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Learning In Real And Virtual Worlds
by Pilar LacasaPacked with critical analysis and real-life examples, this book explores how video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. The result of almost ten years spent discovering video games, learning to play, conversing with their designers and distributors, and working in the classroom with young people and teachers, Lacasa's work uncovers the educational value already present in commercial video games and shows how to integrate games for learning purposes into the curriculum. It is invaluable for anyone wishing to discover the cultural and educational value of this new form of entertainment in an interdisciplinary environment in which psychology, sociology, art, literature, graphic design, and computer programming are all present.
Learning in Science: The Waikato Research
by Beverley BellLearning in Science brings together accounts of the five influential and groundbreaking Learning in Science Projects, undertaken by the author over a period of twenty years. Offering comprehensive coverage of the findings and implications of the projects, the book offers insight and inspiration at all levels of science teaching and learning, from primary and secondary school science, to teacher development, and issues of classroom assessment.The book reviews the findings in the light of current science education, and is thematically organised to illuminate continuous and emerging themes and trends, including:* learning* pedagogy* assessment* Maori and science education * curriculum development as teacher development * and research methodology.Learning in Science will be a valuable resource for science teachers, science teacher educators, science education researchers, curriculum developers and policy makers.
Learning in the Age of Digital and Green Transition: Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2 (Lecture Notes in Networks and Systems #634)
by Michael E. Auer Wolfgang Pachatz Tiia RüütmannWe are currently witnessing a significant transformation in the development of education on all levels and especially in post-secondary education. To face these challenges, higher education must find innovative ways to quickly respond to these new needs.These were the aims connected with the 25th International Conference on Interactive Collaborative Learning (ICL2022), which was held in Vienna, Austria, from September 27 to 30, 2022.Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in higher education.This book contains papers in the fields of:• New Learning Models and Applications• Project-Based Learning• Engineering Pedagogy Education• Research in Engineering Pedagogy• Teaching Best Practices• Real World Experiences• Academia-Industry Partnerships• Trends in Master and Doctoral Research.Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further and continuing education lecturers, etc.
Learning in the Age of Digital and Green Transition: Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1 (Lecture Notes in Networks and Systems #633)
by Michael E. Auer Wolfgang Pachatz Tiia RüütmannWe are currently witnessing a significant transformation in the development of education on all levels and especially in post-secondary education. To face these challenges, higher education must find innovative ways to quickly respond to these new needs.These were the aims connected with the 25th International Conference on Interactive Collaborative Learning (ICL2022), which was held in Vienna, Austria, from September 27 to 30, 2022.Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in higher education.This book contains papers in the fields of:• Collaborative Learning• Digital Transition in Education• Technology Enhanced Learning• Advances in Machine and Technology Enhanced Learning• Educational Virtual Environments• Flipped Classrooms• Games in Engineering Education• Entrepreneurship in Engineering EducationInterested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further and continuing education lecturers, etc.
Learning in the Digital Era: 7th European Lean Educator Conference, ELEC 2021, Trondheim, Norway, October 25–27, 2021, Proceedings (IFIP Advances in Information and Communication Technology #610)
by Daryl John Powell Erlend Alfnes Marte D. Q. Holmemo Eivind RekeThis book constitutes the refereed proceedings of the 7th European Lean Educator Conference ELEC 2021, hosted in Trondheim, Norway, in October 2021 and sponsored by IFIP WG 5.7. The conference was held virtually. The 42 full papers presented were carefully reviewed and selected from 82 submissions. They are organized in the following thematic sections: Learning Lean; Teaching Lean in the Digital Era; Lean and Digital; Lean 4.0; Lean Management; Lean Coaching and Mentoring; Skills and Knowledge Management; Productivity and Performance Improvement; New Perspectives of Lean.
Learning Internet of Things
by Peter Waher<P><P>Explore and learn about Internet of Things with the help of engaging and enlightening tutorials designed for Raspberry Pi <P><P>About This Book <P><P>Design and implement state-of-the-art solutions for Internet of Things using different communication protocols, patterns, C# and Raspberry Pi <P><P>Learn the capabilities and differences between popular protocols and communication patterns and how they can be used, and should not be used, to create secure and interoperable services and things A step-by-step hands-on tutorial with complete source code, that provides interoperable solutions for sensors, actuators, controllers, cameras, and protocol brides <P><P>Who This Book Is For <P><P>If you're a developer or electronics engineer who is curious about Internet of Things, then this is the book for you. With only a rudimentary understanding of electronics, Raspberry Pi, or similar credit-card sized computers, and some programming experience using managed code such as C# or Java, you will be taught to develop state-of-the-art solutions for Internet of Things in an instant. <P><P>What You Will Learn <P><P>Know the capabilities and limitations of the HTTP, UPnP, CoAP, MQTT, and XMPP protocols <P><P>Use important communication patterns, such as the request/respond, publish/subscribe, event subscription, asynchronous messaging, and multicasting patterns <P><P>Secure the life cycle of Things on the Internet by using Thing registries and delegation of trust <P><P>Decrease complexity and development time by using Internet of <P><P>Things service platforms <P><P>Understand basic threats on the Internet and implement effective counter measures <P><P>Combine interoperability and security to create open yet secure solutions <P><P>Implement secure, scalable, decentralized, and interoperable architectures and solutions for Internet of Things <P><P>In Detail <P><P>This book starts by exploring the popular HTTP, UPnP, CoAP, MQTT, and XMPP protocols. You will learn how protocols and patterns can put limitations on network topology and how they affect the direction of communication and the use of firewalls. Thing registries and delegation of trust are introduced as important tools to secure the life cycle of Things on the Internet. Once the fundamentals have been mastered, your focus will move to the Internet of Things architecture. A secure architecture is proposed that will take full advantage of the power of Internet of Things and at the same time protect end user integrity and private personal data without losing flexibility and interoperability. <P><P>This book provides you with a practical overview of the existing protocols, communication patterns, architectures, and security issues important to Internet of Things.
Learning Mathematics in a Mobile App-Supported Math Trail Environment (SpringerBriefs in Education)
by Adi Nur CahyonoThis brief presents the results of a study on the development of the mobile app-supported math trail program for learning mathematics. This study is a part of the MathCityMap-Project, a project of the MATIS I Team from IDMI Goethe-Universität Frankfurt, Germany, that comprises math trails around the city that are supported by the use of GPS-enabled mobile phone technology. The project offers an activity that is designed to support students in constructing their own mathematical knowledge by solving the prepared mathematical tasks on the math trail and interacting with the environment, including the digital environment. The brief focuses specifically on the development of a model for a mobile app-supported math trail programme and the implementation of this programme in Indonesia. It offers both an empirical exploration of its implementation as well as critical assessment of students’ motivation in mathematics, their own performance, as well as teachers’ mathematics beliefs. It concludes with a future-forward perspective by recommending strategies for implementation in schools, among the general public of the existing math trails (including its supporting tool). It also discusses strategies for developing and designing new trails and suggests further research in other geographical regions and contexts for continued project development and implementation. Learning Mathematics in a Mobile App-Supported Math Trail Environment articulates an innovative and exciting future for integrating real mathematical tasks and geographic and digital environment into effective mathematics education.
Learning Microsoft Office 2016 Level 1
by Emergent Learning LLC StaffMicrosoft Office 2016 is Microsoft's suite of application software. The Standard version includes Word, Excel, Outlook, and PowerPoint. Other editions may also include Access, Publisher, OneNote, and InfoPath. This book covers Word (the word processing tool), Excel (the spreadsheet tool), PowerPoint (the presentation tool), and Access (the database tool). Because Microsoft Office is an integrated suite, the components can all be used separately or together to create professional-looking documents and to manage data.
Learning Network Services for Professional Development
by Rob KoperA "Learning Network" is a community of people who help each other to better understand and handle certain events and concepts in work or life. As a result - and sometimes also as an aim - participating in learning networks stimulates personal development, a better understanding of concepts and events, career development, and employability. "Learning Network Services" are Web services that are designed to facilitate the creation of distributed Learning Networks and to support the participants with various functions for knowledge exchange, social interaction, assessment and competence development in an effective way. The book presents state-of-the-art insights into the field of Learning Networks and Web-based services which can facilitate all kinds of processes within these networks.
Learning on the Blog: Collected Posts for Educators and Parents
by Willard H. RichardsonEducation reform: We don’t need better, we need different Today’s students are immersed in the digital age, but can our educational system keep up? Best-selling author Will Richardson's comprehensive collection of posts from his acclaimed blog, weblogg-ed.com, spells out the educational reform we must achieve. The book’s entries present a multifaceted vision of the 21st-century classroom and describe how a social media-changed world has created new opportunities for: Project-based learning Student-created media that develops critical thinking Extending learning beyond the classroom and school hours Cooperative and collaborative learning Student empowerment and career readiness
Learning on the Net: A Practical Guide to Enhancing Learning in Primary Classrooms
by Alan PritchardFirst Published in 2005. Routledge is an imprint of Taylor & Francis, an informa company.
Learning OpenCV: Computer Vision with the OpenCV Library
by Gary Bradski Adrian Kaehler"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of Technology Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data. Computer vision is everywhere-in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It stitches Google maps and Google Earth together, checks the pixels on LCD screens, and makes sure the stitches in your shirt are sewn properly. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time. Learning OpenCV will teach any developer or hobbyist to use the framework quickly with the help of hands-on exercises in each chapter. This book includes:A thorough introduction to OpenCVGetting input from camerasTransforming imagesSegmenting images and shape matchingPattern recognition, including face detectionTracking and motion in 2 and 3 dimensions3D reconstruction from stereo visionMachine learning algorithmsGetting machines to see is a challenging but entertaining goal. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book you need to get started.
Learning OpenCV 3: Computer Vision in C++ with the OpenCV Library
by Adrian Kaehler Gary BradskiGet started in the rapidly expanding field of computer vision with this practical guide. Written by Adrian Kaehler and Gary Bradski, creator of the open source OpenCV library, this book provides a thorough introduction for developers, academics, roboticists, and hobbyists. You’ll learn what it takes to build applications that enable computers to "see" and make decisions based on that data.With over 500 functions that span many areas in vision, OpenCV is used for commercial applications such as security, medical imaging, pattern and face recognition, robotics, and factory product inspection. This book gives you a firm grounding in computer vision and OpenCV for building simple or sophisticated vision applications. Hands-on exercises in each chapter help you apply what you’ve learned.This volume covers the entire library, in its modern C++ implementation, including machine learning tools for computer vision.Learn OpenCV data types, array types, and array operationsCapture and store still and video images with HighGUITransform images to stretch, shrink, warp, remap, and repairExplore pattern recognition, including face detectionTrack objects and motion through the visual fieldReconstruct 3D images from stereo visionDiscover basic and advanced machine learning techniques in OpenCV
Learning Potential Assessment
by J.H.M. HamersLearning potential assessment, which has lately been receiving a great deal of attention, consists of test procedures for measuring children's learning potential procedures that be regarded as an extension of current intelligence testing.
Learning Regional Innovation
by Marianne Ekman Bj�rn Gustavsen Bj�rn T. Asheim �yvind P�lshaugenParticipation and social responsibility in innovation is the core theme of this book. Both are issues of organization and not of ethics, or the enforcement of other forms of obligations on individual actors. The need is for a democratization of innovation that can make innovation open to broad participation.
Learning Robotics Using Python
by Lentin Joseph<P><P>Design, simulate, program, and prototype an interactive autonomous mobile robot from scratch with the help of Python, ROS, and Open-CV! <P><P>About This Book <P><P>Design, simulate, build and program an interactive autonomous mobile robot <P><P>Program Robot Operating System using Python <P><P>Get a grip on the hands-on guide to robotics for learning various robotics concepts and build an advanced robot from scratch <P><P>Who This Book Is For <P><P>If you are an engineer, a researcher, or a hobbyist, and you are interested in robotics and want to build your own robot, this book is for you. Readers are assumed to be new to robotics but should have experience with Python. <P><P>What You Will Learn <P><P>Understand the core concepts and terminologies of robotics <P><P>Create 2D and 3D drawings of robots using freeware such as LibreCAD and Blender <P><P>Simulate your robot using ROS and Gazebo <P><P>Build robot hardware from the requirements <P><P>Explore a diverse range of actuators and its interfacing <P><P>Interface various robotic sensors to robots <P><P>Set up and program OpenCV, OpenNI, and PCL to process 2D/3D visual data <P><P>Learn speech processing and synthesis using Python <P><P>Apply artificial intelligence to robots using Python <P><P>Build a robot control GUI using Qt and Python <P><P>Calibration and testing of robot <P><P>In Detail <P><P>Learning about robotics will become an increasingly essential skill as it becomes a ubiquitous part of life. Even though robotics is a complex subject, several other tools along with Python can help you design a project to create an easy-to-use interface. <P><P>Learning Robotics Using Python is an essential guide for creating an autonomous mobile robot using popular robotic software frameworks such as ROS using Python. It also discusses various robot software frameworks and how to go about coding the robot using Python and its framework. It concludes with creating a GUI-based application to control the robot using buttons and slides. <P><P>By the end of this tutorial, you'll have a clear idea of how to integrate and assemble all things into a robot and how to bundle the software package.
Learning Robotics, with Robotics, by Robotics: Educational Robotics
by Elisabetta Zibetti Ilaria GaudielloThis book is about how Educational Robotics (ER) is affecting users' representation and acceptance of robots, as well as users' learning dynamics. Through a psychological perspective, the book concerns the three ER learning paradigms that are distinguished upon the different hardware, software, and correspondent modes of interaction allowed by the robot: (i) Learning robotics, (ii) Learning with robotics, and (iii) Learning by robotics.
Learning RSLogix 5000 Programming
by Austin ScottBecome proficient in building PLC solutions in Integrated Architecture from the ground up using RSLogix 5000 About This Book * Introduction to the Logix platform and Rockwell Automation terminology, with resources available online in the literature library * Build real-world Rockwell Automation solutions using ControlLogix, CompactLogix, SoftLogix, RSLogix 5000, and Studio 5000 * Understand the various controllers and form factors available in the ControlLogix and CompactLogix platforms, and the recent changes under the new Studio 5000 Automation Engineering and Design software suite Who This Book Is For This book is for PLC programmers, electricians, instrumentation techs, automation professionals with basic PLC programming knowledge, but no knowledge of RSLogix 5000. If you are a student who is familiar with automation and would like to learn about RSLogix 5000 with minimal investment of time, this is the book for you. What You Will Learn * Briefly explore the history of Rockwell Automation and the evolution of the Logix platform * Discover the complete range of ControlLogix and ComplactLogix controllers and form factors available today, and the key things you should consider when you are engineering a Rockwell Automation solution * Explore the key platform changes introduced with Studio 5000 and Logix Designer version 24 and the latest firmware versions * Get to grips with the modules available in the ControLogix, SoftLogix, and CompactLogix platforms * Understand writing Ladder Logic (LL) routines, Sequential Function Chart (SFC) routines, and Structured Text routines (ST) * Design Function Block Diagrams (FBD) and their easy integration with HMIs In Detail RSLogix 5000 and Studio 5000's Logix Designer are user-friendly interfaces used for programming the current generation of Rockwell Automation Controllers including ControlLogix, CompactLogix, and SoftLogix. When engineering automation solutions using Logix, it is important to study the changes to the platform introduced with Studio 5000 and the various controllers, modules, and form factors available today. RSLogix 5000 programming packages help you maximize performance, save project development time, and improve productivity. This book provides a detailed overview of the Logix platform including ControlLogix, CompactLogix, and SoftLogix and explains the significant changes introduced in Studio 5000. A clear understanding of the recent Logix platform changes is critical for anyone developing a Rockwell Automation solution. It provides an easy-to-follow, step-by-step approach to learning the essential Logix hardware and software components and provides beginners with a solid foundation in the Logix platform features and terminology. By the end of this book, you will have a clear understanding of the capabilities of the Logix platform and the ability to navigate the Rockwell Automation Literature Library Resources. Style and approach A step-by-step approach to RSLogix 5000, which is explained in an easy-to-follow style. Each topic is explained sequentially with detailed explanations of the basic and advanced features of Rockwell Automation that appeal to the needs of readers with a wide range of experience.
Learning Science: The Value of Crafting Engagement in Science Environments
by Barbara Schneider Joseph Krajcik Jari LavonenAn innovative, internationally developed system to help advance science learning and instruction for high school students This book tells the story of a $3.6 million research project funded by the National Science Foundation aimed at increasing scientific literacy and addressing global concerns of declining science engagement. Studying dozens of classrooms across the United States and Finland, this international team combines large-scale studies with intensive interviews from teachers and students to examine how to transform science education. Written for teachers, parents, policymakers, and researchers, this book offers solutions for matching science learning and instruction with newly recommended twenty-first-century standards.
Learning Science by Doing Science: 10 Classic Investigations Reimagined to Teach Kids How Science Really Works, Grades 3-8
by Alan ColburnTime-tested activities to teach the key ideas of science—and turn students into scientists! This witty book adapts classic investigations to help students in grades 3 through 8 truly think and act like scientists. Chapter by chapter, this accessible primer illustrates a “big idea” about the nature of science and offers clear links to the Next Generation Science Standards and its Science and Engineering Practices. You’ll also find: A reader-friendly overview of the NGSS Guidance on adapting the activities to your grade level, including communicating instructions, facilitating discussions, and managing safety concerns Case studies of working scientists to highlight specifics about the science and engineering practices
Learning Science by Doing Science: 10 Classic Investigations Reimagined to Teach Kids How Science Really Works, Grades 3-8
by Alan ColburnTime-tested activities to teach the key ideas of science—and turn students into scientists! This witty book adapts classic investigations to help students in grades 3 through 8 truly think and act like scientists. Chapter by chapter, this accessible primer illustrates a “big idea” about the nature of science and offers clear links to the Next Generation Science Standards and its Science and Engineering Practices. You’ll also find: A reader-friendly overview of the NGSS Guidance on adapting the activities to your grade level, including communicating instructions, facilitating discussions, and managing safety concerns Case studies of working scientists to highlight specifics about the science and engineering practices
Learning Science in the Schools: Research Reforming Practice
by Reinders Duit Shawn M. GlynnScience -- and the technology derived from it -- is having a dramatic impact on the quality of our personal lives and the environment around us. Science will have an even greater impact on the lives of our students. The lives of scientifically literate students will be enriched by their understanding, appreciation, and enjoyment of the natural world. To prosper in the near future, all students must become scientifically literate and embrace the notion of life-long learning in science. Without scientific literacy, it will become impossible for students to make informed decisions about the interrelated educational, scientific, and social issues that will confront them in the future. Intended for science teachers, teacher educators, researchers, and administrators, this volume is concerned with the innovative research that is reforming how science is learned in schools. The chapters provide overviews of current research and illustrate how the findings of this research are being applied in schools. This research-based knowledge is essential for effective science instruction. The contributors are leading authorities in science education and their chapters draw clear connections among research, theory, and classroom practice. They provide excellent examples from science classes in which their research has reformed practice. This book will help educators develop the scientific literacy of students. It bridges the gap between cutting-edge research and classroom practice to provide educators with the knowledge they need to foster students' scientific literacy.
Learning Science Outside the Classroom
by Martin Braund and Michael ReissThis book shows how a wide range of contexts for learning science can be used outside of the classroom, and includes learning: at museums, science centres and planetaria from newspapers, magazines and through ICT at industrial sites and through science trails at zoos, farms, botanic gardens, residential centres and freshwater habitats in school grounds. With contributions from well known and respected practitioners in all fields of science education and through using case studies, Learning Science Outside the Classroom offers practical guidance for teachers, assistant teaching staff and student teachers involved in primary and secondary education. It will help enable them to widen the scientific experience and understanding of pupils. The advice in this book has been checked for safety by CLEAPSS.
Learning Simulations in Education (Ed Psych Insights)
by Brian P. ZoellnerTechnology-enabled simulations are increasingly used for students in K-12 education and have the potential to improve teaching and learning across domains. Across five chapters, this book explores the psychological foundation of simulation use in instruction, guiding readers through individual differences among learners and contexts while addressing theory, pedagogy, cognitive processes, and more. This concise volume is designed for any education course that includes simulations in the curriculum and will be indispensable for student researchers and both pre- and in-service teachers alike.
Learning SQL: Master SQL Fundamentals
by Alan BeaulieuUpdated for the latest database management systems -- including MySQL 6.0, Oracle 11g, and Microsoft's SQL Server 2008 -- this introductory guide will get you up and running with SQL quickly. Whether you need to write database applications, perform administrative tasks, or generate reports, Learning SQL, Second Edition, will help you easily master all the SQL fundamentals.Each chapter presents a self-contained lesson on a key SQL concept or technique, with numerous illustrations and annotated examples. Exercises at the end of each chapter let you practice the skills you learn. With this book, you will:Move quickly through SQL basics and learn several advanced featuresUse SQL data statements to generate, manipulate, and retrieve dataCreate database objects, such as tables, indexes, and constraints, using SQL schema statementsLearn how data sets interact with queries, and understand the importance of subqueriesConvert and manipulate data with SQL's built-in functions, and use conditional logic in data statementsKnowledge of SQL is a must for interacting with data. With Learning SQL, you'll quickly learn how to put the power and flexibility of this language to work.