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The Ultimate Gross Challenge: A Battle of Yucky Choices

by Jimmy Niro

The grossest, goofiest, gut-busting game book ever!Battle your friends and family in a wacky game too silly for real life and get ready to laugh out loud! In this epic gross championship, read aloud hundreds of the funniest and most disgusting questions and earn points deciding which hilariously nasty scenarios you would rather choose. It's the perfect game book for endless hours of fun for kids age 8 to 12 and kids at heart! Are YOU ready for The Ultimate Gross Challenge?Bringing lots of non-stop giggles, this gross humor book for kids is perfect for:Gifts for boys and girls: A laugh-out-loud gift for birthdays, holiday stocking stuffers, Easter baskets, and moreScreen-free time: Non-stop entertainment for family game nights, parties, road trips, and sleepoversReluctant young readers: Funny content engages the imaginations of reluctant and beginner readers, helping them gain confidence and build vocabulary and reading comprehensionCould you drink a glass of water from a dirty fish tank, or would you lick the liquid leaking from a garbage can?Could you sleep on a pillow made of eyeballs, or would you snuggle up in a blanket full of fish guts?Could you eat baby snakes as pasta, or would you eat dish sponges as sandwich bread

The Ultimate Joke Challenge: Battle the Whole Family with These Silly Jokes!

by Jimmy Niro

The Ultimate Joke Challenge is all fun and games...until somebody gets a bad case of the giggles!In this epic showdown, players compete in multi-level rounds with lots of hilarious jokes, silly tongue twisters, bonus activities, and more, to answer the ultimate question: who will get the most laughs? Chock full of hundreds of rib-tickling jokes for kids ages 8 to 12 and the whole family, this clean game book perfect for reluctant young readers is sure to be a knockout for entertaining game nights, road trips, sleepovers, and beyond! Just try not to laugh!Makes the perfect silly kids jokes book gift for boys and girls for birthdays, holiday stocking stuffers, Easter baskets, and more! On your mark, get set...start joking!Features include:8 joke rounds, plusA fill-in-the-blank joke roundTongue-twister roundShout challenge roundMumble challenge roundCharades roundTotal knockout tiebreaker round

The Everything Kids' Cookbook: From mac ‘n cheese to double chocolate chip cookies - 90 recipes to have some finger-lickin’ fun

by Sandra K Nissenberg

Put on your chef's hat and roll up your sleeves--it's time to cook!Amaze your friends with the World's Best Brownies! Scare your siblings with Halloween Spider Bites! Make yourself a delicious lunch with the Make-a-Face Sandwich!The Everything KIDS' Cookbook, 2nd Edition has everything you need to get started in the kitchen. Each recipe tells you how hard it is and lets you know exactly what ingredients and equipment you need so that you can plan ahead. You'll find something you like no matter what you want to cook! There are more than 90 recipes for every meal and occasion, including:Mini bite-sized blueberry pancakesChicken salad puffsTasty tacosParmesan potato friesCheese-crusted fish filletsQuick-eating s'moresUltimate peanut butter-chocolate squares It's stuffed with trivia tidbits and 30 food-themed puzzles, and you'll discover what foods to eat to stay healthy and what to do to stay safe in the kitchen. Bring your creativity to the kitchen, and get ready to have fun. You'll be whipping up masterpieces in no time--it's as easy as pie!

The Everything® Kids' Cookbook

by Sandra K. Nissenberg

Kids love helping Mom and Dad in the kitchen and whipping up meals for family and friends, and this updated edition teaches kids the basics about cooking, kitchen safety, and nutrition, while offering recipes for a Just Peachy Smoothie, Bite-Sized Blueberry Pancakes, Poppin? Popovers, Take-Along Trail Mix, and more! With 30 delicious food-themed puzzles, kids will have fun both in and out of the kitchen. Written by a certified dietician, this creative cookbook gives kids the know-how and tools they need to become young chefs in the making! This edition features completely new material, including approximately 90 new recipes for all three meals of the day, as well as delicious drinks and desserts, the revised Food Pyramid, and approximately 30 puzzles!

The Everything Kids' Cookbook

by Sandra K Nissenberg

Kids love helping Mom and Dad in the kitchen and whipping up meals for family and friends, and this updated edition teaches kids the basics about cooking, kitchen safety, and nutrition, while offering recipes for a Just Peachy Smoothie, Bite-Sized Blueberry Pancakes, Poppin' Popovers, Take-Along Trail Mix, and more! With 30 delicious food-themed puzzles, kids will have fun both in and out of the kitchen. Written by a certified dietician, this creative cookbook gives kids the know-how and tools they need to become young chefs in the making! This edition features completely new material, including approximately 90 new recipes for all three meals of the day, as well as delicious drinks and desserts, the revised Food Pyramid, and approximately 30 puzzles!

Power Up (A Power Up Graphic Novel)

by Sam Nisson

This inventive graphic novel that unfolds online and IRL takes readers from the halls of middle school, to epic robot video game battles, and back again. Miles and Rhys know each other only as Gryphon and Backslash, and in the video game Mecha Melee they&’re an unstoppable team. They&’re the best friends they&’ve got, online or in the real world, and they don&’t even realize they go to the same middle school. But real-life wrongdoing blasts their duo into a crater the size of Arcticon. With life online and off a complete mess and BattleCon—and the Every Game Ever tournament—just weeks away, can the boys play their way back to each other?

Squad Up (A Power Up Graphic Novel)

by Sam Nisson

Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win.

The Manga Guide to Physics

by Hideo Nitta Keita Takatsu Co Ltd Trend

Megumi is an all-star athlete, but she's a failure when it comes to physics class. And she can't concentrate on her tennis matches when she's worried about the questions she missed on the big test! Luckily for her, she befriends Ryota, a patient physics geek who uses real-world examples to help her understand classical mechanics—and improve her tennis game in the process!In The Manga Guide to Physics, you'll follow alongside Megumi as she learns about the physics of everyday objects like roller skates, slingshots, braking cars, and tennis serves. In no time, you'll master tough concepts like momentum and impulse, parabolic motion, and the relationship between force, mass, and acceleration.You'll also learn how to:–Apply Newton's three laws of motion to real-life problems–Determine how objects will move after a collision–Draw vector diagrams and simplify complex problems using trigonometry–Calculate how an object's kinetic energy changes as its potential energy increasesIf you're mystified by the basics of physics or you just need a refresher, The Manga Guide to Physics will get you up to speed in a lively, quirky, and practical way.

Defending Irene

by Kristin Wolden Nitz

One girl's strong spirit and love of soccer drive her to persevere in the face of adversity in this lively and engaging novel. Irene loves soccer, a passion she inherited from her Italian father. She's thrilled by the sound and feel of the ball exploding off her foot for a shot at the goal. At school back in Missouri, she was one of the top players on her girls' team. But things are different in Merano, Italy, where bilingual Irene and her family have come for a yearlong stay. There's no soccer team for girls in the small, very traditional Alpine town. Irene decides to join the highly competitive boys' team, but she has little idea what she's getting herself into. First, she must prove herself to the strict coach, the "mister." And her teammates make it clear they don't want her on the field. Especially Matteo, the team's star player, who goes out of his way to make Irene unwelcome. But Irene does not give up easily, even when the disapproval of her Italian grandmother and the doubts of her new classmates--including her best friend, Giulia--threaten to undermine her confidence. Author Kristin Wolden Nitz has created a complex adolescent character. Readers will root for Irene as she struggles to find her place on the team and in a new country. The story also offers a fascinating, and often humorous, look at a collision of cultures and lively descriptions of fast-paced action on the soccer field.

Ancient Aztec Daily Life (Spotlight On The Maya, Aztec, And Inca Civilizations Ser.)

by Heather Moore Niver

The ancient Aztec people didn’t have grocery stores or shopping malls. How did they get their food? What was their clothing like? Readers discover the answers to these questions and many more as they explore the lives of the ancient Aztec people. The detailed main text provides an informative look at Aztec daily life, allowing readers to compare their life in the present to life as a member of the Aztec civilization. Full-color photographs and historical images accompany the text, helping readers visualize these essential social studies curriculum topics. Readers gain additional information from carefully chosen primary sources.

Ancient Maya Daily Life (Spotlight on the Maya, Aztec, and Inca Civilizations Series)

by Heather Moore Niver

What was life like in the days of the ancient Maya civilization? Where did people live and what did they do each day? These questions and more are answered in this fact-filled book about the daily life of the ancient Maya. Engaging text and primary sources shed light on the many mysteries of the Maya people. Color photographs of existing architecture and artifacts, as well as artwork, will transport readers back to the days when the Maya civilization was thriving. <p><p>This exciting book is rich with information about Maya culture, and it's sure to stoke readers' imaginations while giving them a deep understanding of the history of this ancient civilization.

Aenir (The Seventh Tower, Book #3)

by Garth Nix

Book three of the series (for ages 9-12): The dream world Aenir is not a safe place. One wrong step can lead to danger, entrapment...or death. Tal and Milla must fight their way through this shifting landscape. They are searching for the Codex, a magical object that will decide the fate of their worlds. Many creatures stand in their way--from the cloud-flesh Storm Shepherds to a swarm of venomous Waspwyrms to a horrifying figure named Hazror. Tal and Milla cannot leave Aenir without the Codex. But finding it might endanger them more than they've ever dreamed...

Drowned Wednesday: Drowned Wednesday (The Keys to the Kingdom #3)

by Garth Nix

The third spellbinding book in bestselling author Garth Nix's magical Keys to the Kingdom series.The next spellbinding book in best-selling author Garth Nix's magical Keys to the Kingdom series.Everyone is after Arthur Penhaligon. Strange pirates. Shadowy creatures. And Drowned Wednesday, whose gluttony threatens both her world and Arthur's. With his unlimited imagination and thrilling storytelling, Garth Nix has created a character and a world that become even more compelling with each book. As Arthur gets closer to the heart of his quest, the suspense and mystery grow more and more intense. . . .

Grim Tuesday: Grim Tuesday (The Keys to the Kingdom #2)

by Garth Nix

Arthur Penhaligon's magical adventures continue as he faces a new grave danger -- in the form of an enemy named Grim Tuesday. More amazing fantasy from bestselling author Garth Nix.Arthur Penhaligon's magical adventures continue as he faces a new grave danger -- in the form of an enemy named Grim Tuesday. More amazing fantasy from best-selling author Garth Nix.Arthur doesn't think he will ever have to return to the strange house that nearly killed him on Monday -- the house that contains an entire world. But Tuesday brings new challenges -- in the form of an enemy named Grim Tuesday, who threatens the well-being of both Arthur's family and his world. Arthur must retrieve the Second Key from Grim Tuesday in order to save everything -- an adventure that will include stealing a Sunship, surviving a very weird work camp, befriending a bearlike spirit, fighting the voidlike Nithlings, and traveling to the scary Far Reaches for the ultimate showdown.

The Keys to the Kingdom #1: Mister Monday (The\keys To The Kingdom Ser. #1)

by Garth Nix

Best-selling author Garth Nix creates a magical world and an intriguing mystery in this new blockbuster series. Seven days. Seven keys. Seven virtues. Seven sins. One mysterious house is the doorway to a very mysterious world -- where one boy is about to venture and unlock a number of fantastical secrets. This is another thrilling, triumphantly imaginative series from Garth Nix, the best-selling author of THE SEVENTH TOWER, SABRIEL, and LIRAEL.

Lady Friday: Lady Friday (The Keys to the Kingdom #5)

by Garth Nix

The fifth book in Garth Nix's New York Times bestselling series!The fifth book in Garth Nix's New York Times-bestselling series!Four of the seven Trustees have been defeated and their Keys taken, but for Arthur, the week is still getting worse. Suzy Blue and Fred Gold Numbers have been captured by the Piper, and his New Nithling army still controls most of the Great Maze. Superior Saturday is causing trouble wherever she can, including turning off all the elevators in the House and blocking the Front Door. Amidst all this trouble, Arthur must weigh an offer from Lady Friday that is either a cunning trap for the Rightful Heir or a golden opportunity he must seize--before he's beaten to it!

Lord Sunday: Lord Sunday (The Keys to the Kingdom #7)

by Garth Nix

The fantastic conclusion to Garth Nix's New York Times bestselling series!The fantastic conclusion to Garth Nix's NEW YORK TIMES bestselling series!Seven days. Seven keys. Seven virtues. Seven sins.In this thrilling conclusion to Garth Nix's Keys to the Kingdom series, Arthur Penhaligon must complete his quest to save the Kingdom he is heir to...and Arthur's world.

Sir Thursday: Sir Thursday (The Keys to the Kingdom #4)

by Garth Nix

The stellar fourth book in Garth Nix's masterpiece series.The stellar fourth book in Garth Nix's masterpiece series... now in paperback!On the fourth day there was war... Following their adventures in the Border Sea, Arthur and Leaf head for home. But only Leaf gets through the Front Door. Arthur is blocked because someone . . . or something . . . has assumed his identity and is taking over his life. Before Arthur can take action, he is drafted by Sir Thursday and forced to join the Glorious Army of the Architect. While Leaf tries to banish Arthur's doppleganger on earth, Arthur must survive his basic training, avoid getting posted to the Front and work out how he can free Part Four of the Will....

Superior Saturday: Superior Saturday (The Keys to the Kingdom #6)

by Garth Nix

The penultimate book in Garth Nix's masterpiece series!The penultimate book in Garth Nix's masterpiece series!The secret of his own identity.The identity of The Architect.The complete Will of the House.The fulfillment of his fate.Arthur Penhaligon is getting closer and closer to these things... but not without risks, conflict, and adventure.

Have Sword, Will Travel (Have Sword, Will Travel #1)

by Garth Nix Sean Williams

In this “fast-paced, tongue-in-cheek adventure” from New York Times–bestselling authors, best friends journey with a magical sword to save their kingdom (Publishers Weekly).It is strange enough that Odo and Eleanor have stumbled upon a sword in a dried-up river outside their village. It is even stranger that Odo is able to remove it from where it’s buried. And it’s remarkably strange when the sword starts to talk. Odo and Eleanor have unearthed Biter, a famous fighter from earlier times. By finding Biter, Odo instantly becomes a knight—a role he is exquisitely unsuited for. Eleanor, however, would make a perfect knight—but she’s not the one with the sword. Finding Biter is only the start—boy, girl, and sword must soon go on a quest to save their kingdom from threats in both human and dragon form, in this new fantasy triumph from Garth Nix and Sean Williams.

Let Sleeping Dragons Lie: Have Sword, Will Travel 2 (Have Sword, Will Travel #2)

by Garth Nix Sean Williams

From two New York Times–bestselling authors, two knighted friends go on a quest with their magical swords to protect their kingdom from evil.Odo and Eleanor are excited to be knights. Only . . . nobody’s asking them to go on a quest. So they’re stuck at home, using their trusty and talkative swords to defend their village when there’s cause for defense. But mostly it’s just . . . waiting for something bigger to come along. When that “something bigger” finally comes, Odo, Eleanor, and their swords, Biter and Runnel, are plunged into a quest that will take them (as all good quests must) to unfamiliar lands, where they will fight unseen enemies and unlock unbelievable secrets in order to prevent an unbearable impostor from taking the crown. Also, they will need to keep an eye out for dragons.As they did with Have Sword, Will Travel, fantasy masters Garth Nix and Sean Williams have crafted a tale full of fire, laughs, and twists for adventurous readers of all ages.

The Missing: The Missing (Troubletwisters #4)

by Garth Nix Sean Williams

“The Troubletwisters are back and the stakes are higher than they’ve ever been” in this fantasy adventure by the New York Times–bestselling authors! (School Library Journal)Jack and Jaide Shield have defended themselves against The Evil before—but it’s never been as dangerous as this. It isn’t just the town of Portland that’s threatened, it’s the whole Earth . . . and certain dimensions beyond. The Wardens have devised a plan to get rid of The Evil once and for all. The only problem is that destroying The Evil may also mean abandoning some innocent people—including one of the twins. The battle against The Evil is going to places it’s never been—places Jack and Jaide would have never even imagined possible. Their mission is clear: survive the storm that’s coming, and save the ones who are missing . . .

The Monster: The Monster (Troubletwisters #2)

by Garth Nix Sean Williams

New York Times–Bestselling Authors: “This gripping fantasy for the middle-grade set delivers magic and delightful dollops of ick.” —Kirkus ReviewsEver since they moved to the town of Portland, many bizarre things have happened to Jaide and Jack Shield. The twins have discovered their own magical powers—and have seen how they can go horribly wrong. They have met cats who talk and humans who keep silent about deep, dark secrets. And they have begun their fight against a deadly force known only as The Evil.Still, Jaide and Jack have yet to meet the strangest resident of Portland. It’s a creature that only comes out at night, a beast that defies human description. Jaide and Jack have never seen it . . . but they’re about to. And when they do, destruction and disaster won’t be too far away . . .

The Mystery: The Mystery (Troubletwisters #3)

by Garth Nix Sean Williams

New York Times–Bestselling Authors: Magically gifted twins must find a treasure before it falls into the wrong hands in a tale with “plot twists aplenty” (Booklist).Jack and Jaide Shield are troubletwisters—gifted with magic and cursed by The Evil, a force that will stop at nothing to destroy their world. Now an old man in an even older house has died mysteriously. The house holds something very important to The Evil—and Jack and Jaide must race to find it, even though they don’t know what it looks like or where it is. But Jack and Jaide aren’t the only ones searching for the treasure. And as the mystery gets bigger and bigger, they’re not sure who they can trust. Even friends are beginning to act suspicious. And their father, who should be their strongest ally, is leading them into treacherous territory. At the heart of all magic is mystery, and at the heart of this mystery is nothing less than the key to controlling magic. It’s going to take the two troubletwisters to the edge of their Gifts in order to figure this one out.“Exploring the ideas of secrets, self-identity, and trust, and with plot twists aplenty and intriguing new characters, this one delivers.” —Booklist

Troubletwisters: Book 1 (Troubletwisters #1)

by Garth Nix Sean Williams

New York Times–Bestselling Authors: After their house blows up, twelve-year-old twins discover a strange new world in this “enjoyable romp” (Publishers Weekly). Jaide and Jack Shield’s lives are changing in a very, very strange way. The weather is turning against them. Magical disasters occur when they’re around. And a mysterious explosion has just destroyed their house . . . from the inside. Without knowing why, the twins are stolen away to live with Grandma X—a relative they’ve never, ever met. At Grandma X’s house, things are even stranger. Weather vanes point in the opposite direction of the wind. Doors appear and disappear. Cats talk. Jaide and Jack don’t know the reason behind all this strangeness. They don’t know that they’re troubletwisters, and that they must defend the world against a dark, evil force. The time has come for them to discover the truth—and the powers that come with the truth. Are they ready?“Full of adventure and the unexpected, the first book in Nix and Williams’s new series is delightfully twisted. The pacing is perfect, the setting is eerily dark, the faceless Evil rings true, and the resolution is satisfying.” —Booklist

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