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Advances in Computational Social Science: The Fourth World Congress (Agent-Based Social Systems #11)

by Takao Terano Ryuichi Yamamoto Shu-Heng Chen Chung-Ching Tai

This volume is a post-conference publication of the 4th World Congress on Social Simulation (WCSS), with contents selected from among the 80 papers originally presented at the conference. WCSS is a biennial event, jointly organized by three scientific communities in computational social science, namely, the Pacific-Asian Association for Agent-Based Approach in Social Systems Sciences (PAAA), the European Social Simulation Association (ESSA), and the Computational Social Science Society of the Americas (CSSSA). It is, therefore, currently the most prominent conference in the area of agent-based social simulation. The papers selected for this volume give a holistic view of the current development of social simulation, indicating the directions for future research and creating an important archival document and milestone in the history of computational social science. Specifically, the papers included here cover substantial progress in artificial financial markets, macroeconomic forecasting, supply chain management, bank networks, social networks, urban planning, social norms and group formation, cross-cultural studies, political party competition, voting behavior, computational demography, computational anthropology, evolution of languages, public health and epidemics, AIDS, security and terrorism, methodological and epistemological issues, empirical-based agent-based modeling, modeling of experimental social science, gaming simulation, cognitive agents, and participatory simulation. Furthermore, pioneering studies in some new research areas, such as the theoretical foundations of social simulation and categorical social science, also are included in the volume.

Advances in Computational Toxicology: Methodologies and Applications in Regulatory Science (Challenges and Advances in Computational Chemistry and Physics #30)

by Huixiao Hong

This book provides a comprehensive review of both traditional and cutting-edge methodologies that are currently used in computational toxicology and specifically features its application in regulatory decision making. The authors from various government agencies such as FDA, NCATS and NIEHS industry, and academic institutes share their real-world experience and discuss most current practices in computational toxicology and potential applications in regulatory science. Among the topics covered are molecular modeling and molecular dynamics simulations, machine learning methods for toxicity analysis, network-based approaches for the assessment of drug toxicity and toxicogenomic analyses. Offering a valuable reference guide to computational toxicology and potential applications in regulatory science, this book will appeal to chemists, toxicologists, drug discovery and development researchers as well as to regulatory scientists, government reviewers and graduate students interested in this field.

Advances in Computational Vision and Robotics: Proceedings of the International Conference on Computational Vision and Robotics (Learning and Analytics in Intelligent Systems #33)

by George A. Tsihrintzis Srikanta Patnaik Roumen Kountchev Margarita N. Favorskaya

Advances in Computational Vision and Robotics contains research papers from diverse field of engineering, computer science, social and bio-medical science. This book contains various research articles from the following domain:i. Pattern recognition and Robotic Vision.ii. Artificial Intelligence and Deep Learning application.iii. Big Data Application in Robotics.iv. Deep Learning and Neural Network.Authors from the area of Particle Swarm Optimization, Defect Detection, Gesture Information Collection, Image Processing and Remote Sensing, Melody Recognition, Convolution Neural Network and Satellite Image processing etc. have contributed their research outcomes.

Advances in Computational Vision and Robotics: Proceedings of the International Conference on Computational Vision and Robotics - ICCVR-2024 (Learning and Analytics in Intelligent Systems #47)

by George A. Tsihrintzis Srikanta Patnaik Margarita N. Favorskaya Roumiana Kountcheva

This book highlights the transformative impact of these technologies in shaping the future of automation and intelligent systems. By integrating computational vision and robotics into various sectors, these advancements enable smarter decision-making, seamless human-machine interactions, and enhanced efficiency in dynamic environments. Future applications include autonomous systems in transportation, intelligent surveillance, and robotic healthcare solutions, creating more responsive and adaptive systems that align with the evolving needs of society. This book provides an insight into the latest innovations and state-of-the-art research in the fields of computational vision and robotics, showcasing their potential to revolutionize industries such as manufacturing, agriculture, logistics, and disaster management. It spans a diverse array of topics, including: Computational vision and AI applications. Advanced image processing and recognition techniques. Intelligent systems and interaction. By merging cutting-edge theoretical insights with practical applications, this book provides researchers, practitioners, and students with the essential knowledge and tools to explore and advance within the dynamic field of computational vision and robotics. Computational vision and robotics highlighted the transformative potential of computational vision and robotics in revolutionizing industries and enhancing quality of life. These technologies drive efficiency and precision through automation and intelligent systems, reshaping sectors such as manufacturing, logistics, and agriculture. In healthcare, computational vision powers advanced diagnostic tools and surgical robotics, while robotics fosters personalized assistance and rehabilitation solutions. Additionally, the integration of these technologies in smart cities and innovative infrastructures offers smarter, safer, and more sustainable urban living environments.

Advances in Computational and Bio-Engineering: Proceeding of the International Conference on Computational and Bio Engineering, 2019, Volume 1 (Learning and Analytics in Intelligent Systems #15)

by Margarita N. Favorskaya Suresh Chandra Satapathy K. Srujan Raju S. Jyothi D. M. Mamatha

This book gathers state-of-the-art research in computational engineering and bioengineering to facilitate knowledge exchange between various scientific communities. Computational engineering (CE) is a relatively new discipline that addresses the development and application of computational models and simulations often coupled with high-performance computing to solve complex physical problems arising in engineering analysis and design in the context of natural phenomena. Bioengineering (BE) is an important aspect of computational biology, which aims to develop and use efficient algorithms, data structures, and visualization and communication tools to model biological systems. Today, engineering approaches are essential for biologists, enabling them to analyse complex physiological processes, as well as for the pharmaceutical industry to support drug discovery and development programmes.

Advances in Computational and Bio-Engineering: Proceeding of the International Conference on Computational and Bio Engineering, 2019, Volume 2 (Learning and Analytics in Intelligent Systems #16)

by Margarita N. Favorskaya Suresh Chandra Satapathy K. Srujan Raju S. Jyothi D. M. Mamatha

This book gathers state-of-the-art research in computational engineering and bioengineering to facilitate knowledge exchange between various scientific communities. Computational engineering (CE) is a relatively new discipline that addresses the development and application of computational models and simulations often coupled with high-performance computing to solve complex physical problems arising in engineering analysis and design in the context of natural phenomena. Bioengineering (BE) is an important aspect of computational biology, which aims to develop and use efficient algorithms, data structures, and visualization and communication tools to model biological systems. Today, engineering approaches are essential for biologists, enabling them to analyse complex physiological processes, as well as for the pharmaceutical industry to support drug discovery and development programmes.

Advances in Computed Tomography for Geomaterials: GeoX 2010

by Allen H. Reed Khalid A. Alshibli

This title discusses a broad range of issues related to the use of computed tomography in geomaterials and geomechanics. The contributions cover a wide range of topics, including deformation and strain localization in soils, rocks and sediments; fracture and damage assessment in rocks, asphalt and concrete; transport in porous media; oil and gas exploration and production; neutron tomography and other novel experimental and analytical techniques; image-based computational modeling; and software and visualization tools. As such, this will be valuable reading for anyone interested in the application of computed tomography to geomaterials from both fundamental and applied perspectives.

Advances in Computer Algebra: In Honour Of Sergei Abramov's' 70th Birthday, Wwca 2016, Waterloo, Ontario, Canada, July 23-24 2016 (Springer Proceedings In Mathematics And Statistics Series #226)

by Carsten Schneider Eugene Zima

This book discusses the latest advances in algorithms for symbolic summation, factorization, symbolic-numeric linear algebra and linear functional equations. It presents a collection of papers on original research topics from the Waterloo Workshop on Computer Algebra (WWCA-2016), a satellite workshop of the International Symposium on Symbolic and Algebraic Computation (ISSAC’2016), which was held at Wilfrid Laurier University (Waterloo, Ontario, Canada) on July 23–24, 2016. <P><P> This workshop and the resulting book celebrate the 70th birthday of Sergei Abramov (Dorodnicyn Computing Centre of the Russian Academy of Sciences, Moscow), whose highly regarded and inspirational contributions to symbolic methods have become a crucial benchmark of computer algebra and have been broadly adopted by many Computer Algebra systems.

Advances in Computer Communication and Computational Sciences: Proceedings Of Ic4s 2017, Volume 1 (Advances In Intelligent Systems and Computing #759)

by Sanjiv K. Bhatia Krishn K. Mishra Shailesh Tiwari Munesh C. Trivedi

The book includes the insights that reflect ‘Advances in Computer and Computational Sciences’ from upcoming researchers and leading academicians across the globe. It contains the high-quality peer-reviewed papers of ‘International Conference on Computer, Communication and Computational Sciences (IC4S 2017), held during 11–12 October, 2017 in Thailand. These papers are arranged in the form of chapters. The content of this book is divided into two volumes that cover variety of topics such as intelligent hardware and software design, advanced communications, intelligent computing techniques, intelligent image processing, and web and informatics. This book helps the perspective readers’ from computer industry and academia to derive the advances of next generation computer and communication technology and shape them into real life applications.

Advances in Computer Communication and Computational Sciences: Proceedings of IC4S 2017, Volume 1 (Advances in Intelligent Systems and Computing #759)

by Sanjiv K. Bhatia Krishn K. Mishra Shailesh Tiwari Munesh C. Trivedi

The book includes the insights that reflect ‘Advances in Computer and Computational Sciences’ from upcoming researchers and leading academicians across the globe. It contains the high-quality peer-reviewed papers of ‘International Conference on Computer, Communication and Computational Sciences (IC4S 2017), held during 11–12 October, 2017 in Thailand. These papers are arranged in the form of chapters. The content of this book is divided into two volumes that cover variety of topics such as intelligent hardware and software design, advanced communications, intelligent computing techniques, intelligent image processing, and web and informatics. This book helps the perspective readers’ from computer industry and academia to derive the advances of next generation computer and communication technology and shape them into real life applications.

Advances in Computer Communication and Computational Sciences: Proceedings of IC4S 2018 (Advances in Intelligent Systems and Computing #924)

by Sanjiv K. Bhatia Krishn K. Mishra Shailesh Tiwari Munesh C. Trivedi

This book includes key insights that reflect ‘Advances in Computer and Computational Sciences’ from upcoming researchers and leading academics around the globe. It gathers high-quality, peer-reviewed papers presented at the International Conference on Computer, Communication and Computational Sciences (IC4S 2018), which was held on 20-21 October, 2018 in Bangkok. The book covers a broad range of topics, including intelligent hardware and software design, advanced communications, intelligent computing techniques, intelligent image processing, and web and informatics. Its goal is to familiarize readers from the computer industry and academia with the latest advances in next-generation computer and communication technology, which they can subsequently integrate into real-world applications.

Advances in Computer Communications and Networks From Green, Mobile, Pervasive Networking to Big Data Computing

by Min Song Kewei Sha Aaron Striegel

Recent developments in computer communications and networks have enabled the deployment of exciting new areas such as Internet of Things and collaborative big data analysis. The design and implementation of energy efficient future generation communication and networking technologies also require the clever research and development of mobile, pervasive, and large-scale computing technologies. Advances in Computer Communications and Networks: from Green, Mobile, Pervasive Networking to Big Data Computing studies and presents recent advances in communication and networking technologies reflecting the state-of-the-art research achievements in novel communication technology and network optimization. Technical topics discussed in the book include: Data Center NetworksMobile Ad Hoc NetworksMultimedia NetworksInternet of ThingsWireless SpectrumNetwork Optimization.This book is ideal for personnel in computer communication and networking industries as well as academic staff and collegial, master, Ph.D. students in computer science, computer engineering, electrical engineering and telecommunication systems.

Advances in Computer Games: 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers (Lecture Notes in Computer Science #9525)

by Aske Plaat Jaap van den Herik Walter Kosters

This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.

Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers (Lecture Notes in Computer Science #10664)

by Mark H.M. Winands H. Jaap van den Herik Walter A. Kosters

1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer#65533; Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

Advances in Computer Games: 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers (Lecture Notes in Computer Science #12516)

by Tristan Cazenave Jaap van den Herik Abdallah Saffidine I-Chen Wu

This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

Advances in Computer Games: 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers (Lecture Notes in Computer Science #13262)

by Cameron Browne Jonathan Schaeffer Akihiro Kishimoto

This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

Advances in Computer Games: 18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers (Lecture Notes in Computer Science #14528)

by Jonathan Schaeffer Michael Hartisch Chu-Hsuan Hsueh

This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023.The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.

Advances in Computer Graphics: 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings (Lecture Notes in Computer Science #11542)

by Nadia Magnenat Thalmann Jian Chang Marina Gavrilova Eckhard Hitzer Hiroshi Ishikawa

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.

Advances in Computer Graphics: 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings (Lecture Notes in Computer Science #12221)

by Daniel Thalmann Nadia Magnenat-Thalmann Constantine Stephanidis George Papagiannakis Marina Gavrilova Enhua Wu Bin Sheng Jinman Kim

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.

Advances in Computer Graphics: 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings (Lecture Notes in Computer Science #13002)

by Daniel Thalmann Nadia Magnenat-Thalmann George Papagiannakis Victoria Interrante Marina Gavrilova Bin Sheng Jinman Kim

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.

Advances in Computer Graphics: 39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings (Lecture Notes in Computer Science #13443)

by Daniel Thalmann Nadia Magnenat-Thalmann Jian Zhang George Papagiannakis Marina Gavrilova Bin Sheng Jinman Kim

This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing; graphs & networks; estimation & feature matching; 3d reconstruction; rendering & animation; detection & recognition; colors, paintings & layout; synthesis & generation; ar & user interfaces; medical imaging; segmentation; object detection; image attention & perception; and modeling & simulation.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14495)

by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei Bi

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part III (Lecture Notes in Computer Science #14497)

by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei Bi

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part IV (Lecture Notes in Computer Science #14498)

by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei Bi

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28–September 1, 2023, Proceedings, Part II (Lecture Notes in Computer Science #14496)

by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei Bi

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

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