure: Proceedings of the 6th International Conference on Geotechnics, Civil Engineering and Structures (Lecture Notes in Civil Engineering #203)
by Cuong Ha-Minh Anh Minh Tang Tinh Quoc Bui Xuan Hong Vu Dat Vu Khoa HuynhThis book highlights the key role of green infrastructure (GI) in providing natural and ecosystem solutions, helping alleviate many of the environmental, social, and economic problems caused by rapid urbanization. The book gathers the emerging technologies and applications in various disciplines involving geotechnics, civil engineering, and structures, which are presented in numerous high-quality papers by worldwide researchers, practitioners, policymakers, and entrepreneurs at the 6th CIGOS event, 2021. Moreover, by sharing knowledge and experiences around emerging GI technologies and policy issues, the book aims at encouraging adoption of GI technologies as well as building capacity for implementing GI practices at all scales. This book is useful for researchers and professionals in designing, building, and managing sustainable buildings and infrastructure.
CIM Justification and Optimisation
by Sev V NagalingamThis book provides a justification and optimisation model that is complete enough to capture the important features required for a complex decision-making environment for computer integrated manufacturing investment analysis. The model provides facilities to quantify qualitative attributes.
Cinder – Begin Creative Coding
by Krisjanis RijnieksPresented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder."Cinder: Begin Creative Coding" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain algorithms for complex 2D and 3D generative animations and use of advanced C++ and / or Open GL features - it is not.
Cinder Creative Coding Cookbook
by Dawid Gorny Rui MadeiraFull of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.
Cinema 4D 11 Workshop
by Arndt von KoenigsmarckModel, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in the book so that you create your own working models and animations.
Cinema 4D Beginner's Guide
by Jen RizzoStep-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation software.
Cinema 4D R13 Cookbook
by Michael SzaboThis book contains short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific and extensive projects, the recipes create a solid base of knowledge to help the reader understand the tools available to foster their own creativity. This book is for anyone who wants to quickly get up to speed with Cinema 4D to create 3D projects that run laps around simple 2D designs.
Cinema 4D R14 Cookbook
by Michael Szabo Simon RussellThis book is written in a Cookbook style with short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific and extensive projects, the recipes create a solid base of knowledge to help the reader understand the tools available to foster their own creativity.This book is for professional artists working in architecture, design, production, or games and wanting to use Cinema 4D to create amazing 3D graphics. It is for anyone who wants to quickly get up to speed with Cinema 4D to create 3D projects that run laps around simple 2D designs.
The Cinema in Flux: The Evolution of Motion Picture Technology from the Magic Lantern to the Digital Era
by Lenny LiptonThe first of its kind, this book traces the evolution of motion picture technology in its entirety. Beginning with Huygens' magic lantern and ending in the current electronic era, it explains cinema’s scientific foundations and the development of parallel enabling technologies alongside the lives of the innovators. Product development issues, business and marketplace factors, the interaction of aesthetic and technological demands, and the patent system all play key roles in the tale. The topics are covered sequentially, with detailed discussion of the transition from the magic lantern to Edison’s invention of the 35mm camera, the development of the celluloid cinema, and the transition from celluloid to digital. Unique and essential reading from a lifetime innovator in the field of cinema technology, this engaging and well-illustrated book will appeal to anyone interested in the history and science of cinema, from movie buffs to academics and members of the motion picture industry.
Cinema Taiwan: Politics, Popularity and State of the Arts
by Darrell William Davis Ru-Shou Robert ChenFollowing the recent success of Taiwanese film directors, such as Hou Hsiao-hsien, Edward Yang, Ang Lee and Tsai Ming-liang, Taiwanese film is raising its profile in contemporary cinema. This collection presents an exciting and ambitious foray into the cultural politics of contemporary Taiwan film that goes beyond the auterist mode, the nation-state argument and vestiges of the New Cinema. Cinema Taiwan considers the complex problems of popularity, conflicts between transnational capital and local practice, non-fiction and independent filmmaking as emerging modes of address, and new possibilities of forging vibrant film cultures embedded in national (identity) politics, gender/sexuality and community activism. Insightful and challenging, the essays in this collection will attract attention to a globally significant field of cultural production and will appeal to readers from the areas of film studies, cultural studies and Chinese culture and society.
Cinematic Appeals: The Experience of New Movie Technologies (Film and Culture Series)
by Ariel RogersCinematic Appeals follows the effect of technological innovation on the cinema experience, specifically the introduction of widescreen and stereoscopic 3D systems in the 1950s, the rise of digital cinema in the 1990s, and the transition to digital 3D since 2005. Widescreen cinema promised to draw the viewer into the world of the screen, enabling larger-than-life close-ups of already larger-than-life actors. This technology fostered the illusion of physically entering a film, enhancing the semblance of realism. Alternatively, the digital era was less concerned with the viewer's physical response and more with information flow, awe, and the reevaluation of spatiality and embodiment. This study ultimately shows how cinematic technology and the human experience shape and respond to each other over time.
Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends
by Rich NewmanCinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin).The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years.Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production.The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.
The CIO’s Guide to Information Security Incident Management
by Matthew William Pemble Wendy Fiona GoucherThis book will help IT and business operations managers who have been tasked with addressing security issues. It provides a solid understanding of security incident response and detailed guidance in the setting up and running of specialist incident management teams. Having an incident response plan is required for compliance with government regulations, industry standards such as PCI DSS, and certifications such as ISO 27001. This book will help organizations meet those compliance requirements.
The CIO's Guide to Oracle Products and Solutions
by Jessica KeyesFrom operating systems to the cloud, Oracle's products and services are everywhere, and it has the market share to prove it. Given the share diversity of the Oracle product line, and the level of complexity of integration, management can be quite a daunting task.The CIO's Guide to Oracle Products and Solutions is the go-to guide for all things Orac
The CIO’s Guide to Risk
by Jessica KeyesIn an age of globalization, widely distributed systems, and rapidly advancing technological change, IT professionals and their managers must understand that risk is ever present. The key to project success is to identify risk and subsequently deal with it. The CIO’s Guide to Risk addresses the many faces of risk, whether it be in systems development, adoption of bleeding edge tech, the push for innovation, and even the march toward all things social media. Risk management planning, risk identification, qualitative and quantitative risk analysis, contingency planning, and risk monitoring and control are all addressed on a macro as well as micro level. The book begins with a big-picture view of analyzing technology trends to evaluate risk. It shows how to conceptualize trends, analyze their effect on infrastructure, develop metrics to measure success, and assess risk in adapting new technology. The book takes an in-depth look at project-related risks. It explains the fundamentals of project management and how project management relates to systems development and technology implementation. Techniques for analyzing project risk include brainstorming, the Delphi technique, assumption analysis, and decision analysis. Metrics to track and control project risks include the Balance Scorecard, project monitoring and reporting, and business and technology metrics. The book also takes an in-depth look at the role of knowledge management and innovation management in identifying, assessing, and managing risk. The book concludes with an executive’s guide to the legal and privacy issues related to risk management, as well overviews of risks associated with social media and mobile environments. With its checklists, templates, and worksheets, the book is an indispensable reference on risk and information technology.
The Cipher
by John C. Ford"Ford's The Cipher is a thrill-a-minute ride. A very cool read."--David Baldacci You think your emails are private?Your credit card number is secure?That stock trades, government secrets, and nuclear codes are safe?...th1nk aga1n.Robert "Smiles" Smylie is not a genius. He feels like he's surrounded by them, though, from his software mogul dad to his brainy girlfriend to his oddball neighbor Ben, a math prodigy. When Ben cracks an ancient, real-life riddle central to modern data encryption systems, he suddenly holds the power to unlock every electronic secret in the world--and Smiles finally has a chance to prove his own worth. Smiles hatches a plan to protect Ben from the government agents who will stop at nothing to get their hands on his discovery. But as he races from a Connecticut casino to the streets of Boston, enlisting the help of an alluring girl, Smiles comes to realize the most explosive secrets don't lie between the covers of Ben's notebook--they're buried in his own past. Eerily close to reality and full of shocking twists, this techno-thriller reveals how easily the private can become public, and just how dangerous it can be to encrypt our personal histories.
Circadian Rhythms for Future Resilient Electronic Systems: Accelerated Active Self-Healing for Integrated Circuits
by Xinfei Guo Mircea R. StanThis book describes methods to address wearout/aging degradations in electronic chips and systems, caused by several physical mechanisms at the device level. The authors introduce a novel technique called accelerated active self-healing, which fixes wearout issues by enabling accelerated recovery. Coverage includes recovery theory, experimental results, implementations and applications, across multiple nodes ranging from planar, FD-SOI to FinFET, based on both foundry provided models and predictive models. Presents novel techniques, tested with experiments on real hardware;Discusses circuit and system level wearout recovery implementations, many of these designs are portable and friendly to the standard design flow;Provides circuit-architecture-system infrastructures that enable the accelerated self-healing for future resilient systems;Discusses wearout issues at both transistor and interconnect level, providing solutions that apply to both;Includes coverage of resilient aspects of emerging applications such as IoT.
Circos Data Visualization How-to
by Tom SchenkRecipes that follow a problem-solution approach. It's a friendly, hands-on guide to creating visualizations with step-by-step instructions. This book is targeted at statisticians, analysts, and graphic designers with an interest in data visualization. The author does not presume any experience with Circos and steps through the installation and diagram creation process.
Circuit Cavity QED with Macroscopic Solid-State Spin Ensembles (Springer Theses)
by Stefan PutzThis thesis combines quantum electrical engineering with electron spin resonance, with an emphasis on unraveling emerging collective spin phenomena. The presented experiments, with first demonstrations of the cavity protection effect, spectral hole burning and bistability in microwave photonics, cover new ground in the field of hybrid quantum systems. The thesis starts at a basic level, explaining the nature of collective effects in great detail. It develops the concept of Dicke states spin-by-spin, and introduces it to circuit quantum electrodynamics (QED), applying it to a strongly coupled hybrid quantum system studied in a broad regime of several different scenarios. It also provides experimental demonstrations including strong coupling, Rabi oscillations, nonlinear dynamics, the cavity protection effect, spectral hole burning, amplitude bistability and spin echo spectroscopy.
Circuit Design and Simulation Quick Start Guide: Create Schematics and Layout Electronic Components (Maker Innovations Series)
by Ashraf Said AlMadhounOpen up the exciting world of electronics with 3D circuit designing tools and create your own fresh new projects. With this quick guide you’ll use high-quality graphical programs to create, modify, and update circuits in an interactive, virtual environment that can also be used in the real world. Follow along with the tutorials and get the chance to play with electronics safely before getting your hands dirty. In just a few minutes, you’ll start creating your first circuit. You’ll focus more on how the components layout together than on worrying about design to get started. Watch as different electronic components receive different signals and test them in different situations and circuit conditions first before moving on to real-life testing. When you’re ready, you’ll work with real breadboards and microcontrollers, such as the Arduino, to bring your simulated circuits and projects to life. Once you have your circuit put together, work with basic Arduino programming to give it purpose and make it respond to your commands. By the end of the book you'll have mastered the basics of both circuit design and programming. What You'll LearnEngineer electrical equipment for little to no costMeasure different electrical signals, such as voltage, temperature, light, and moreProgram Arduinos to work with your new circuitsWho This Book Is ForStudents and hobbyists interested in electrical engineering and programming who want to dive into experimentation virtually before working with real-world circuits.
Circuit Design with VHDL
by Volnei A. PedroniThis textbook teaches VHDL using system examples combined with programmable logic and supported by laboratory exercises. While other textbooks concentrate only on language features, Circuit Design with VHDL offers a fully integrated presentation of VHDL and design concepts by including a large number of complete design examples, illustrative circuit diagrams, a review of fundamental design concepts, fully explained solutions, and simulation results. The text presents the information concisely yet completely, discussing in detail all indispensable features of the VHDL synthesis. The book is organized in a clear progression, with the first part covering the circuit level, treating foundations of VHDL and fundamental coding, and the second part covering the system level (units that might be located in a library for code sharing, reuse, and partitioning), expanding upon the earlier chapters to discuss system coding.
Circuit Design with VHDL, third edition (The\mit Press Ser.)
by Volnei A. PedroniA completely updated and expanded comprehensive treatment of VHDL and its applications to the design and simulation of real, industry-standard circuits.This comprehensive treatment of VHDL and its applications to the design and simulation of real, industry-standard circuits has been completely updated and expanded for the third edition. New features include all VHDL-2008 constructs, an extensive review of digital circuits, RTL analysis, and an unequaled collection of VHDL examples and exercises. The book focuses on the use of VHDL rather than solely on the language, with an emphasis on design examples and laboratory exercises.The third edition begins with a detailed review of digital circuits (combinatorial, sequential, state machines, and FPGAs), thus providing a self-contained single reference for the teaching of digital circuit design with VHDL. In its coverage of VHDL-2008, it makes a clear distinction between VHDL for synthesis and VHDL for simulation. The text offers complete VHDL codes in examples as well as simulation results and comments. The significantly expanded examples and exercises include many not previously published, with multiple physical demonstrations meant to inspire and motivate students. The book is suitable for undergraduate and graduate students in VHDL and digital circuit design, and can be used as a professional reference for VHDL practitioners. It can also serve as a text for digital VLSI in-house or academic courses.