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Hands-On Machine Learning with R (Chapman & Hall/CRC The R Series)

by Brad Boehmke Brandon M. Greenwell

Hands-on Machine Learning with R provides a practical and applied approach to learning and developing intuition into today&’s most popular machine learning methods. This book serves as a practitioner&’s guide to the machine learning process and is meant to help the reader learn to apply the machine learning stack within R, which includes using various R packages such as glmnet, h2o, ranger, xgboost, keras, and others to effectively model and gain insight from their data. The book favors a hands-on approach, providing an intuitive understanding of machine learning concepts through concrete examples and just a little bit of theory. Throughout this book, the reader will be exposed to the entire machine learning process including feature engineering, resampling, hyperparameter tuning, model evaluation, and interpretation. The reader will be exposed to powerful algorithms such as regularized regression, random forests, gradient boosting machines, deep learning, generalized low rank models, and more! By favoring a hands-on approach and using real word data, the reader will gain an intuitive understanding of the architectures and engines that drive these algorithms and packages, understand when and how to tune the various hyperparameters, and be able to interpret model results. By the end of this book, the reader should have a firm grasp of R&’s machine learning stack and be able to implement a systematic approach for producing high quality modeling results. Features: · Offers a practical and applied introduction to the most popular machine learning methods. · Topics covered include feature engineering, resampling, deep learning and more. · Uses a hands-on approach and real world data.

Hands-On Math Projects With Real-Life Applications: Grades 6-12 (J-B Ed: Hands On #27)

by Judith A Muschla Gary Robert Muschla

The second edition of this hands-on math guide features sixty engaging projects for students in grades six to twelve learn math concepts and skills. This book is filled with classroom-tested projects that help students build skills in problem solving, critical thinking, and decision making. They also support a positive group environment by emphasize cooperative learning, group sharing, verbalizing ideas, and research skills, as well as writing clearly in mathematics and across other subject areas. Each of the projects follows the same proven format and includes instructions for the teacher, a Student Guide, and one or more reproducible datasheets and worksheets. They all include the elements needed for a successful individual or group learning experience. This second edition includes new projects and information about technology-based and e-learning strategies.Hands-On Math Projects with Real-Life Applications includes a special Skills Index that identifies the skills emphasized in each project. This book will save you time and help you instill in your students a genuine appreciation for the world of mathematics.

Hands-On Mathematics for Deep Learning: Build A Solid Mathematical Foundation For Training Efficient Deep Neural Networks

by Jay Dawani

This book is for data scientists, machine learning developers, aspiring deep learning developers or anyone who wants to understand the foundation of deep learning by learning the math behind it. Working knowledge of the Python programming language and machine learning basics is required.

Hands-On Mobile Development with .NET Core: Build cross-platform mobile applications with Xamarin, Visual Studio 2019, and .NET Core 3

by Can Bilgin

Develop native applications for multiple mobile and desktop platforms including but not limited to iOS, Android, and UWP with the Xamarin framework and Xamarin.FormsKey FeaturesUnderstand .NET Core and its cross-platform development philosophy Build Android, iOS, and Windows mobile applications with C#, .NET Core, and Azure Cloud ServicesBring Artificial Intelligence capabilities into your mobile applications with Azure AIBook Description.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you will learn how to design, architect, and develop highly attractive, maintainable, efficient, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development with Xamarin, from environment setup, design, and architecture to publishing, using real-world scenarios. Throughout the book, you will learn how to develop mobile apps using Xamarin, Xamarin.Forms and .NET Standard; implement a webbased backend composed of microservices with .NET Core using various Azure services including but not limited to Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, and Azure Functions, Cognitive Services; create data stores using popular database technologies such as Cosmos DB, SQL and Realm.Towards the end, the book will help developers to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.What you will learnImplement native applications for multiple mobile and desktop platformsUnderstand and use various Azure Services with .NET CoreMake use of architectural patterns designed for mobile and web applicationsUnderstand the basic Cosmos DB conceptsUnderstand how different app models can be used to create an app serviceExplore the Xamarin and Xamarin.Forms UI suite with .NET Core for building mobile applicationsWho this book is forThis book is for mobile developers who wish to develop cross-platform mobile applications. Programming experience with C# is required. Some knowledge and understanding of core elements and cross-platform application development with .NET is required.

Hands-On Programming with R

by Garrett Grolemund

Learn how to program by diving into the R language, and then use your newfound skills to solve practical data science problems. With this book, you'll learn how to load data, assemble and disassemble data objects, navigate R's environment system, write your own functions, and use all of R's programming tools.RStudio Master Instructor Garrett Grolemund not only teaches you how to program, but also shows you how to get more from R than just visualizing and modeling data. You'll gain valuable programming skills and support your work as a data scientist at the same time.Work hands-on with three practical data analysis projects based on casino gamesStore, retrieve, and change data values in your computer's memoryWrite programs and simulations that outperform those written by typical R usersUse R programming tools such as if else statements, for loops, and S3 classesLearn how to write lightning-fast vectorized R codeTake advantage of R's package system and debugging toolsPractice and apply R programming concepts as you learn them

Hands-On Qt for Python Developers: Build cross-platform GUI applications with Python and Qt 5

by Volodymyr Kirichinets

Boost UI development with ready-made widgets, controls, charts, and data visualization and create stunning 2D and 3D graphics with PyQt and PySide2.Key FeaturesBuild optimized GUI applications by implementing multiprocessing and concurrencyUnderstand embedded and mobile development with PyQt and PySideLearn to create magnificent GUI applications using Pyside2 and QtQuick/QMLBook DescriptionQt is one of the most widely used and flexible frameworks for GUI application development, allowing you to write your application once and then deploy it to multiple operating systems. This book combines the best of Python and Qt to help you develop GUI applications with Python bindings, such as PyQt and PySide, that will supercharge your Python applications.The book begins with an overview of Qt and QML. You’ll start by working with PyQt GUI elements to style your applications. Then, you will learn how to use QWidget, frames, labels, and text fields, and work with graphics. This will be followed by taking you through how elements in the application communicate with each other by understanding signals, slots, and event handlers. This book will help you to gain a better understanding of the Qt framework and the tools to resolve issues when testing, linking, debugging, and multithreading your Python GUI applications. Finally, the book will help you get to grips with embedded and mobile development using PyQt and PySide.By the end of the book, you will be able to create modern, responsive, cross-platform desktop applications with the power of Qt, Python, and QML.What you will learnExplore PyQt5 and PySide2 to create comprehensive GUI applicationsFind out how threading and multiprocessing workUnderstand how to style GUIs with PyQtGet to grips with implementing buttonsUnderstand how elements communicate with signals, slots, and event handlersExplore mobile development with PyQt and PySideWho this book is forThis book is for Python developers who want to develop GUIs and cross-platform applications that are modern, responsive, and attractive. No prior knowledge of Qt or QML is required.

Hands-On Reactive Programming with Clojure: Create asynchronous, event-based, and concurrent applications, 2nd Edition

by Leonardo Borges Konrad Szydlo

Learn how to use RxClojure to deal with stateful computations Key Features Leverage the features of Functional Reactive Programming using Clojure Create dataflow-based systems that are the building blocks of Reactive Programming Use different Functional Reactive Programming frameworks, techniques, and patterns to solve real-world problems Book Description Reactive Programming is central to many concurrent systems, and can help make the process of developing highly concurrent, event-driven, and asynchronous applications simpler and less error-prone. This book will allow you to explore Reactive Programming in Clojure 1.9 and help you get to grips with some of its new features such as transducers, reader conditionals, additional string functions, direct linking, and socket servers. Hands-On Reactive Programming with Clojure starts by introducing you to Functional Reactive Programming (FRP) and its formulations, as well as showing you how it inspired Compositional Event Systems (CES). It then guides you in understanding Reactive Programming as well as learning how to develop your ability to work with time-varying values thanks to examples of reactive applications implemented in different frameworks. You'll also gain insight into some interesting Reactive design patterns such as the simple component, circuit breaker, request-response, and multiple-master replication. Finally, the book introduces microservices-based architecture in Clojure and closes with examples of unit testing frameworks. By the end of the book, you will have gained all the knowledge you need to create applications using different Reactive Programming approaches. What you will learn Understand how to think in terms of time-varying values and event streams Create, compose, and transform observable sequences using Reactive extensions Build a CES framework from scratch using core.async as its foundation Develop a simple ClojureScript game using Reagi Integrate Om and RxJS in a web application Implement a reactive API in Amazon Web Services (AWS) Discover helpful approaches to backpressure and error handling Get to grips with futures and their applications Who this book is for If you're interested in using Reactive Programming to build asynchronous and concurrent applications, this is the book for you. Basic knowledge of Clojure programming is necessary to understand the concepts covered in this book.

Hands-On RESTful Web Services with TypeScript 3: Design and develop scalable RESTful APIs for your applications

by Biharck Araújo

The book is aimed at web developers who have a basic understanding of the REST concepts and want to familiarize themselves with the idea of designing and developing RESTful APIs.

Hands-On Science and Math: Fun, Fascinating Activities for Young Children

by Beth R. Davis

Encourage young investigators to feel, listen, smell, taste, and see their way to discovery by seamlessly infusing math and science throughout the school day! As you incorporate all five senses into learning experiences, you will give little innovators the opportunity to observe and explore the world around them. The activities in Hands-On Science and Math: Fun, Fascinating Activities for Young Children will help you plan engaging science, technology, engineering, and math (STEM) lessons that will excite children and foster their critical thinking. Children can experience the thrill of scientific inquiry through simple experiments. Designed to work with easy-to-find materials, the Hands-On Science and Math activities are inexpensive and uncomplicated, yet they lay the groundwork for understanding more complex STEM concepts later on.

Hands-On Simulation Modeling with Python: Develop simulation models for improved efficiency and precision in the decision-making process, 2nd Edition

by Giuseppe Ciaburro

Learn to construct state-of-the-art simulation models with Python and enhance your simulation modelling skills, as well as create and analyze digital prototypes of physical models with easeKey FeaturesUnderstand various statistical and physical simulations to improve systems using PythonLearn to create the numerical prototype of a real model using hands-on examplesEvaluate performance and output results based on how the prototype would work in the real worldBook DescriptionSimulation modelling is an exploration method that aims to imitate physical systems in a virtual environment and retrieve useful statistical inferences from it. The ability to analyze the model as it runs sets simulation modelling apart from other methods used in conventional analyses. This book is your comprehensive and hands-on guide to understanding various computational statistical simulations using Python. The book begins by helping you get familiarized with the fundamental concepts of simulation modelling, that'll enable you to understand the various methods and techniques needed to explore complex topics. Data scientists working with simulation models will be able to put their knowledge to work with this practical guide. As you advance, you'll dive deep into numerical simulation algorithms, including an overview of relevant applications, with the help of real-world use cases and practical examples. You'll also find out how to use Python to develop simulation models and how to use several Python packages. Finally, you'll get to grips with various numerical simulation algorithms and concepts, such as Markov Decision Processes, Monte Carlo methods, and bootstrapping techniques.By the end of this book, you'll have learned how to construct and deploy simulation models of your own to overcome real-world challenges.What you will learnGet to grips with the concept of randomness and the data generation processDelve into resampling methodsDiscover how to work with Monte Carlo simulationsUtilize simulations to improve or optimize systemsFind out how to run efficient simulations to analyze real-world systemsUnderstand how to simulate random walks using Markov chainsWho this book is forThis book is for data scientists, simulation engineers, and anyone who is already familiar with the basic computational methods and wants to implement various simulation techniques such as Monte-Carlo methods and statistical simulation using Python.

Hands-on Start to Wolfram Mathematica and Programming with the Wolfram Language

by Cliff Hastings Kelvin Mischo Michael Morrison

For more than 25 years, Mathematica has been the principal computation environment for millions of innovators, educators, students, and others around the world. This book is an introduction to Mathematica. The goal is to provide a hands-on experience introducing the breadth of Mathematica, with a focus on ease of use. Readers get detailed instruction with examples for interactive learning and end-of-chapter exercises. Each chapter also contains authors tips from their combined 50+ years of Mathematica use.

Hands-On Swift 5 Microservices Development: Build microservices for mobile and web applications using Swift 5 and Vapor 4

by Ralph Kuepper Tanner Nelson

Learn to design and deploy fully functioning microservices for your applications from scratch using Swift, Docker, and AWS Key Features Understand server-side Swift development concepts for building your first microservice Build microservices using Vapor 4 and deploy them to the cloud using Docker Learn effective techniques for enhancing maintainability and stability of your Swift applications Book Description The capabilities of the Swift programming language are extended to server-side development using popular frameworks such as Vapor. This enables Swift programmers to implement the microservices approach to design scalable and easy-to-maintain architecture for iOS, macOS, iPadOS, and watchOS applications. This book is a complete guide to building microservices for iOS applications. You'll start by examining Swift and Vapor as backend technologies and compare them to their alternatives. The book then covers the concept of microservices to help you get started with developing your first microservice. Throughout this book, you'll work on a case study of writing an e-commerce backend as a microservice application. You'll understand each microservice as it is broken down into details and written out as code throughout the book. You'll also become familiar with various aspects of server-side development such as scalability, database options, and information flow for microservices that are unwrapped in the process. As you advance, you'll get to grips with microservices testing and see how it is different from testing a monolith application. Along the way, you'll explore tools such as Docker, Postman, and Amazon Web Services. By the end of the book, you'll be able to build a ready-to-deploy application that can be used as a base for future applications. What you will learn Grasp server-side Swift development concepts using practical examples Understand the microservices approach and why Swift is a great choice for building microservices Design and structure mobile and web applications using microservices architecture Discover the available database options and understand which one to choose Scale and monitor your microservices Use Postman to automate testing for your microservices API Who this book is for The book is for iOS, iPadOS, and macOS developers and Swift programmers who want to understand how Swift can be used for building microservices. The book assumes familiarity with Swift programming and the fundamentals of the web, including how APIs work.

Hands-On Systems Programming with Go: Build modern and concurrent applications for Unix and Linux systems using Golang

by Alex Guerrieri

If you are a developer who has intermediate knowledge of Go but little to no knowledge of UNIX and Linux system programming and want to learn and master system programming with Go, this book is for you.

Hands-On Test Management with JIRA: End-to-end Test Management With Zephyr, Synapsert, And Jenkins In Jira

by Afsana Atar

This book is for any quality assurance professional, software project manager or test manager interested in learning to implement test management best practices in their team or organization.

Handwerkliches für den Mathematikunterricht: Für Lehramtsstudierende, Berufseinsteiger und Seiteneinsteiger (essentials)

by Rolf J. Neveling

Rolf J. Neveling stellt angehenden Lehrerinnen und Lehrern das Handwerkszeug für einen guten Mathematikunterricht vor. Im Zentrum seines essentials steht der reguläre, unspektakuläre Unterricht. Der Autor erläutert die Gestaltung von Stunden, die Motivation im schulischen Alltag, die Vorbereitung und das Schreiben von Klausuren, die Vorbereitung schriftlicher und mündlicher Prüfungen, die Notengebung sowie die Verwendung von Medien. Didaktische Vorstellungen spielen dabei natürlich eine Rolle, sie stehen aber zugunsten der praktischen Beispiele und Tipps im Hintergrund.Der Autor: Dr. Rolf J. Neveling unterrichtete viele Jahre an einem Gymnasium in Wuppertal; er arbeitete einige Jahre als Lehrer im Hochschuldienst an der Technischen Universität Dortmund und führte Lehraufträge an der Universität Siegen durch. Lange gehörte er zudem der Redaktion des Mathetreffs der Bezirksregierung Düsseldorf an. Der Einsatz von Rechnern in mathematischen Lernprozessen ist eines seiner Interessengebiete und war auch Thema seiner Promotion.

The Handy Math Answer Book

by Patricia Barnes-Svarney Thomas E Svarney

From modern-day challenges such as balancing a checkbook, following the stock market, buying a home, and figuring out credit card finance charges to appreciating historical developments by Pythagoras, Archimedes, Newton, and other mathematicians, this engaging resource addresses more than 1,000 questions related to mathematics. Organized into chapters that cluster similar topics in an easily accessible format, this reference provides clear and concise explanations about the fundamentals of algebra, calculus, geometry, trigonometry, and other branches of mathematics. It contains the latest mathematical discoveries, including newly uncovered historical documents and updates on how science continues to use math to make cutting-edge innovations in DNA sequencing, superstring theory, robotics, and computers. With fun math facts and illuminating figures, The Handy Math Answer Book explores the uses of math in everyday life and helps the mathematically challenged better understand and enjoy the magic of numbers.

Hangzhou Lectures on Eigenfunctions of the Laplacian (Annals of Mathematics Studies #188)

by Christopher D. Sogge

Based on lectures given at Zhejiang University in Hangzhou, China, and Johns Hopkins University, this book introduces eigenfunctions on Riemannian manifolds. Christopher Sogge gives a proof of the sharp Weyl formula for the distribution of eigenvalues of Laplace-Beltrami operators, as well as an improved version of the Weyl formula, the Duistermaat-Guillemin theorem under natural assumptions on the geodesic flow. Sogge shows that there is quantum ergodicity of eigenfunctions if the geodesic flow is ergodic.Sogge begins with a treatment of the Hadamard parametrix before proving the first main result, the sharp Weyl formula. He avoids the use of Tauberian estimates and instead relies on sup-norm estimates for eigenfunctions. The author also gives a rapid introduction to the stationary phase and the basics of the theory of pseudodifferential operators and microlocal analysis. These are used to prove the Duistermaat-Guillemin theorem. Turning to the related topic of quantum ergodicity, Sogge demonstrates that if the long-term geodesic flow is uniformly distributed, most eigenfunctions exhibit a similar behavior, in the sense that their mass becomes equidistributed as their frequencies go to infinity.

Hank Greenberg in 1938: Hatred and Home Runs in the Shadow of War

by Ron Kaplan

"Hammerin’” Hank Greenberg was coming off a stellar season where he’d hit 40 home runs and 184 RBIs, becoming only the thirteenth player to ever hit 40 or more homers (and one of only four players to have 40 or more home runs and 175 or more RBIs in a season). Even with his success at the plate, neither Greenberg nor the rest of the world could have expected what was about to happen in 1938. From his first day in the big leagues, the New York-born Greenberg had dealt with persecution for being Jewish. From teammate Jo-Jo White asking where his horns were to the verbal abuse from bigoted fans and the media, the 6-foot-3 slugger always did his best to shut the noise out and concentrate on baseball. But in 1938, that would be more difficult then he could have ever imagined.While Greenberg was battling at the plate, his people overseas were dealing with a completely different battle. Adolf Hitler, who had been chancellor of Germany since 1933, had taken direct control of the country’s military in February of ’38. He then began his methodic takeover of all neighboring countries, spreading Nazism and the early stages of World War II and the Holocaust.Hank Greenberg in 1938 chronicles the events of 1938, both on the baseball diamond and the streets of Europe. As Greenberg’s bat had him on course for Babe Ruth’s home run record, Hitler’s "Final Solution” was beginning to take shape. Jews across the US, worried about the issues overseas, looked to Greenberg as a symbol of hope. Though normally hesitant to speak about the anti-Semitism he dealt with, the slugger still knew the role he was playing for so many of his people, saying "I came to feel that if I, as a Jew, hit a home run, I was hitting one against Hitler.”

Happiness and Wellbeing in Singapore: Beyond Economic Prosperity (Routledge Focus on Business and Management)

by Siok Kuan Tambyah Soo Jiuan Tan Yuen Wei Lun

To present a multifaceted and holistic perspective of what makes Singaporeans happy, Tambyah, Tan and Yuen discuss the findings and insights from the 2022 Quality of Life Survey, which examines the perceptions and views of 1,905 Singapore citizens. This is the latest survey in a series of studies on the wellbeing of Singaporeans. While the impact of the COVID- 19 pandemic on wellbeing is a timely discussion, the findings are also compared with previous surveys conducted in 2011 and 2016 to provide a longitudinal perspective of how Singaporeans’ wellbeing has evolved over the years. Key aspects of this topic include life satisfaction and satisfaction with specific life domains, aspects of affective wellbeing (e.g., happiness, enjoyment and achievement), economic wellbeing, psychological flourishing, personal values, value orientations and views on socio- political issues. Pertinent differences due to demographics such as gender, marital status, age, education and household income are also highlighted. The book also features four archetypes and clusters of Singaporeans, which are representative of the unique demographics, values and wellbeing outcomes examined. The findings and insights will be useful to academics, policy makers, practitioners, students and the general public who are interested in understanding the life satisfaction and wellbeing of Singaporeans.

Happy Pi Day to You! (Cat in the Hat's Learning Library)

by Bonnie Worth

Join the Cat in the Hat as he explains how to measure circles and calculate pi in this perfect choice for Pi Day celebrations and nurturing a love of math and numbers!The Cat in the Hat makes calculating pi—one of the most fascinating numbers in mathematics—as easy as pie! Using a piece of string and two sticks, the Cat first shows beginning readers how to draw a perfect circle. Then, using a can and a piece of ribbon, he shows how to measure a circle's circumference and diameter, and to use those measurements to calculate pi. Also included is information about the history of measurement and famous Pi Pioneers!Written in simple rhyme, Happy Pi Day is a natural choice for celebrating Pi Day (held annually on March 14), and for nurturing a child's interest in math. Fans of the hit PBS show The Cat in the Hat Knows a Lot About That! will be delighted at this new addition to the Learning Library series.

Haptic Interaction with Deformable Objects

by Guido Böttcher

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

The Harary Index of a Graph

by Kexiang Xu Kinkar Ch. Das Nenad Trinajstić

This is the first book to focus on the topological index, the Harary index, of a graph, including its mathematical properties, chemical applications and some related and attractive open problems. This book is dedicated to Professor Frank Harary (1921--2005), the grandmaster of graph theory and its applications. It has be written by experts in the field of graph theory and its applications. For a connected graph G, as an important distance-based topological index, the Harary index H(G) is defined as the sum of the reciprocals of the distance between any two unordered vertices of the graph G. In this book, the authors report on the newest results on the Harary index of a graph. These results mainly concern external graphs with respect to the Harary index; the relations to other topological indices; its properties and applications to pure graph theory and chemical graph theory; and two significant variants, i. e. , additively and multiplicatively weighted Harary indices. In the last chapter, we present a number of open problems related to the Harary index. As such, the book will not only be of interest to graph researchers, but to mathematical chemists as well.

Harcourt Math: Reteach Workbook (Grade #4)

by Harcourt

This Reteach Workbook for Grade 4 contains: Understand Whole Numbers and Operations, Time, Data, and Graphing, Multiplication and Division Facts, Multiply By 1- and 2-Digit Numbers, Divide By 1- and 2-Digit Divisors, Geometry and Algebra, Fractions and Probability, Measurement and Decimals, Perimeter, Area, and Volume, etc.

Harcourt Math: Practice Workbook (Grade #3)

by Harcourt School Publishers

A Grade 3 Math practice book.

Harcourt Math: Practice Workbook (Grade Two)

by Harcourt School Publishers

The math practice workbook for grade two deals with numbers and operations, digit addition and subtraction, money, time and data, geometry and patterns, and measurements and fractions.

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