Special Collections
Video Games/Gaming
Description: Get lost in the game with this collection of books all about video games and gaming. (Ages 5-14). #kids #interests
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Click Here to Start (A Novel)
by Denis MarkellYoung fans of Ernie Cline's Ready Player One will love this classic video game inspired mystery filled with elements of Escape from Mr. Lemoncello's Library and From the Mixed Up Files of Mrs. Basil E. Frankweiler.
What if playing video games was prepping you to solve an incredible real-world puzzle and locate a priceless treasure? Twelve-year-old Ted Gerson has spent most of his summer playing video games. So when his great-uncle dies and bequeaths him the all so-called treasure in his overstuffed junk shop of an apartment, Ted explores it like it's another level to beat. And to his shock, he finds that eccentric Great-Uncle Ted actually has set the place up like a real-life escape-the-room game! Using his specially honed skills, Ted sets off to win the greatest game he's ever played, with help from his friends Caleb and Isabel.
Together they discover that Uncle Ted's "treasure" might be exactly that--real gold and jewels found by a Japanese American unit that served in World War II. With each puzzle Ted and his friends solve, they get closer to unraveling the mystery--but someone dangerous is hot on their heels, and he's not about to let them get away with the fortune.
The Game Masters of Garden Place
by Denis MarkellA quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series.
What if your favorite fantasy game characters showed up on your doorstep IRL?Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!
The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?
Game On!
by Dustin HansenFind out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
Learn about the creators and inspiration (Mario was named after Nintendo's landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (The developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (The ghosts in Pac-Man are the first example of AI in a video game).
Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!
Game Over, Pete Watson
by Joe Schreiber and Andy RashWhen videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him.
Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood?
From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.
Gamer Army
by Trent ReedyIn this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program.After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience.But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so... real?Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right... in a dangerous world where video games have invaded reality.
Guinness World Records 2014 Gamer's Edition
by Guinness World Records LimitedThe Guinness World Records Gamer's Edition is the ultimate guide to videogames. The all-new 2014 book is bursting with news and views from the gaming world, alongside the latest and very best records relating to the world's most popular games. Amazing trivia sits alongside hard facts and top tips on how to achieve greater feats on the games you love.
This edition brings you: An At A Glance feature on every game spread for those who crave the essential lowdown on each game's genre, characters and strategy.
A Best of the Rest wrap up all of the games we couldn't squeeze into the other pages, widening the already panoramic scope of the book.
A Reader's poll that reports back on the most fundamental question you can ask any gamer - what is the greatest videogame of all?
With a brand-new, visually dynamic design intended to reflect exciting developments in technology, Guinness World Records Gamer's Edition continues to be the world's greatest videogaming almanac!
Heir Apparent
by Vivian Vande VeldeIn Heir Apparent there are as many ways to win as there are to get killed. "A stylish tale [that] addresses both fantasy gaming and censorship." (New York Times Book Review)From Edgar Award–winning author Vivian Vande Velde comes a rollicking story that puts a high-tech twist on the classic medieval fantasy-adventure.In the virtual reality game Heir Apparent, there are way too many ways to get killed—and Giannine seems to be finding them all. Which is a shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue, charm the army of ghosts, fend off the barbarians, and defeat the man-eating dragon, she'll never win.And she has to, because losing means she'll die—for real this time.Junior Library Guild Selection * New York Public Library Book for the Teen Age
How Lunchbox Jones Saved Me From Robots, Traitors, And Missy The Cruel
by Jennifer BrownLuke Abbott's school is the losing-est school in the history of losing. And that's just fine for him. He'd rather be at home playing video games and avoiding his older brother Rob and the Greatest Betrayal of All Time. But now he's being forced to join the robotics team,where surely he'll help uphold the school's losing streak
Insert Coin to Continue
by John David AndersonBryan Biggins wakes up to find that his life has become a video game in this funny, honest coming-of-age novel from the author of Ms. Bixby's Last Day, Sidekicked, and Minion.Meet Bryan Biggins. Most of the time he's a freckle-faced boy, small for his age, who attends a school known for its unwritten uniform of North Face jackets and Hollister jeans.
The rest of the time he is Kieran Nightstalker, the level-fifty dark-elf hero of his favorite video game, Sovereign of Darkness. Until one day Bryan wakes up to find out his life has become a video game. Sort of. Except instead of fighting dragons or blasting bad guys, he's still doing geometry and getting picked last for dodgeball. It's still middle school. Only now there's much more at stake. Stealing the Twinkie from underneath the noses of those dieting teachers isn't enough to earn him another life. And battling the creature that escaped from the science lab doesn't seem to cut it either.
And who knew Romeo and Juliet would turn into a zombie bloodbath?! All the while he's losing hit points and gaining levels, and facing the truth that GAME OVER might flash before his eyes at any minute. It all seems to be building to something...something that has been haunting Bryan since way before his life turned into an X-Box nightmare, a challenge that only he can face. Will Bryan find a way to beat the game before it's too late?
Minecraft
by Max BrooksThe first official Minecraft novel!
In the tradition of iconic adventures like Robinson Crusoe and Treasure Island, the author of World War Z tells the story of a hero—stranded in the world of Minecraft—who must unravel the secrets of a mysterious island in order to survive.Washed up on a beach, the lone castaway looks around the shore. Where am I? Who am I? And why is everything made of blocks?
But there isn’t much time to soak up the sun. It’s getting dark, and there’s a strange new world to explore!The top priority is finding food. The next is not becoming food. Because there are others out there on the island . . . like the horde of zombies that appear after night falls. Crafting a way out of this mess is a challenge like no other. Who could build a home while running from exploding creepers, armed skeletons, and an unstoppable tide of hot lava?
Especially with no help except for a few makeshift tools and sage advice from an unlikely friend: a cow. In this world, the rules don’t always make sense, but courage and creativity go a long way. There are forests to explore, hidden underground tunnels to loot, and undead mobs to defeat. Only then will the secrets of the island be revealed.
A New York Times Bestseller
Minecraft
by Tracey BaptisteThe brand-new official Minecraft novel is an action-packed thriller!
When a new virtual-reality version of the game brings her dreams—and doubts—to life, one player must face her fears. Bianca has never been good at following the plan. She’s more of an act-now, deal-with-the-consequences-later kind of person. But consequences can’t be put off forever, as Bianca learns when she and her best friend, Lonnie, are in a terrible car crash. Waking up in the hospital, almost paralyzed by her injuries, Bianca is faced with questions she’s not equipped to answer.
She chooses instead to try a new virtual-reality version of Minecraft that responds to her every wish, giving her control over a world at the very moment she thought she’d lost it. As she explores this new realm, she encounters a mute, glitching avatar she believes to be Lonnie. Bianca teams up with Esme and Anton, two kids who are also playing on the hospital server, to save her friend.
But the road to recovery isn’t without its own dangers. The kids are swarmed by mobs seemingly generated by their fears and insecurities, and now Bianca must deal with the uncertainties that have been plaguing her: Is Lonnie really in the game? And can Bianca help him return to reality?
A New York Times Bestseller
Missing Pieces
by Carly Anne WestNicky Roth has always been a lonely kid. But that all changes when he and his family move to Raven Brooks and meet their eccentric neighbors, the Petersons. Nicky befriends the Petersons' son, Aaron, bonding over their talents for tinkering. Soon the boys are inseparable and using their skills to pull pranks on the townspeople.
But something about Aaron bothers Nicky--people seem almost afraid of him and his family. Through snippets from Aaron and a lot of sleuthing in the town's archives, Nicky discovers a dark past haunting his neighbors, a streak of bad luck they can't seem to shake. Aaron thinks that's all behind them now, but Nicky has a feeling the Petersons are fated for another tragedy. . . .
This pulse-pounding prequel novel to the hit video game Hello Neighbor includes two-color illustrations throughout, to help readers unwind the mystery at the heart of the game.
My life as a Gamer
by Janet TashjianDerek Fallon gets the chance of a lifetime―to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased.
But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?
Only You Can Save Mankind
by Terry PratchettThe alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind.
Suddenly:We wish to talk.
Huh?
We surrender.
The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind.
But it's just a game, isn't it? Isn't it?
Master storyteller Terry Pratchett leaves readers breathless -- with laughter, and with suspense -- in a reality-bending tale of virtual heroism.
Slacker
by Gordon KormanFrom the bestselling author of Swindle and Ungifted comes the funny, fantastic story of an underachiever who ends up achieving much more than any overachiever could ever imagine.Cameron Boxer is very happy to spend his life avoiding homework, hanging out with his friends, and gaming for hours in his basement. It's not too hard for him to get away with it . . . until he gets so caught up in one game that he almost lets his house burn down around him.Oops.It's time for some serious damage control--so Cameron and his friends invent a fake school club that will make it seem like they're doing good deeds instead of slacking off. The problem? Some kids think the club is real--and Cameron is stuck being president.Soon Cameron is part of a mission to save a beaver named Elvis from certain extinction. Along the way, he makes some new friends--and some powerful new enemies. The guy who never cared about anything is now at the center of everything . . . and it's going to take all his slacker skills to win this round.
Tournament Trouble
by Sylv ChiangAn exciting new middle reader series from a debut author.
All twelve-year-old Jaden wants to do is be the best at Cross Ups, the video game he and his friends can’t stop playing. He knows he could be―if only he didn’t have to hide his gaming from his mom, who’s convinced it will make him violent. After an epic match leads to an invitation to play in a top tournament, Jaden and his friends Devesh and Hugh hatch a plan to get him there. But Jaden’s strict parents and annoying siblings, not to mention a couple of bullies and his confusing feelings for his next-door neighbor Cali, keep getting in the way!
Tournament Trouble marks the first book in a planned series by Sylv Chiang, a captivating new voice in middle reader fiction. With sharp dialogue and relatable characters, it chronicles the ups and downs of middle school with a relevant, contemporary twist. Accompanied by Connie Choi’s lively illustrations, Tournament Trouble invites readers into Jaden’s world, and will leave them eagerly awaiting his next adventure.
Twilight Of The Elves
by Nick Eliopulos and Zack Loran ClarkFew ever asked to join the Adventurers Guild. . . . Their members often died young.
In one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild.
But just as it seems the boys' dreams have come true, their lives take a startling turn . . . and they find themselves members of the perilous Adventurers Guild.Led by the fearsome Alabasel Frond, the guild acts as the last line of defense against the Dangers-hungry, unnatural beasts from otherworldly planes. And when the boys uncover a conspiracy that threatens all of Freestone, Zed, Brock, and their new allies-Liza, a fierce noble, and Jett, a brave dwarf-must prove their worth once and for all.
This start of a thrilling new series is sure to be a hit with readers who like their fantasies clever and action-packed, with tons of humor and heart.