Browse Results

Showing 14,151 through 14,175 of 72,527 results

Computerized Project Control

by F. Drigani

Highlights advantages, disadvantages, and future trends of computerization to project control activity. Stresses identification of when computerization is needed and explores how to convert. Covers fundamentals of project control theory, software technology, and labor and cost analysis. Includes glo

Computerized Systems for Diagnosis and Treatment of COVID-19

by Joao Alexandre Lobo Marques Simon James Fong

This book describes the application of signal and image processing technologies, artificial intelligence, and machine learning techniques to support Covid-19 diagnosis and treatment. The book focuses on two main applications: critical diagnosis requiring high precision and speed, and treatment of symptoms, including those affecting the cardiovascular and neurological systems.The areas discussed in this book range from signal processing, time series analysis, and image segmentation to detection and classification. Technical approaches include deep learning, transfer learning, transformers, AutoML, and other machine learning techniques that can be considered not only for Covid-19 issues but also for different medical applications, with slight adjustments to the problem under study.The Covid-19 pandemic has impacted the entire world and changed how societies and individuals interact. Due to the high infection and mortality rates, and the multiple consequences of the virus infection in the human body, the challenges were vast and enormous. These necessitated the integration of different disciplines to address the problems. As a global response, researchers across academia and industry made several developments to provide computational solutions to support epidemiologic, managerial, and health/medical decisions. To that end, this book provides state-of-the-art information on the most advanced solutions.

Computers (21st Century Skills Library: Global Products)

by Kevin Cunningham

Find out how and where computers are manufactured and the journey they take before they end up in homes, schools and offices.

Computers and Devices for Communication: Proceedings of CODEC 2019 (Lecture Notes in Networks and Systems #147)

by Nikhil Ranjan Das Santu Sarkar

This book gathers selected research papers presented at the 7th International Conference on Computers and Devices for Communication (CODEC 2019), held at the Department of Radio Physics and Electronic, University of Calcutta, India, on 19 – 20 December 2019. It includes recent research in the field of nanomaterials, devices and circuits; microwave and light wave technology; communication and space science; and computer applications and control.

Computers and Society: Computing for Good (Chapman And Hall/crc Textbooks In Computing Ser.)

by Lisa C. Kaczmarczyk

Since computer scientists make decisions every day that have societal context and influence, an understanding of society and computing together should be integrated into computer science education. Showing students what they can do with their computing degree, Computers and Society: Computing for Good uses concrete examples and case studies to high

Computers and the Teaching of Writing in American Higher Education, 1979-1994: A History (New Directions in Computers and Composition Studies)

by Paul LeBlanc Cynthia L. Selfe Gail E. Hawisher Charles Moran

This book is a history composed of histories. From the authors' perspectives, change in technology drives changes in the ways we live and work, and we, agents to a degree in control of our own lives, use technology to achieve our human purposes.

Computers and Writing: The Cyborg Era

by James A. Inman

In this book, James A. Inman explores the landscape of the contemporary computers and writing community. Its six chapters engage critical issues, including redefining the community's generally accepted history, connecting its contemporary innovators with its long-standing spirit of innovation, advocating for increased access and diversity, and more. Between chapters, readers will find "Community Voices" sections, which provide a snapshot of the contemporary computers and writing community and introduce, in a non-hierarchical form, more than 100 of its members from around the world, in their own voices. Computers and Writing: The Cyborg Era features a simultaneous emphasis on individuals, communities, and contexts they share; a creative rethinking of the character and values of the computers and writing community; a holistic exploration of meaning-making; and an activist approach to pedagogy. It is a must-read book for anyone interested in rhetoric, technology, and pedagogy, including faculty, graduate students, and colleagues in professions outside the academy.

Computers As Assistants: A New Generation of Support Systems (Computers, Cognition, And Work Ser.)

by Peter Hoschka

Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the computer in everyday life and the growing number of untrained users make it necessary to think about new ways of dividing labor between humans and machines. Future systems must take on more tasks and perform them more competently and autonomously than existing systems. If they are to be adequately flexible and responsive to complexity, they cannot automate their performance completely. The aim of designers should be to create computer systems with capabilities similar to those of good assistants in the real world. Effective assistance has many characteristics. An assistant is expected to be competent in some domains of expertise, to know the limits of his/her knowledge, to be able to process inexact instructions from clients, to adjust to and learn from them, to explain his/her behavior and suggestions, and to support clients in communication and cooperation with other people. This book believes that such capabilities can be built into computer systems. To that end, the chapter contributors discuss the concepts and methods--particularly from the fields of artificial intelligence and computer-supported cooperative work (CSCW)--that they have drawn from to develop successful system prototypes. They present several of these prototypes including assistants for graphics design, knowledge discovery in data bases, coordination support, organizational memory, user interface design, and knowledge base construction. As such, this volume helps map out the future for all those involved in computer systems design.

Computers As Cognitive Tools: Volume II No More Walls (Technology And Education Ser.)

by Susanne P. Lajoie

Since the publication of the first edition of Computers as Cognitive Tools in 1993, rapid changes have taken place in the uses of technology for educational purposes and in the theories underlying such uses. Changes in perspectives on thinking and learning are guiding the instructional design of computer-based learning environments. Computers as Cognitive Tools, Volume II: No More Walls provides examples of state-of-the-art technology-based research in the field of education and training. These examples are theory-driven and reflect the learning paradigms that are currently in use in cognitive science. The learning theories, which consider the nature of individual learning, as well as how knowledge is constructed in social situations, include information processing, constructivism, and situativity. Contributors to this volume demonstrate some variability in their choice of guiding learning paradigms. This allows readers the opportunity to examine how such paradigms are operationalized and validated. An array of instructional and assessment approaches are described, along with new techniques for automating the design and assessment process. New considerations are offered as possibilities for examining learning in distributed situations. A multitude of subject matter areas are covered, including scientific reasoning and inquiry in biology, physics, medicine, electricity, teacher education, programming, and hypermedia composition in the social sciences and ecology. This volume reconsiders the initial "camp" analogy posited in 1993 edition of Computers as Cognitive Tools, and presents a mechanism for breaking camp to find new summits.

Computers As Cognitive Tools: Volume Ii, No More Walls (Technology and Education Series)

by Susanne P. Lajoie Sharon J. Derry

Highlighting and illustrating several important and interesting theoretical trends that have emerged in the continuing development of instructional technology, this book's organizational framework is based on the notion of two opposing camps. One evolves out of the intelligent tutoring movement, which employs artificial-intelligence technologies in the service of student modeling and precision diagnosis, and the other emerges from a constructivist/developmental perspective that promotes exploration and social interaction, but tends to reject the methods and goals of the student modelers. While the notion of opposing camps tends to create an artificial rift between groups of researchers, it represents a conceptual distinction that is inherently more interesting and informative than the relatively meaningless divide often drawn between "intelligent" and "unintelligent" instructional systems. An evident trend is that researchers in both "camps" view their computer learning environments as "cognitive tools" that can enhance learning, performance, and understanding. Cognitive tools are objects provided by the instructional environment that allow students to incorporate new auxiliary methods or symbols into their social problem solving which otherwise would be unavailable. A final section of the book represents researchers who are assimilating and accommodating the wisdom and creativity of their neighbors from both camps, perhaps forming the look of technology for the future. When the idea of model tracing in a computer-based environment is combined with appreciation for creative mind-extension cognitive tools and for how a community of learners can facilitate learning, a camp is created where AI technologists and social constructivist learning theorists can feel equally at home.

Computers, Curriculum, and Cultural Change: An Introduction for Teachers

by Eugene F. Provenzo, Jr. Arlene Brett Gary N. McCloskey

Computers, Curriculum, and Cultural Change: An Introduction for Teachers, Second Edition is a comprehensive introduction to using computers in educational settings. What distinguishes this text from others on the topic is its focus on: *the issue of how computers are redefining our culture and society and the work of schools; *the idea of using the computer as a tool for increasing efficiency and productivity in curriculum; and *the concept of the computer as a tool not only for efficiency, but actually as a means of enhancing intelligence. This text provides students with an introduction to basic computer skills and experience, enhanced by helpful pedagogical aids, including case studies and highlighted features, such as Portfolio Development, Reflective Practice, Computing Timelines, Filmographies, bibliographical sources, and a text-linked glossary of key computer terms. New in the Second Edition: In addition to being thoroughly updated, a new section has been added to Chapter 1, "Creating an Electronic Portfolio," with activities linked to the standards for educational computing established by the International Society for Technology in Education (ISTE). Electronic portfolio activities at the end of each chapter give students the hands-on practical skills they need and, at the same time, cover the necessary theoretical and conceptual material for an introductory educational computing course.

Computers For Seniors For Dummies

by Faithe Wempen

Become a tech-savvy computer user, the beginner-friendly way Computers For Seniors For Dummies gives you the confidence you need to connect with friends and explore the internet all from the comfort of your couch. This step-by-step guide walks you through the basics of buying and setting up a computer, working with Windows or Mac, and getting online. With large print and clear figures, you'll learn essential tasks like emailing, browsing the internet, creating and viewing digital photos, and staying safe from hackers and viruses. In no time you'll be shopping online and video calling family from across the country. Get advice on purchasing a reliable, budget-friendly computer, along with accessories like printers Create formatted documents and spreadsheets and share them with others Organize and share family photos Watch movies and listen to music online Stay safe online, with tips to avoid hackers, scammers, and identity theft Shop online for everything from groceries to life insurance Those older and wiser who need help getting started with computers will love this no-nonsense For Seniors For Dummies guide.

Computers Helping People with Special Needs: 17th International Conference, ICCHP 2020, Lecco, Italy, September 9–11, 2020, Proceedings, Part I (Lecture Notes in Computer Science #12376)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Petr Peňáz

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic.The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments10 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Computers Helping People with Special Needs: 17th International Conference, ICCHP 2020, Lecco, Italy, September 9–11, 2020, Proceedings, Part II (Lecture Notes in Computer Science #12377)

by Roberto Manduchi Klaus Miesenberger Mario Covarrubias Rodriguez Petr Peňáz

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic. The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections: Part I: user centred design and user participation in inclusive R&D; artificial intelligence, accessible and assistive technologies; XR accessibility – learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility – pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education – universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments 12 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Computers Helping People with Special Needs: 16th International Conference, ICCHP 2018, Linz, Austria, July 11-13, 2018, Proceedings, Part II (Lecture Notes in Computer Science #10897)

by Klaus Miesenberger Georgios Kouroupetroglou

The two-volume set LNCS 10896 and 10897 constitutes the refereed proceedings of the 16th International Conference on Computers Helping People with Special Needs, ICCHP 2018, held in Linz, Austria, in July2018.The 101 revised full papers and 78 short papers presented were carefully reviewed and selected from 356 submissions. The papers are organized in the following topical sections: Web accessibility in the connected world; accessibility and usability of mobile platforms for people with disabilities and elderly persons: design, development and engineering; accessible system/information/document design; accessible e-learning - e-learning for accessibility/AT; personalized access to TV, film, theatre, and music; digital games accessibility; accessibility and usability of self-service terminals, technologies and systems; universal learning design; motor and mobility disabilities: AT, HCI, care; empowerment of people with cognitive disabilities using digital technologies; augmented and alternative communication (AAC), supported speech; Art Karshmer lectures in access to mathematics, science and engineering; environmental sensing technologies for visual impairment; 3D printing in the domain of assistive technologies (AT) and do it yourselves (DIY) AT; tactile graphics and models for blind people and recognition of shapes by touch; access to artworks and its mediation by and for visually impaired people; digital navigation for people with visual impairments; low vision and blindness: human computer interaction; future perspectives for ageing well: AAL tools, products, services; mobile healthcare and m-health apps for people with disabilities; and service and information provision.

Computers in Music Education: Amplifying Musicality

by Andrew Brown

Computers in Music Education addresses the question of how computer technologies might best assist music education. For current and preservice music teachers and designed as a development tool, reference resource, and basic teaching text, it addresses pedagogical issues and the use of computers to aid production and presentation of students’ musical works. Written by a music educator and digital media specialist, it cuts through the jargon to present a concise, easy-to-digest overview of the field, covering: notation software MIDI sound creation downloading music posting personal MP3s for mass distribution. While there are many more technical books, few offer a comprehensive, understandable overview of the field. Computers in Music Education is an important text for the growing number of courses in this area.

Computers in the Composition Classroom: A Critical Sourcebook

by Michelle Sidler Richard Morris Elizabeth Simpson Smith

A textbook for composition teachers, examining technology and literature in a digital environment

Computers, People, and Thought: From Data Mining to Evolutionary Robotics

by Malachy Eaton

In this book the author discusses synergies between computers and thought, related to the field of Artificial Intelligence; between people and thought, leading to questions of consciousness and our existence as humans; and between computers and people, leading to the recent remarkable advances in the field of humanoid robots. He then looks toward the implications of intelligent 'conscious' humanoid robots with superior intellects, able to operate in our human environments. After presenting the basic engineering components and supporting logic of computer systems, and giving an overview of the contributions of pioneering scientists in the domains of computing, logic, and robotics, in the core of the book the author examines the meaning of thought and intelligence in the context of specific tasks and successful AI approaches. In the final part of the book he introduces related societal and ethical implications.The book will be a useful accompanying text in courses on artificial intelligence, robotics, intelligent systems, games, and evolutionary computing. It will also be valuable for general readers and historians of technology.

Computers Supported Education: 9th International Conference, CSEDU 2017, Porto, Portugal, April 21-23, 2017, Revised Selected Papers (Communications in Computer and Information Science #865)

by Paula Escudeiro Gennaro Costagliola Susan Zvacek James Uhomoibhi Bruce M. McLaren

This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Computer Supported Education, CSEDU 2017, held in Porto, Portugal, in April 2017. The 22 revised full papers were carefully reviewed and selected from 179 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.

Computers Supported Education: 8th International Conference, CSEDU 2016, Rome, Italy, April 21-23, 2016, Revised Selected Papers (Communications in Computer and Information Science #739)

by Susan Zvacek James Uhomoibhi Gennaro Costagliola Bruce M. Mclaren

This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Computer Supported Education, CSEDU 2016, held in Rome, Italy, in April 2016. The 29 revised full papers were carefully reviewed and selected from 164 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based learning strategies, institutional policies on computer-supported education including open and distance education.

Computers, Teachers, Peers: Science Learning Partners

by Marcia C. Linn Sherry Hsi

Linn and Hsi show how computers, teachers, and peers can serve as learning partners--helping students build on their ideas and become lifelong science learners. They invite everyone interested in improving science education to build on their experiences, share insights on the Internet, and create instruction. Computers, Teachers, Peers: * offers case studies to bring the ideas of students learning science to life. *Join Sasha, Chris, Pat, and Lee as they try to make sense of experiments using computers to display data in real time;* * provides principles to help teachers improve their instruction, use technology better, and inspire more students to love science. *Find out how to use visualization tools, online discussion, and more to make science relevant;* * gives researchers and instructional designers a model for effective research and curriculum design. *Linn and Hsi report that the partnership approach to research resulted in a 400% increase in student understanding of science;* * helps schools develop technology plans that continuously improve science instruction. *Find out how schools can design better ways to use technology for learning;* * describes a partnership inquiry process where science teachers, science education researchers, discipline specialists, and technologists consider each others' perspectives and jointly design instruction. *Boys and girls are equally successful in the resulting science courses;* and * features practical tools for learning and instruction, including "Points to Ponder"--to encourage reflection on the ideas in each chapter (partnership groups or classes might use the points as discussion starters or assignments), and "Ask Mr. K."--an interview, in each chapter, with the classroom teacher who was a founding member of the CLP partnership (in these interviews Mr. K. adds insights from his own classroom experiences). This book is supplemented by a CD-ROM (included in each copy) and a Web site (www.clp.berkeley.edu) with the Computers as Learning Partners curriculum, lesson plans, a Quicktime virtual reality visit to the classroom, copies of assessments, opportunities to join partnerships, and more. For readers who wish for more information, Related Readings are cited, including works by authors mentioned in each chapter. Additional works by other authors who inspired the authors appear in the bibliography, on the website, and on the CD-ROM. An annotated bibliography of papers by the members of the CLP partnership also appears at the website and on the CD-ROM.

Computing: A Concise History (The MIT Press Essential Knowledge series)

by Paul E. Ceruzzi

A compact and accessible history, from punch cards and calculators to UNIVAC and ENIAC, the personal computer, Silicon Valley, and the Internet.The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of “smart” hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization—the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by “Moore's Law”; and the human-machine interface.Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word “digital” in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 U.S. Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a “minicomputer” to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

Computing

by Paul E. Ceruzzi

The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization--the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by "Moore's Law"; and the human-machine interface. Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word "digital" in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 U. S. Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a "minicomputer" to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

Computing Algorithms with Applications in Engineering: Proceedings of ICCAEEE 2019 (Algorithms for Intelligent Systems)

by Nishchal K. Verma V. P. Singh V. K. Giri R. K. Patel

This book collects high-quality research papers presented at the International Conference on Computing Applications in Electrical & Electronics Engineering, held at Rajkiya Engineering College, Sonbhadra, India, on August 30–31, 2019. It provides novel contributions in computational intelligence, together with valuable reference material for future research. The topics covered include: big data analytics, IoT and smart infrastructures, machine learning, artificial intelligence and deep learning, crowd sourcing and social intelligence, natural language processing, business intelligence, high-performance computing, wireless, mobile and green communications, ad-hoc, sensor and mesh networks, SDN and network virtualization, cognitive systems, swarm intelligence, human–computer interaction, network and information security, intelligent control, soft computing, networked control systems, renewable energy sources and technologies, biomedical signal processing, pattern recognition and object tracking, and sensor devices and applications.

Computing and Digital Learning for Primary Teachers

by Owen Dobbing

Whether they are new or experienced, teachers are expected to plan and deliver high-quality computing lessons to their pupils. Computing and Digital Learning for Primary Teachers provides an accessible introduction to teaching computing effectively and for deeper understanding in the primary classroom.Filled with practical resources to support lesson design, long-term planning, and assessment, readers will benefit from building their subject knowledge and learning to create engaging lessons for their pupils. Chapters explore: Supporting computational thinking and problem-solving to teach our pupils how to solve problems logically and systematically. Developing pupils’ digital literacy and use of IT, creating exciting opportunities for children’s digital self-expression through film, animation, and 3D design. Managing technology in our schools, such as setting up and maintaining a virtual learning environment (VLE). Cross-curriculum links with STEAM and engineering, allowing children to solve real-world problems by combining their digital literacy with their knowledge of maths, science, and technology. Cost-effective and accessible ways of introducing physical computing and robotics to children. Safe and responsible uses of artificial intelligence (AI) in our primary schools. This essential resource provides a highly practical guide to delivering effective computing lessons in the primary classroom and is a must read for anyone who wishes to become a more confident and knowledgeable computing teacher.

Refine Search

Showing 14,151 through 14,175 of 72,527 results