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The Adventure of the Peerless Peer (Further Adventures of Sherlock Holmes)
by Philip José FarmerHolmes travels to Africa to help Tarzan stop a German spy&’s nefarious weapon in this &“glorious&” sci-fi pastiche by the Hugo Award–winning author (Locus). When the acclaimed science fiction author Philip José Farmer took up the mantle of Sherlock Holmes, he produced an adventure unlike anything fans of the Baker Street detective had seen before. In this far-flung mystery of World War I, Holmes and Watson are sent to Egypt to stop the German spy Von Bork from perfecting a weapon that could destroy all of Great Britain. Along the way, the sleuthing team form an alliance with the famous Lord Greystoke—peer of the Realm and lord of the jungle!
The Adventure of the Ring of Stones: A Langdon St. Ives Novella
by James P. BlaylockA strange message summons Langdon St. Ives and his companions to the Half Toad Inn in Smithfield, London, and along with the eccentric but fabulously wealthy Gilbert Frobisher, they set out for an uncharted island in the Caribbean, carrying a map that promises a treasure that beggars description. What they find - a terrible, pagan god from the depths of the ocean - leads them back to London, carrying within the hold of Frobisher's steam yacht a fearsome, tentacled menace that threatens to devastate London.
Adventure Time (Beginning of the End #2)
by Whitney Cogar Marina Julia Ted Anderson Kyle Higgins<p>Having confronted his past selves, Finn must deal with the reflections of himself in the present: Fern, Farmworld Finn, Adventure Tim, and others to find a way out of the fourth dimension. <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p>
Adventure Time (Planet of the Apes #73)
by Maarta Laiho Joey McCormick Kevin Cannon<p>Finn and Jake might have finally figured out a way to get rid of their doubles… but what do they do when everyone else likes the doubles more? <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p>
Adventure Time: BMO Bonanza (Planet of the Apes #1)
by Laura Langston<p>It’s springtime in the land of Ooo and BMO is ready to celebrate! This special one-shot features short stories centered around everyone’s favorite sentient gaming system. <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p>
Adventure Time (Planet of the Apes #74)
by Conor McCreery Maarta Laiho Jorge Monlongo<p>Magic Man is causing all of Ooo to lose its color! Only the brave hero holding this book has the power to bring color back to Ooo and set everything right before Finn, Jake, and everyone else is in black-and-white forever! Special coloring book issue! <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p>
Adventure Time Comics (Adventure Time Comics #21)
by Aleksandr Gushky Benjamin Marra Aaron McConnell<p>Finn and Jake are on a dungeon quest and Ricardio is back to find the love of his life! <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p> <P><P> <i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i>
Adventure Time Comics Volume 4 (Adventure Time Comics #13 - 16)
by Phillip Kennedy Johnson<p>Dive into mathematical shorts from across the the Land of Ooo, written and illustrated by acclaimed writers and artists from around the world. Collects issues #13-16. <p>This is a fixed-format ebook, which preserves the design and layout of the original print book.</p> <P><P> <i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i>
The Adventure Zone: Here There Be Gerblins (The Adventure Zone #1)
by Clint McElroy Griffin McElroy Justin McElroy Travis McElroy Carey PietschWelcome to the Adventure Zone! SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure! READ! Their journey from small-time bodyguards to world-class artifact hunters! MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time! Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that, like the smash-hit podcast it's based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance. With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failure after critical failure.
The Adventure Zone: Murder on the Rockport Limited! (The Adventure Zone #2)
by Clint McElroy Griffin McElroy Justin McElroy Travis McElroy Carey PietschThis format is designed to be read on color devices and cannot be read on black-and-white e-readers. In the second Adventure Zone graphic novel (adapted from the McElroy family's wildly popular D&D podcast), we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery. This installment has a little of everything: a genius child detective, an axe-wielding professional wrestler, a surly wizard, cursed magical artifacts, and a pair of meat monsters. You know, the usual things you find on a train.Hot on the heels of The Adventure Zone: Here There Be Gerblins, the smash hit graphic novel that launched the series, The Adventure Zone: Murder on the Rockport Limited! picks up the saga where volume 1 left off. Both books are based on "The Adventure Zone," a tabletop RPG comedy podcast with downloads numbering in the tens of millions and an army of passionately devoted fans. With art and co-adaptation from Carey Pietsch, the McElroys are once again turning their raucous freewheeling D&D campaign into some damn fine comics.
The Adventure Zone: Petals to the Metal (The Adventure Zone #3)
by Clint McElroy Griffin McElroy Travis McElroy Justin McElroy Carey PietschSTART YOUR ENGINES, friends, Clint McElroy and sons Griffin, Justin, and Travis hit the road again with Taako, Magnus and Merle, the beloved agents of chaos from the #1 New York Times bestselling graphic novels illustrated by Carey Pietsch, The Adventure Zone: Here There Be Gerblins and The Adventure Zone: Murder on the Rockport Limited.Our boys have gone full-time at the Bureau of Balance, and their next assignment is a real thorny one: apprehending The Raven, a master thief who’s tapped into the power of a Grand Relic to ransack the city of Goldcliff. Local life-saver Lieutenant Hurley pulls them out of the woods, only to throw them headlong into the world of battle wagon racing, Goldcliff’s favorite high-stakes low-legality sport and The Raven’s chosen battlefield. Will the boys and Hurley be able to reclaim the Relic and pull The Raven back from the brink, or will they get lost in the weeds?Based on the beloved blockbuster podcast where three brothers and their dad play a tabletop RPG in real time, The Adventure Zone: Petals to the Metal has it all: blossoming new friendships, pining for outlaw lovers, and a rollicking race you can root for!
The Adventure Zone: The Crystal Kingdom (The Adventure Zone #4)
by Clint McElroy Carey Pietsch Griffin McElroy Travis McElroy Justin McElroyBased on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Crystal Kingdom takes this #1 New York Times bestselling series to haunting new heights.A desperate call for help interrupts holiday celebrations at the Bureau of Balance, and sends Taako, Magnus and Merle on a high-stakes mission to find and Reclaim a fourth deadly relic: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that’s home to the Doctors Maureen and Lucas Miller. An unknown menace has seized control of the stone, and is using it to transform the lab into a virulent pink crystal that spreads to everything it touches. It’s only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, decide whether they can trust the evasive Lucas Miller, and solve the mystery of what—or who—has put them all in peril, before there’s no world left to save.
The Adventure Zone: The Eleventh Hour (The Adventure Zone #5)
by Clint McElroy Griffin McElroy Travis McElroy Justin McElroy Carey PietschThe fifth installment in the #1 New York Times bestselling Adventure Zone graphic novel series, a meta-fictional D&D adventure story based on the smash hit podcast.The Bureau of Balance has located yet another Grand Relic, and this time it’s...time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clocktower strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting— along with their lives—comes to an abrupt end.But woah, what’s this? It’s 11AM, they’re alive again, and Refuge definitely hasn’t just been exploded? Looks like a classic time loop, friends. This town is trapped in its final hour, and so are the three of them. And in order to escape, they’ll not only have to solve the mystery of what happened to the Chalice, they’ll also also have to resist what it offers: the chance to rewrite the worst days of their own pasts.Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG, and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Eleventh Hour is a thrilling new chapter in this #1 New York Times bestselling series.
The Adventure Zone: The Suffering Game (The Adventure Zone #6)
by Justin McElroy Travis McElroy Griffin McElroy Clint McElroyTaako, Magnus, and Merle are forced to gamble everything in The Adventure Zone: The Suffering Game, a hilarious and heart-wrenching adaptation of the explosively popular D&D podcast! As we enter the home stretch of this campaign, there’s never been a better time to join the party! And if you’re a fan of Critical Role and Dimension 20, then this here’s a bet that’ll sure to pay off.Our heroes are finally nearing the end of their quest to collect the seven Grand Relics, dangerous magical artifacts which threaten the world as they know it. The penultimate item on their adventuring to-do list is the Animus Bell, which The Director tells them is hidden at the heart of Wonderland, a carnival of torment. Once inside, the boys will have their shot at winning the Bell...but each step forward comes at a horrible cost. And the deeper they go ― the closer they get ― the higher a price they’ll pay.And if they can secure the Bell, surely then the worst will be over, right? Surely they’ll go back up to their Moonbase in the sky, and hand the Bell over to The Director, and Bureau life will return to normal while they begin their hunt for the final relic, right? They’re so close to the end, after all, and they’ve gone through so much to get this far. There can’t possibly be any further surprises in store…Praise for The Adventure Zone series:"Topping the New York Times bestseller list and building out its stories in fascinating new ways . . . it’s become a cultural phenomenon." —Entertainment Weekly"Full of charm and snark and wit. Join the party!" —Felicia Day, author of Embrace Your Inner Weird"The Adventure Zone is fun, hilarious, and also smart. Hey, guys, can I have a cameo next time?” —Adam Savage, MythBusters“My excitement about this existing cannot be dwarfed by anything. You see what I did there.” —Jean Grae, hip-hop artist, actor, and comedian“Gorgeous art—the characters come to life! I am so happy that this graphic novel is a thing that exists in the world.” —Hank Green, author of Crash Course and The Lizzie Bennet DiariesBooks in The Adventure Zone series:The Adventure Zone: Here There Be Gerblins (Book 1)The Adventure Zone: Murder on the Rockport Limited (Book 2)The Adventure Zone: Petals to the Metal (Book 3)The Adventure Zone: The Crystal Kingdom (Book 4)The Adventure Zone: The Eleventh Hour (Book 5)The Adventure Zone: The Suffering Game (Book 6)
The Adventurer
by C. M. KornbluthFor every evil under the sun, there's an answer. It may be a simple, direct answer; it may be one that takes years, and seems unrelated to the problem. But there's an answer--of a kind....
The Adventurer's Guide to Dragons (The Adventurer's Guide #2)
by Wade Albert WhiteGet ready for dragons, robots, and an even more dangerous quest in this hilarious, unputdownable sequel to The Adventurer's Guide to Successful Escapes. Anne, Penelope, and Hiro are nominated for Best Illegal Quest That Nearly Destroyed the Entire World at the annual Quest Academy Awards, but they barely get to enjoy it before a strange boy tricks Anne into activating a new quest. Her charge: kill the dragon queen. The problem is, Anne doesn't want to kill any dragons. But the mysterious boy does, even if it means igniting a devastating war between people and dragons. The only chance Anne and the others have to stop it is to get to the queen first. Along the way, they'll have to navigate ancient mines, avoid erupting volcanoes, outsmart robots, and survive the dragon trials. And, of course, get a passing grade on their quest. Packed with action, humor, and endless heart, this is a truly irresistible middle grade fantasy tale.
The Adventurer's Guide to Successful Escapes (The Adventurer's Guide #1)
by Wade Albert WhiteA thrilling debut novel where fantasy and science fiction meet, dragons aren't as innocent as they look, and nothing is quite what it seems.Anne has spent most of her thirteen years dreaming of the day she and her best friend Penelope will finally leave Saint Lupin's Institute for Perpetually Wicked and Hideously Unattractive Children. When the big day arrives, a series of very curious happenings lead to Anne being charged with an epic quest. Anne, Penelope, and new questing partner Hiro have only days to travel to strange new locales, solve myriad riddles, and triumph over monstrous foes--or face the horrible consequences.Packed with action, humor, and endless heart, this debut novel marks the first volume in an irresistible and original fantasy series.
The Adventurer's Guide to Treasure (The Adventurer's Guide #3)
by Wade Albert WhiteFantasy gets a clever refresh in the final book of this witty, action-packed, and hilarious middle grade adventure trilogy.At Saint Lupin's Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them...which leaves the school completely open to pirate invasion. And on the first day of classes, that's precisely what happens. When a pirate captain and her crew steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate. But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is no run-of-the-mill villain. To complete the quest, Anne will have to uncover the truth about her mysterious past-and, just maybe, save the whole world in the process. Filled to the brim with heart-pounding action, miniature dragons, attacking chickens, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave you breathless.
The Adventurers Guild (The Adventurers Guild #1)
by Zack Clark Nick EliopulosIn one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild. <p><p> But just as it seems the boys' dreams have come true, their lives take a startling turn . . . and they find themselves members of the perilous Adventurers Guild. <p> Led by the fearsome Alabasel Frond, the guild acts as the last line of defense against the Dangers-hungry, unnatural beasts from otherworldly planes. And when the boys uncover a conspiracy that threatens all of Freestone, Zed, Brock, and their new allies-Liza, a fierce noble, and Jett, a brave dwarf-must prove their worth once and for all. <p> This start of a thrilling new series is sure to be a hit with readers who like their fantasies clever and action-packed, with tons of humor and heart.
Adventures from the Land of Stories: Queen Red Riding Hood's Guide to Royalty (The Land of Stories)
by Chris ColferLearn about all things royal from fan favorite character Queen Red Riding Hood in this fun addition to the #1 New York Times bestselling series, The Land of Stories.From beloved author Chris Colfer comes a magnificent guide for anyone who is either royal, or might one day become royal after narrowly escaping Death by Wolf. Read the pages within for boundless wisdom regarding royal style and advice on how to handle one's subjects. We wish you a long and successful reign (provided you are not an enemy of our kingdom).Full of fun and helpful tips, fans will love getting a mandatory education from her majesty, Queen Red Riding Hood.
Adventures from the Land of Stories: The Mother Goose Diaries (The Land of Stories)
by Chris ColferGet a front row seat to the adventures of the mischievous Mother Goose, a fan favorite character in the #1 New York Times bestselling series, The Land of Stories.Mother Goose has had centuries of adventure and finally she's allowing her favorite readers to take a peek at all her secrets. Who else gossiped with Queen Elizabeth I, taught geography to Napoleon, marched for equal rights with Martin Luther King Jr., and served as Andy Warhol's muse?With Chris Colfer's trademark wit and humor, fans will love getting the inside scoop on Mother Goose.
Adventures from the Land of Stories Boxed Set: The Mother Goose Diaries and Queen Red Riding Hood's Guide to Royalty (The Land of Stories)
by Chris ColferFeaturing Mother Goose and Queen Red Riding Hood, fan favorite characters in the Land of Stories series, this boxed set is a must-have for new and old fans alike. From New York Times bestselling author Chris Colfer comes two new books about two beloved characters, Mother Goose and Queen Red Riding Hood. Mother Goose's diary entries over the last five hundred years take readers on a journey to learn buried secrets; and the young queen gives us her take on politics, government, health, love, and of course, what it means to be royalty.
Adventures in Fairyland
by Enid BlytonOne in a series of six classic Enid Blyton tales of goblins, imps, pixies, wizards and magic. This volume contains nine enchanting tales from the land of the weird and wonderful. This is a collection of wicked wizards, evil enchanters, clever children and lots more.
Adventures in Flatfrost
by Jordan Quinn Robert McphillipsPrince Lucas and Clara venture to the land of the giants and train Ruskin to control his fire in this fifth chapter book in the fantastical Kingdom of Wrenly series.After a game of hide-and-seek, Prince Lucas and Ruskin are in trouble again. They have melted all the ice in the castle, and the king is not pleased. He sends Lucas and Ruskin to Flatfrost to fetch more ice from the giants who live there. High in the snowy mountains, some new larger-than-life friends lend a helping hand as Lucas, Clara, and Ruskin learn to respect the hard work of others. With easy-to-read language and illustrations on almost every page, The Kingdom of Wrenly chapter books are perfect for beginning readers.
Adventures in Oz
by L. Frank BaumExplore the wonder of Oz in this collection of books seven through nine in L. Frank Baum's classic American fairy tale series. The seventh, eighth, and ninth titles of the iconic Oz series, now in one collection! In The Patchwork Girl of Oz, the Munchkins Unc Nunkie and Ojo the Unlucky call on the Crooked Magician, who introduces them to his latest creation: a living girl made out of patchwork quilts and cotton stuffing. But when an accident leaves beloved Unc Nunkie a motionless statue, it is up to Ojo to save him. Can the mighty Wizard of Oz help? In Tik-Tok of Oz, Betsy Bobbin and her loyal mule, Hank, wash up on the shores of an unknown fairyland during a storm. There they meet the clockwork man Tik-Tok and find themselves trapped in a battle with the king of the Nomes. In The Scarecrow of Oz, Cap'n Bill and Trot journey to Oz and, with the help of the Scarecrow, overthrow the cruel King Krewl of Jinxland, who has been busy gathering an army for an invasion of Oz. Will they be able to stop the invasion?