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Make a Mind-Controlled Arduino Robot: Use Your Brain as a Remote
by Tero Karvinen Kimmo KarvinenBuild a robot that responds to electrical activity in your brain—it’s easy and fun. If you’re familiar with Arduino and have basic mechanical building skills, this book will show you how to construct a robot that plays sounds, blinks lights, and reacts to signals from an affordable electroencephalography (EEG) headband. Concentrate and the robot will move. Focus more and it will go faster. Let your mind wander and the robot will slow down.You’ll find complete instructions for building a simple robot chassis with servos, wheels, sensors, LEDs, and a speaker. You also get the code to program the Arduino microcontroller to receive wireless signals from the EEG. Your robot will astound anyone who wears the EEG headband.This book will help you:Connect an inexpensive EEG device to ArduinoBuild a robot platform on wheelsCalculate a percentage value from a potentiometer readingMix colors with an RGB LEDPlay tones with a piezo speakerWrite a program that makes the robot avoid boundariesCreate simple movement routines
Make a Raspberry Pi-Controlled Robot: Building a Rover with Python, Linux, Motors, and Sensors
by Wolfram DonatMake a Raspberry-Pi Controlled Robot teaches you how to build a capable and upgradeable personal robot for around $100. You'll learn how to control servos, respond to sensor input, and know where your bot is using GPS. You'll also learn many ways to connect to your robot and send it instructions, from an SSH connection to sending text messages from your phone.
Make a Rocket: Independent Reading Yellow 3 (Reading Champion #515)
by Jackie WalterA non-fiction reader about following intructions to make a rocket from household objects. This text is part of Reading Champion, a series carefully linked to book bands to encourage independent reading skills, developed with Dr Sue Bodman and Glen Franklin of UCL Institute of Education (IOE)Reading Champion offers independent reading books for children to practise and reinforce their developing reading skills.Fantastic, original stories are accompanied by engaging artwork and a reading activity. Each book has been carefully graded so that it can be matched to a child's reading ability, encouraging reading for pleasure.
Make an Arduino-Controlled Robot
by Michael Margolis<p>Building robots that sense and interact with their environment used to be tricky. Now, Arduino makes it easy. With this book and an Arduino microcontroller and software creation environment, you’ll learn how to build and program a robot that can roam around, sense its environment, and perform a wide variety of tasks.</p>
Make, Think, Imagine: Engineering The Future Of Civilization
by John BrowneAn impassioned defense of progress and innovation—and an argument for social responsibility from engineer, businessman, and former CEO of BP Lord John Browne. Today's unprecedented pace of change leaves many people wondering what new technologies are doing to our lives. Has social media robbed us of our privacy and fed us with false information? Are the decisions about our health, security and finances made by computer programs inexplicable and biased? Will these algorithms become so complex that we can no longer control them? Are robots going to take our jobs? Will better health care lead to an aging population which cannot be cared for? Can we provide housing for our ever-growing urban populations? And has our demand for energy driven the Earth's climate to the edge of catastrophe? John Browne argues that we need not and must not put the brakes on technological advance. Civilization is founded on engineering innovation; all progress stems from the human urge to make things and to shape the world around us, resulting in greater freedom, health and wealth for all. Drawing on history, his own experiences and conversations with many of today's great innovators, he uncovers the basis for all progress and its consequences, both good and bad. He argues compellingly that the same spark that triggers each innovation can be used to counter its negative consequences. Make, Think, Imagine provides an eloquent blueprint for how we can keep moving towards a brighter future.
Make: A Day in the Life with Sustainable, Low-Tech/No-Tech Solutions
by The Editors of Make:You may have mastered Arduino and 3D printing, but what will you make when the power goes out? This book, featuring projects drawn from previous issues of Make: and Craft:, features projects you can build with little or no technology. Whether it's making your own cider or starting a fire with a bow drill, the projects in this book will let you keep making even when you're away from civilization. Whether you're on a camping trip or fortifying the last human settlement against hordes of zombies, you'll find something in this book that will keep you happy, engaged, and most important of all... alive! Projects include:Making fire with a bow drillOld-school bookbindingKitchen table cider makingHogwash bacon soapDa Vinci reciprocating mechanismThe Rok-Bak chairOlive oil lamp
Make: A Hands-On Primer for Monitoring the Real World with Arduino and Raspberry Pi
by Tero Karvinen Kimmo Karvinen Ville ValtokariMake: Sensors is the definitive introduction and guide to the sometimes-tricky world of using sensors to monitor the physical world. With dozens of projects and experiments for you to build, this book shows you how to build sensor projects with both Arduino and Raspberry Pi. Use Arduino when you need a low-power, low-complexity brain for your sensor, and choose Raspberry Pi when you need to perform additional processing using the Linux operating system running on that device.You'll learn about touch sensors, light sensors, accelerometers, gyroscopes, magnetic sensors, as well as temperature, humidity, and gas sensors.
Make: A Handy Reference for Makers
by Gareth BranwynThe hard-earned tips and tricks gained by experience are the hidden currency of makers -- passed along in workshops and makerspaces by example and by retelling -- shared wisdom that will help you work smarter, easier, and more efficiently. Who doesn't remember with gratitude the insider secrets they learned from from a parent, shop teacher, or artisan? The best ones are never forgotten!This benchtop reference collects hundreds of ingenious and indispensable shop tips and pearls of wisdom collected by the editors of Make: and some of the most talented and prolific makers who've contributed to the magazine and Maker Faire over the past decade.Inside you'll find tips for measuring and cutting, gluing and fastening, clamping and joining, drilling, shop organizing, maintenance and repair, and more. The topics covered run the gamut from traditional shopcraft to electronics and soldering. You'll also encounter fascinating tales from experienced makers whose personal stories illuminate their favorite tools and best discoveries. Illustrated in full color with photos, drawings, and comic strips, Tips and Tales from the Workshop will entertain and enlighten while inspiring you.Get ready to smack your head and ask yourself, "Why didn't I think of that?"Praise for Tips and Tales from the Workshop:"Gareth Branwyn is the Tip Master. He scours the workshops of the world for practical, time-saving, life-altering tips to help you make stuff better, faster, and cheaper. This book rounds up the best ones he knows." --KEVIN KELLY, creator of Cool Tools and Wired Senior Maverick"Gareth has essentially created a magic book for makers." --DONALD BELL, Maker Project Labs"Tips and Tales from the Workshop is sure to inspire anyone to get making with newfound ease and satisfaction. This book embodies the spirit of great mentors, across every medium, and imparts a wizard-like cleverness to its readers. I thought I was clever, and this book has already prevented at least a dozen new mistakes in my studio. It's "ah-ha" moment overload!" --BECKY STERN, DIY guru and Instructables content creator"It must be hard to write a book like this with such uncommon clarity and in so entertaining a fashion as Gareth Branwyn has done here. Gareth clearly has a deep understanding of making and those who make because he is a maker himself. Tips and Tales from the Workshop is jam packed with invaluable information; it is both a fun read and a reliable shop reference for any do-it-yourselfer." --ANDY BIRKEY, YouTube maker
Make: A Handy Reference for Makers
by Gareth BranwynThis ALL NEW benchtop reference presents more ingenious and indispensable shop tips and pearls of wisdom collected by the editors of Make: and some of the most talented and prolific makers who've contributed to the magazine and Maker Faire over the past decade. Inside you'll find ALL NEW tips for measuring and cutting, gluing and fastening, clamping and joining, drilling, shop organizing, maintenance and repair, and more. The topics covered run the gamut from traditional shopcraft to electronics and soldering. You'll also encounter even more fascinating tales from experienced makers whose personal stories illuminate their favorite tools and best discoveries. Illustrated in full color with photos, drawings, and comic strips, Tips and Tales from the Workshop Volume 2 will continue to entertain and enlighten while inspiring you.
Make: Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones
by Alasdair Allan Don Coleman Sandeep MistryThis book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and even go all the way to writing your own Bluetooth Services. Along the way you'll look at lightbulbs, locks, and Apple's iBeacon technology, as well as get an understanding of Bluetooth security-- both how to beat other people's security, and how to make your hardware secure.
Make: Calculus
by Joan Horvath Rich CameronWhen Isaac Newton developed calculus in the 1600s, he was trying to tie together math and physics in an intuitive, geometrical way. But over time math and physics teaching became heavily weighted toward algebra, and less toward geometrical problem solving. However, many practicing mathematicians and physicists will get their intuition geometrically first and do the algebra later.Make:Calculus imagines how Newton might have used 3D printed models, construction toys, programming, craft materials, and an Arduino or two to teach calculus concepts in an intuitive way. The book uses as little reliance on algebra as possible while still retaining enough to allow comparison with a traditional curriculum.This book is not a traditional Calculus I textbook. Rather, it will take the reader on a tour of key concepts in calculus that lend themselves to hands-on projects. This book also defines terms and common symbols for them so that self-learners can learn more on their own.
Make: Create Amazing Robots with Artificial Intelligence Using micro:bit
by Reade Richard Brenda Shivanandan Andy Forest Denzel EdwardsArtificial intelligence is a tool to explore and create, and it starts here with the experts at Steamlabs, a nonprofit that teaches teens to not just be users of technology, but to create with technology so they can be help shape our future.Make: AI Robots introduces young people to AI through exciting craft projects that start with a mechanical cardboard creation, integrates fun electronic lights and motors, adds simple coding on a micro:bit, and then teaches how to train AI to create a spark of life.With 32 projects designed to guide beginners through increasing challenges, Make: AI Robots is the perfect way to feed curious minds with fun AI experiments that will delight and inspire.
Make: Create Realistic Science Fiction & Fantasy Weapons, Armor, and Accessories
by Shawn ThorssonHave you been trying to think of a way to conquer your local comic convention through cosplay? Do you gaze with envious eyes upon the fan-made suits of armored awesomeness strolling around every year on Halloween? Do you have a spot on your wall, bookshelf, or desk that desperately needs to be filled with a screen-accurate replica of your favorite science-fiction or fantasy weapon? If so, look no further. We've got just the book for you!In this book, master prop maker Shawn Thorsson uses his unique blend of humor and insight to turn years of painful experience into detailed explanations. He'll show you many of the tools, methods, and processes that you can use to create professional-looking science fiction and fantasy props and armor. The ultimate collision of creative imagination and practical maker skills, making props and costume armor involves sculpting, molding, casting, 3D printing, CNC fabrication, painting, and countless other techniques and technologies.In this book, you'll learn:Basic fabrication methods using inexpensive, commonly-available tools and materialsSimple, low-cost methods to make foam armor out of easy-to-find foam matsHow to use the popular Pepakura software to build 3D models with paperMultiple molding and casting techniquesHow to build a "vacuforming" machine to make armor from plastic sheet stockPainting and weathering techniques that will bring your props to lifeJust enough safety advice to keep you from losing body parts along the wayWhether you're just a beginner or a seasoned builder with countless projects behind you, this book is sure to be an invaluable addition to your workshop library.
Make: Designing Purposeful Projects to Teach Maker Skills
by Matt ZiglerThe Maker movement has been an excellent opportunity for people to become producers rather than just consumers, and schools are recognizing the value of offering students the tools, materials, and skills necessary to design sophisticated and meaningful projects. But teaching technical skills should not be the end goal: At its best, a Maker education teaches students to think and act in creative ways that can be applied to difficult challenges in all areas of life.Three Modes of Making provides a framework for Maker courses in upper grades that teach students creative-process skills through three key Maker modes: Imitation, Modification, and Innovation. Educators will learn the differences between the three Maker modes, their associated skill sets, and gain concrete methods to teach, document, and assess these skills. Through this approach, teachers will enable students to apply them to different creative needs.By focusing on how to teach skill development rather than merely how to build specific objects, Three Modes of Making enables students to improve and enhance their creative skills, and learn ways to apply them to a wide variety of challenges. This book is a road map to developing the creative problem solvers that the world needs for the future.
Make: Down-to-Earth Rocket Science
by Mike WesterfieldThis book teaches the reader to build rockets--powered by compressed air, water, and solid propellant--with the maximum possible fun, safety, and educational experience.Make: Rockets is for all the science geeks who look at the moon and try to figure out where Neil Armstrong walked, watch in awe as rockets lift off, and want to fly their own model rockets. Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets. Most of the rockets in the book can be built from parts in the Estes Designer Special kit.
Make: Easy Electronics Projects for Parents and Kids
by Jaymes Dec Ji Sun LeeKid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!
Make: Electrónica
by Charles PlattAprenda electrónica de forma práctica y divertida. Explore los componentes y los principios esenciales a través de fantásticos experimentos.
Make: From the Pages of Make:
by The Editors of Make:From the pages of Make: magazine comes this collection of dozens of projects you can make in your home or school workshop. You'll learn how to create toys and games from stuff you have lying around, create unusual and inspiring home improvements, and even find some new ways to have fun outdoors. You might even learn something along the way: electronics, flight, science, math, and engineering. In this book, you'll make:Batteries from everyday thingsBanana tattoosLED throwiesPiezo contact microphonePaper water bomberBox fan beef jerky
Make: Fun With Drones!
by Jason BablerThese days drones are buzzing, not only in the skies, but throughout the maker community! Makers' love affair with drones is easy to understand: it has all the trademarks of the maker movement. From open source hardware, robotics (like sensors), cameras, to innovative applications to solve real-world problems, drones are fun and functional. In Volume 44 of Make:, the editors dive into the red-hot world of quadcopters, with drone builds and inspired aerial activities.In this issue:Build the maker hangar R/C tricopter3D print a quadcopterHow to waterproof your droneSetting up an FPV drone racePilot's checklistProjects include:DIY carbon fiber acoustic guitarSinging plasma-arc speaker3D printable electric motorEasy infinity mirrorClone a fig treeRaspberry Pi super security camera
Make: Getting Started with Arduino
by Massimo Banzi Michael ShilohArduino is the hot open source prototyping platform for artists, hobbyists, students, and anyone who wants to create interactive physical environments. Getting Started with Arduino is co-authored by Arduino co-founder Massimo Banzi, and incorporates his experience in teaching, using, and creating Arduino.
Make: How They Work and How to Use Them
by Charles PlattWhether you’re interested in becoming a handyman or developing artisanal woodworking skills, the place to begin is by learning the fundamentals of using basic workshop tools correctly. The place to find out how is right here. Make: Tools is shop class in a book.Consumer-level 3D printers and CNC machines are opening up new possibilities for makers. But there will always be a need for traditional workshop skills and tools. Charles Platt's Make: Tools applies the same approach to its subject matter as his bestselling Make: Electronics -- in-depth explanations and hands-on projects that gradually increase in level of challenge.Illustrated in full color with hundreds of photographs and line drawings, the book serves as a perfect introduction to workshop tools and materials for young adults and adults alike. Platt focuses on basic hands tools and assumes no prior experience or knowledge on the part of the reader. The projects all result in fun games, toys, and puzzles. The book serves as both a hands-on tutorial a reference that will be returned to again and again.
Make: Journey Deep Into the World of Logic Chips, Amplifiers, Sensors, and Randomicity
by Charles PlattWant to learn even more about electronics in a fun, hands-on way? If you finished the projects in Make: Electronics, or if you're already familiar with the material in that book, you're ready for Make: More Electronics. Right away, you'll start working on real projects, and you'll explore all the key components and essential principles through the book's collection of experiments. You'll build the circuits first, then learn the theory behind them!This book picks up where Make: Electronics left off: you'll work with components like comparators, light sensors, higher-level logic chips, multiplexers, shift registers, encoders, decoders, and magnetic sensors. You'll also learn about topics like audio amplification, randomicity, as well as positive and negative feedback. With step-by-step instructions, and hundreds of color photographs and illustrations, this book will help you use -- and understand -- intermediate to advanced electronics concepts and techniques.
Make: Learning Through Discovery (Make Ser.)
by Charles Platt"This is teaching at its best!"--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)"A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly."--Tom Igoe, author of Physical Computing and Making Things TalkA "magnificent and rewarding book. ... Every step of this structured instruction is expertly illustrated with photos and crisp diagrams. . . . This really is the best way to learn."--Kevin Kelly, in Cool ToolsThe first edition of Make: Electronics established a new benchmark for introductory texts. This second edition enhances that learning experience.Here you will find unique, photographically precise diagrams of breadboarded components, to help you build circuits with speed and precision. A new shopping guide and a simplified range of components, will minimize your investment in parts for the projects. A completely new section on the Arduino shows you how to write properly structured programs instead of just downloading other people's code. Projects have been reworked to provide additional features, and the book has been restructured to offer a step-by-step learning process that is as clear and visually pleasing on handheld devices as it is on paper. Full color is used throughout.As before, Make: Electronics begins with the basics. You'll see for yourself how components work--and what happens when they don't. You'll short out a battery and overheat an LED. You'll also open up a potentiometer and a relay to see what's inside. No other book gives you such an opportunity to learn from real-life experiences.Ultimately, you will build gadgets that have lasting value, and you'll have a complete understanding of how they work. From capacitors to transistors to microcontrollers--it's all here.Hans Camenzind, inventor of the 555 Timer (the world's most successful integrated circuit chip), said that "This is teaching at its best!" when he reviewed the first edition. Now the second edition offers even more!
Make: Learning by Discovery: A hands-on primer for the new electronics enthusiast
by Charles PlattMake: Electronics explores the properties and applications of discrete components that are the fundamental building blocks of circuit design. Understanding resistors, capacitors, transistors, inductors, diodes, and integrated circuit chips is essential even when using microcontrollers. Make: Electronics teaches the fundamentals and also provides advice on the tools and supplies that are necessary. Component kits are available, specifically developed for the third edition.
Make: Machines that Move, Drawings that Light Up, and Wearables and Structures You Can Cut, Fold, and Roll
by Kathy CeceriPaper is incredible stuff. It's easy to cut, but incredibly strong. It's disposable, but can last for centuries. It can stand as stiff as a board, pop up like a spring, or float like a leaf. And its invention changed the world forever. Perfect for kids, parents, and educators, Paper Inventions is a project-based book with full color illustrations, step-by-step instructions, supply lists, and templates that allow you to follow along with the book or devise something entirely new. Each chapter features new projects that will challenge and intrigue everyone, from beginning to experienced Makers. In this book, you'll learn to make: A light-up paper cat that shows how switches and sensors workAn action origami robot wormEdible rice paper perfect for secret messagesA space rover that moves thanks to paper machineryA paper generator that creates electricity when you tap or rub it Heat-activated paper models that fold themselvesA geodesic dome big enough to crawl into--from newspaper!