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Maju, ¡no sos el ombligo del mundo!

by Cecilia Curbelo

Maju es justiciera, buena compañera y excelente amiga, pero a veces sus papás le tienen que recordar que todas las personas somos distintas y que ella ¡no es el ombligo del mundo! Maju tiene ocho años. Es fanática de los helados, el maní y los caramelos masticables, pero lo que más le encanta (además de hablar) es ser árbitra de fútbol. Le aburre mucho aprender las tablas de multiplicar, pero eso cambia cuando conoce el método que usa su amigo Gerónimo: ¡el rap de las tablas! Por eso, el día que la maestra anuncia la prueba final de matemáticas, Maju está segura de que le va a ir requetebién. Sin embargo, las cosas no salen como las imaginó.

Maju, ¡pará de hablar!

by Cecilia Curbelo

Maju es una niña divertida, charlatana y llena de historias que quiere compartir con vos. Maju tiene ocho años y vive con sus papás, su abuela Zulma (a la que le encanta el reguetón) y sus cuatro hámsteres. Maju es charlatana, igual que su abuela y su amiga Julia, con quien comparte la clase junto con otros compañeros. En esa escuela viven muchas experiencias, de las lindas y de las otras. Maju no para de hablar, no puede, es más fuerte que ella, pero eso hace que sea muy divertida y graciosa. Conocé esta historia llena de humor y travesuras.

Make: Getting Started with littleBits

by Ayah Bdeir Matt Richardson

littleBits are electronic building blocks with over 60 modules and trillions of combinations. With littleBits, anyone can harness the power of electronics, microcontrollers, and the cloud--regardless of age, gender, technical ability, or educational background. You can combine these simple, snap-together, magnetic bricks to make simple electronic circuits, or build robots and devices that combine sensors, microcontrollers, and cloud connectivity. This book, co-authored by littleBits founder Ayah Bdeir, along with top-selling author Matt Richardson (Getting Started with Raspberry Pi), teaches you just enough electronics to start making things with littleBits and takes you on up through connecting littleBits to the cloud and programming with its Arduino-compatible module.

Make: Paper Inventions

by Kathy Ceceri

Paper is amazing stuff. It's cheap, easy to use, and easy to recycle. It's lightweight and easy to cut or tear--but incredibly strong when folded, layered, or rolled. It can stand stiff as a board, pop up like a spring, or hang softly like a silk scarf. It's disposable, but it can last for centuries. Its surface can be rough, or creamy smooth, or shiny. Sometimes it's so thin you can see through it; other times, it's thick enough to hold globs of paint. But it can also be beautiful, all on its own. The projects in Paper Inventions were inspired by the many different varieties of paper, from fancy artists' watercolor paper to recycled copy paper, and the many different ways it is used. Whether you like to make crafts or play with electronics, there's a project that will challenge you and unleash your creativity. Projects in this book include: DIY flavored edible paper and inkSelf-folding paper modelsLight-up paper projectsPaper sensors and switchesPaper windmill and paper machines3D designs with paperOrigami and other fold and cut designs

Make: JavaScript Robotics

by Julian David Duque Raquel Velez Susan Hinton David Resseguie Donovan Buck Kassandra Perch Rick Waldron Jonathan Beri Andrew Fisher Pawel Szymczykowski Bryan Hughes Backstop Media Lyza Danger Gardner Sara Gorecki Anna Gerber Emily Rose

JavaScript Robotics is on the rise. Rick Waldron, the lead author of this book and creator of the Johnny-Five platform, is at the forefront of this movement. Johnny-Five is an open source JavaScript Arduino programming framework for robotics. This book brings together fifteen innovative programmers, each creating a unique Johnny-Five robot step-by-step, and offering tips and tricks along the way. Experience with JavaScript is a prerequisite.

Make: Planes, Gliders and Paper Rockets

by James Floyd Kelly Rick Schertle

You don't need kids to tell you that Making is Fun. Just get them in a room with simple projects, common household tools and utensils, inexpensive supplies, and their imagination. All young people need is an interest in how the world works, the right tools to explore, and some projects to serve as jumping-off points for their explorations. Make: Simple Flying Things offers five flight projects that are easy to build, inexpensive, and expandable--just add imagination! In this book, you'll make: Paper and rubber-band airplanePaper and foam rocketsRip-cord helicopter and rubber band roto-copterRocket glider plus roto-copter recovery

Make: Easy Electronics Projects for Parents and Kids

by Ji Sun Lee Jaymes Dec

Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!

Make: The Annotated Build-It-Yourself Science Laboratory

by Windell Oskay Raymond Barrett

Raymond E. Barrett's Build-It-Yourself Science Laboratory is a classic book that took on an audacious task: to show young readers in the 1960s how to build a complete working science lab for chemistry, biology, and physics--and how to perform experiments with those tools. The experiments in this book are fearless and bold by today's standards--any number of the experiments might never be mentioned in a modern book for young readers! Yet, many from previous generations fondly remember how we as a society used to embrace scientific learning. This new version of Barrett's book has been updated for today's world with annotations and updates from Windell Oskay of Evil Mad Scientist Laboratories, including extensive notes about modern safety practices, suggestions on where to find the parts you need, and tips for building upon Barrett's ideas with modern technology. With this book, you'll be ready to take on your own scientific explorations at school, work, or home.

Make: Design for 3D Printing

by Tatiana Reinhard Samuel N. Bernier Bertier Luyt

France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's team have created some of the most-printed designs in the 3D printing world. This book uses their work to teach you how to get professional results out of a desktop 3D printer without needing to be trained in design. Through a series of tutorials and case studies, this book gives you the techniques to turn a product idea into a 3D model and a prototype. Focusing on free design software and affordable technologies, the exercises in this book are the perfect boost to any beginner looking to start designing for 3D printing. Designing for the tool and finding a good tool to fit the design--these are at the core of the product designer's job, and these are the tools this book will help you master. Foreword by Carl Bass, Autodesk's CEO, a passionate and prolific Maker. In Design For 3D Printing, you'll:Learn the different 3D printing technologiesChoose the best desktop 3D printerDiscover free 3D modeling softwareBecome familiar with 3D scanning solutionsFind out how to go from a bad to a good 3D source file, one that's ready-to-print

Make: Easy 1+2+3 Projects

by The Editors of Make:

From the pages of Make: magazine comes this collection of dozens of projects you can make in your home or school workshop. You'll learn how to create toys and games from stuff you have lying around, create unusual and inspiring home improvements, and even find some new ways to have fun outdoors. You might even learn something along the way: electronics, flight, science, math, and engineering. In this book, you'll make:Batteries from everyday thingsBanana tattoosLED throwiesPiezo contact microphonePaper water bomberBox fan beef jerky

Make: A Day in the Life with Sustainable, Low-Tech/No-Tech Solutions

by The Editors of Make:

You may have mastered Arduino and 3D printing, but what will you make when the power goes out? This book, featuring projects drawn from previous issues of Make: and Craft:, features projects you can build with little or no technology. <P><P>Whether it's making your own cider or starting a fire with a bow drill, the projects in this book will let you keep making even when you're away from civilization. Whether you're on a camping trip or fortifying the last human settlement against hordes of zombies, you'll find something in this book that will keep you happy, engaged, and most important of all... alive! Projects include:Making fire with a bow drillOld-school bookbindingKitchen table cider makingHogwash bacon soapDa Vinci reciprocating mechanismThe Rok-Bak chairOlive oil lamp

Make: Rockets

by Mike Westerfield

This book teaches the reader to build rockets--powered by compressed air, water, and solid propellant--with the maximum possible fun, safety, and educational experience.Make: Rockets is for all the science geeks who look at the moon and try to figure out where Neil Armstrong walked, watch in awe as rockets lift off, and want to fly their own model rockets. Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets. Most of the rockets in the book can be built from parts in the Estes Designer Special kit.

Make a Cake: Independent Reading Green 5 Non-fiction (Reading Champion #1138)

by Katie Woolley

This story is part of Reading Champion, a series carefully linked to book bands to encourage independent reading skills, developed with Dr Sue Bodman and Glen Franklin of UCL Institute of Education (IOE)Reading Champion offers independent reading books for children to practise and reinforce their developing reading skills.Fantastic, original stories are accompanied by engaging artwork and a reading activity. Each book has been carefully graded so that it can be matched to a child's reading ability, encouraging reading for pleasure.

Make a Rocket: Independent Reading Yellow 3 (Reading Champion #515)

by Jackie Walter

A non-fiction reader about following intructions to make a rocket from household objects. This text is part of Reading Champion, a series carefully linked to book bands to encourage independent reading skills, developed with Dr Sue Bodman and Glen Franklin of UCL Institute of Education (IOE)Reading Champion offers independent reading books for children to practise and reinforce their developing reading skills.Fantastic, original stories are accompanied by engaging artwork and a reading activity. Each book has been carefully graded so that it can be matched to a child's reading ability, encouraging reading for pleasure.

Make a Splash: Independent Reading Non-Fiction Pink 1a (Reading Champion #515)

by Jackie Walter

This book is part of Reading Champion, a series carefully linked to book bands to encourage independent reading skills, developed with UCL Institute of Education (IOE)Make a Splash is a non-fiction text exploring how different people can make a splash in water. The repeated sentence structure offers readers the opportunity for a very first independent reading experience with the support of the illustrations.Reading Champion offers independent reading books for children to practise and reinforce their developing reading skills.This early non-fiction text is accompanied by engaging artwork and a reading activity. Each book has been carefully graded so that it can be matched to a child's reading ability, encouraging reading for pleasure.

Make a Wish

by Judith Kay

It was love at first sight when aspiring actors Abby Nicholson and Lucas Miller met at an audition in NewYork City. After just a few months, their romance seemed destined for marriage. But will their love survive when the demands of their careers and families get in the way? Genre: Romance Length: about 15,000 words Level: 4th grade

Make Art Where You Are Guidebook

by Courtney Cerruti

Explore mindfulness and self-expression with this guide to sketching your surroundings on long weekends, vacations, or wherever you happen to be. In this guidebook, artist Courtney Cerruti provides her tool kit for capturing the essence of a place and your personal impression of everything you see. From a five-minute blind contour of a cup of coffee to an hour-long sketch of a cityscape, the guidebook is filled with ideas for finding opportunities to draw, make marks, and paint while you are on the move. Each activity includes the estimated time needed to finish, a unique feature that helps you find a moment for art-making in your travel itinerary or your daily life. Whether you are an experienced artist looking for a new perspective or an aspiring creative who needs some guidance, Make Art Where You Are empowers you to enjoy the mindful practice of observing and recording your experiences.

Make Better Pictures: Truth, Opinions, and Practical Advice

by Henry Horenstein

Henry Horenstein may be the world's bestselling photography teacher, with more than 700,000 copies of his photography manuals sold. Now, in this easily digestible book of wisdom, he distills a career's worth of instruction into one hundred memorable pieces of advice. Photography has never been a bigger part of our lives. But how do you transform everyday snapshots into enduring images -- or merely upgrade your Instagram game? With images illustrating the impact of each tip, and with examples drawn from iconic artists, Horenstein shows casual and expert photographers alike how to take the best photographs on every device--from a DSLR to an iPhone.

Make: Calculus

by Joan Horvath Rich Cameron

When Isaac Newton developed calculus in the 1600s, he was trying to tie together math and physics in an intuitive, geometrical way. But over time math and physics teaching became heavily weighted toward algebra, and less toward geometrical problem solving. However, many practicing mathematicians and physicists will get their intuition geometrically first and do the algebra later.Make:Calculus imagines how Newton might have used 3D printed models, construction toys, programming, craft materials, and an Arduino or two to teach calculus concepts in an intuitive way. The book uses as little reliance on algebra as possible while still retaining enough to allow comparison with a traditional curriculum.This book is not a traditional Calculus I textbook. Rather, it will take the reader on a tour of key concepts in calculus that lend themselves to hands-on projects. This book also defines terms and common symbols for them so that self-learners can learn more on their own.

Make Comics Like the Pros

by Fred Van Lente Greg Pak

A step-by-step guide to all aspects of comic book creation--from conceptualization to early drafts to marketing and promotion--written by two of the industry's most seasoned and successful pros. Discover the Secrets of Your Favorite Comic Book CreatorsDo you want to break into the comics industry? There are many creative roles available--writer, penciller, inker, colorist, letterer, editor, and more. Each creator serves a vital function in the production of sequential art at companies such as DC, Marvel, Image, and Valiant. In Make Comics Like the Pros, veteran comics creators Greg Pak and Fred Van Lente team up with a who's who of the modern comic book scene to lead you step-by-step through the development of a comic. With these two fan-favorite writers as your guides, you'll learn everything from script formatting to the importance of artistic collaboration to the best strategies for promoting and selling your own sequential art masterpiece. Pak and Van Lente even put their lessons into practice inside the pages of the book--pairing with Eisner Award-winning cartoonist Colleen Coover (Bandette) to produce the swashbuckling, adventure comic Swordmaids, and giving you front row seats to their creative process. Make Comics Like the Pros provides all the answers you've been seeking to take your comic book-making dreams all the way to professional-level reality.From the Trade Paperback edition.

Make Early Learning Standards Come Alive

by Gaye Gronlund

Every state has developed some form of early learning standards. Find out how you can apply and use them in ways that are most beneficial to children.Updated to reflect the continuing evolution of early learning standards, this book offers help and hints, support and clarification, and clear explanations of how you can make early learning standards come alive in your early childhood classroom or program. You'll find tools to communicate exactly how you are addressing children's learning as you plan for cognitive and foundational skill development, as well as suggestions to assess children's progress. Easy-to-read charts present information about each major content area or area of development and descriptions of what those standards might look like in classrooms. The charts also suggest activities and interactions to support a child as he or she makes the first attempts toward the standard, progresses toward it, and finally accomplishes the standard.New to this edition: A chapter focusing on Approaches to Learning standards The most recent information on early learning standards from across the country References to the Common Core State Standards and their relationship to early learning standardsGaye Gronlund has consulted for national organizations, state agencies, school districts, and early childhood programs for more than twenty years. She helped two states write their early learning standards. Gronlund is well known for her many books and keynote presentations.

Make Fun!: Create Your Own Toys, Games, and Amusements

by Bob Knetzger

You don't need to own a factory to make toys. Author and toymaker Bob Knetzger has been making fun stuff all his life with simple technology like vacuum forming and mold-making. In an age where makers are tantalized by the capabilities of 3d printers and other digital fab technology, this book takes you back to old-school hand tools, simple electronics, and working with metal and plastic to make toys every bit as good as those you can find in a big-box store. This book has something for everyone, from a marble maze to a talking booby trap; from custom cookie cutters to an "EZ Make" oven. Discover the basic principles of science, electronics, and engineering through hands-on projects that range from easy to more challenging... and are always fun!

Make Great Art on Your iPad: Draw, Paint & Share

by Alison Jardine

Fully revised to reflect the latest updates in the most popular creativity apps, this is the original, best-selling guide to using creative apps on your Apple device to produce your very own masterpieces. Artists like David Hockney have taken to creating art on the iPad, but you don't have to be an artist to achieve great results on your device. This refreshingly accessible book is perfect for skilled artists and creative wannabes alike. Alongside the step-by-step projects that teach the fundamentals of digital painting, there are also some easy and fun artistic tricks that anyone can try. You'll master the most popular art apps, and you will learn new painting and drawing skills along the way.Includes advice on using Procreate, ArtRage, Art Studio for iPad, Adobe Photoshop Sketch, Pen & Ink, Brushes and Tayasui Sketches Pro.

Make Great Art on Your iPad: Draw, Paint & Share

by Alison Jardine

Fully revised to reflect the latest updates in the most popular creativity apps, this is the original, best-selling guide to using creative apps on your Apple device to produce your very own masterpieces. Artists like David Hockney have taken to creating art on the iPad, but you don't have to be an artist to achieve great results on your device. This refreshingly accessible book is perfect for skilled artists and creative wannabes alike. Alongside the step-by-step projects that teach the fundamentals of digital painting, there are also some easy and fun artistic tricks that anyone can try. You'll master the most popular art apps, and you will learn new painting and drawing skills along the way.Includes advice on using Procreate, ArtRage, Art Studio for iPad, Adobe Photoshop Sketch, Pen & Ink, Brushes and Tayasui Sketches Pro.

Make History: A Practical Guide for Middle and High School History Instruction (Grades 5-12)

by Art Worrell Paul Bambrick-Santoyo

Make History with Your Students From bestselling author Paul Bambrick-Santoyo and Art Worrell, Uncommon Schools’ Director of History Instruction, comes Make History, an inspiring book on how educators can take history instruction to the next level. History teachers face unique challenges in introducing history lessons to students, and they are under increasing pressure to get it “right” in an age of social progress and social divisiveness. This book is a guide to bring the past to life while teaching students how to make sense of history. Use the ideas and techniques to turn your history students into writers, readers, and thinkers who are ready not only to succeed in college, but also to become leaders and change agents. By showing how to teach rigorous, engaging lessons that center student thinking and voice, Make History turns history class into the most exciting part of a student’s day. Reimagine history education to help students build their own unique arguments about the past Ask tough questions to help students grapple with difficult historical periods Set the stage for authentic discourse that students remember long past the bell Give students the tools to become socially aware, build their own identity, and think and write like historiansTeachers and instructional coaches in grades 5-12 will love this new, insightful approach to history—one that works for today’s classrooms.

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