Browse Results

Showing 22,601 through 22,625 of 29,462 results

Xander and the Dream Thief (Momotaro #2)

by Margaret Dilloway

Xander Miyamoto should be feeling great. It's the beginning of summer vacation, his mother has returned from a long absence, and he has learned that he is a warrior with special powers. Xander never would have guessed that the old Japanese folktale about Momotaro, the hero who sprang from a peach pit, was real, much less part of his own heritage. But instead of reveling in his recent victory against the oni, monsters bent on creating chaos, Xander is feeling resentful. What took his mother so long to come back? Why does his father insist on ruining the summer with study and training? And why is Xander plagued by nightmares every night? Maybe this whole Momotaro thing is overrated. Xander's grandmother gives him a special baku charm to use to chase his nightmares away. He just has to be careful not to rely on it too much. If he does, the baku will not only take his dreams, but those of everyone in the house, forever. Without dreams, there is no hope, no motivation, no imagination, no Momotaro. And then it would be far too easy for Ozuno, king of the oni, to wreak havoc. . . . On his second quest, Xander explores new surreal landscapes, encounters more strange and dangerous creatures, and faces even higher stakes as he learns whether or not he has what it takes to be Momotaro.

Xander and the Lost Island of Monsters (Momotaro #1)

by Margaret Dilloway

Xander Miyamoto would rather do almost anything than listen to his sixth grade teacher, Mr. Stedman, drone on about weather disasters happening around the globe. If Xander could do stuff he's good at instead, like draw comics and create computer programs, and if Lovey would stop harassing him for being half Asian, he might not be counting the minutes until the dismissal bell. When spring break begins at last, Xander plans to spend it playing computer games with his best friend, Peyton. Xander's father briefly distracts him with a comic book about some samurai warrior that pops out of a peach pit. Xander tosses it aside, but Peyton finds it more interesting. Little does either boy know that the comic is a warning. They are about to be thrust into the biggest adventure of their lives-a journey wilder than any Xander has ever imagined, full of weird monsters even worse than Lovey. To win at this deadly serious game they will have to rely on their wits, courage, faith, and especially, each other. Maybe Xander should have listened to Mr Stedman about the weather after all. . . . Praise forXander and the Lost Island of Monsters: "With phantasmagorical environments, flying white rats, a fire-breathing bird, a giant, a snow demon, and other creepy things, there is abundant action. This retelling of a Japanese folktale celebrates courage, friendship, and pride of heritage, while featuring unforgettable characters and leaving readers eager for the next installment in this new series." -Booklist "A breathless retelling of the Japanese legend of Momotaro, this is an Asian version of Percy Jackson; adventure fans will be waiting for more." -- Kirkus "Though the story of Momotaro is familiar to every Japanese child, Dilloway seamlessly weaves necessary background information into the fast, action-filled plot. Xander, a Japanese American boy, hardly knows the legend himself, so readers learn along with him. Xander's candid and straightforward first-person narration will instantly resonate with middle grade readers, as will his story's themes of self-acceptance and friendship. Yoon's comic-style illustrations evoke Xander's talent for drawing and bring welcome visual interest for reluctant readers. This fast-paced fantasy adventure with a foundation in Japanese culture is perfect for fans of Percy Jackson." -- School Library Journal

Yes She Can: 10 Stories of Hope & Change from Young Female Staffers of the Obama White House

by Molly Dillon

Return to President Obama's White House in this anthology for young women by young women, featuring stories from ten inspiring young staffers who joined his administration in their 20s with the hope of making a difference. <P><P>Includes a foreword by actress (Grown-Ish) and activist Yara Shahidi! Shahidi is the creator of Eighteen x '18, a platform to empower first-time voters. <P><P>They were teens when Barack Obama announced he was running for president. <P><P>They came of age in the Obama Era. <P><P>And then they joined his White House. Smart, motivated, ambitious--and ready to change the world. <P><P>Kalisha Dessources Figures planned one of the biggest summits held by the Obama White House--The United State of Women. <P><P> Andrea Flores fought for the president's immigration bill on the Hill. <P><P> Nita Contreras traveled the globe and owned up to a rookie mistake on Air Force One (in front of the leader of the free world!). <P><P>Here are ten inspiring, never-before-told stories from diverse young women who got. Stuff. Done. They recall--fondly and with humor and a dose of humility--what it was like to literally help run the world. <P><P>YES SHE CAN is an intimate look at Obama's presidency through the eyes of some of the most successful, and completely relatable, young women who were there. <P><P>Full of wisdom they wish they could impart to their younger selves and a message about the need for more girls in government, these recollections are about stepping out into the spotlight and up to the challenge--something every girl can do. <P><P>With contributions from Jenna Brayton, Eleanor Celeste, Nita Contreras, Kalisha Dessources Figures, Molly Dillon, Andrea R. Flores, Vivian P. Graubard, Noemie C. Levy, Taylor Lustig, and Jaimie Woo. <P><b>A New York Times Bestseller</b>

Children of Bach

by Eilís Dillon

A Hungarian Jewish family of talented young musicians escapes Nazi persecution during World War II. When Peter and his sister and brother come home from school to find their parents and Aunt Eva gone, they know that what their father had suspected has come true. The adults have been taken prisoner by the Nazis, and now the children, along with their friend David, whose parents have also been taken, must try to distinguish those who will help them from those who will harm. In Eilís Dillon's beautifully crafted novel of suspense, crisis brings about growth and compassion. Older Children, teens and adults will care deeply for the children alone in their apartment, who try to find and prepare food, study, maintain order, and continue practicing the classical music they love, hoping their parents will come home, neighbors won't betray them and the Nazi soldiers won't notice and arrest them. With courage, resourcefulness and generous assistance from people who risk their lives to help them, they undertake the long, uncomfortable, dangerous journey hidden in a furniture truck to safety in the mountains of Italy. This book illustrates the tragedy and heartbreak of Nazi persecution of the Jews, but isn't graphically violent. Young readers will be informed without being traumatized.

A Seal Called Andre: The Two Worlds of a Maine Harbor Seal

by Lew Dietz Harry Goodridge

This is the true story of the unique friendship between Harry Goodridge and Andre, the harbor seal who was as comfortable in Goodridge's home as he was in Penobscot Bay. Andre became Rockport, Maine's honorary harbor master and was ranked "second only to Andrew Wyeth as the state's most acclaimed summer resident. " Year after year, Andre swam south in the winter, only to return again to Harry the next spring.

Core Connections, Course 1, Version 5.0

by Leslie Dietiker Michael Kassarjian Misty Nikula Kevin Coffey

NIMAC-sourced textbook

Core Connections, Course 2, Version 5.0

by Leslie Dietiker Michael Kassarjian Misty Nikula Kevin Coffey

NIMAC-sourced textbook

Core Connections Algebra, Version 5.0

by Leslie Dietiker Michael Kassarjian Kevin Coffey

NIMAC-sourced textbook

Core Connections, Course 3, Version 5.0

by Leslie Dietiker Michael Kassarjian Kevin Coffey

NIMAC-sourced textbook

Core Connections Integrated I, Version 6.0

by Leslie Dietiker Michael Kassarjian

NIMAC-sourced textbook

Core Connections Integrated II, Version 6.0

by Leslie Dietiker Michael Kassarjian

NIMAC-sourced textbook

Core Connections Course 2 Version 5

by Leslie Dietiker Evra Baldinger Barbara Shreve Michael Kassarjian

Core Connections Course 2

Algebra Connections, Version 3.1

by Leslie Dietiker Evra Baldinger Kevin Coffey

NIMAC-sourced textbook

Shakespeare: Investigate the Bard's Influence on Today's World

by Andi Diehn Samuel Carbaugh

"Romeo, Romeo, wherefore art thou Romeo?" Teenagers have been sighing an approximation of these words for centuries, ever since William Shakespeare had Juliet utter them from her balcony in one of the most popular plays of all time, Romeo and Juliet. Tales of love, loss, rebellion, rivalry-before there was Twilight, Warm Bodies, and The Lion King, there was Shakespeare. The characters, language, imagery, and plot elements of many books and movies that appear on bookshelves and in cinemas today are directly influenced by the plays of the Bard.In Shakespeare: Investigate the Bard's Influence on Today's World, readers discover links between the books, movies, and music they listen to today and the words that were written and acted out more than 400 years ago. Readers deconstruct Shakespearean themes, imagery, language, and meaning by finding familiar ground on which to gain literary insight. Through hands-on projects such as coding a video game based on one of Shakespeare's plays to rewriting a scene in the text language of emoji, readers find compelling avenues into the dramatic, sometimes intimidating language, leaving them well-equipped to tackle any major text in the academic years to come.

Shakespeare

by Andi Diehn

"Romeo, Romeo, wherefore art thou Romeo?” Teenagers have been sighing an approximation of these words for centuries, ever since William Shakespeare had Juliet utter them from her balcony in one of the most popular plays of all time, Romeo and Juliet. Tales of love, loss, rebellion, rivalry--before there was Twilight, Warm Bodies, and The Lion King, there was Shakespeare. The characters, language, imagery, and plot elements of many books and movies that appear on bookshelves and in cinemas today are directly influenced by the plays of the Bard. In Shakespeare: Investigate the Bard’s Influence on Today’s World, readers discover links between the books, movies, and music they listen to today and the words that were written and acted out more than 400 years ago. Readers deconstruct Shakespearean themes, imagery, language, and meaning by finding familiar ground on which to gain literary insight. Through hands-on projects such as coding a video game based on one of Shakespeare’s plays to rewriting a scene in the text language of emoji, readers find compelling avenues into the dramatic, sometimes intimidating language, leaving them well-equipped to tackle any major text in the academic years to come.

Technology: Cool Women who Code

by Andi Diehn

Do you listen to music with an MP3 player or read books on a tablet? Do you play multiplayer video games with people on the other side of the world? Do you have a robot cleaning your kitchen? Maybe not yet, but someday! In Technology: Cool Women Who Code, kids in grades four through six learn about the thrilling effort that goes into researching, inventing, programming, and producing the technology we use today, from iPods to mechanical limbs. Young readers discover exactly what technology is, how it evolved, and where the future may lead. They also meet three women who have contributed to the field in critical ways, including Grace Hopper and Shaundra Bryant Daily. Technology: Cool Women Who Code combines high-interest content with links to online primary sources and essential questions that further expand kids’ knowledge and understanding of a topic they come in contact with every day. Compelling portraits of women who have excelled in meeting the challenges of their field keep kids interested and infused with a sense of possibility and determination.

Playing for the Devil's Fire

by Phillippe Diederich

<p>Thirteen-year-old Boli and his friends are deep in the middle of a game of marbles. An older boy named Mosca has won the prized Devil's Fire marble. His pals are jealous and want to win it away from him. <p>This is Izayoc, the place of tears, a small pueblo in a tiny valley west of Mexico City where nothing much happens. It's a typical hot Sunday morning except that on the way to church someone discovers the severed head of Enrique Quintanilla propped on the ledge of one of the cement planters in the plaza and everything changes. <p>Not apocalyptic changes, like phalanxes of men riding on horses with stingers for tails, but subtle ones: poor neighbors turning up with brand-new SUVs, pimpled teens with fancy girls hanging off them. Boli's parents leave for Toluca and don't arrive at their destination. No one will talk about it. <p>A washed out masked wrestler turns up one day, a man only interested in finding his next meal. Boli hopes to inspire the luchador to set out with him to find his parents.</p>

World of Warcraft: Traveler (World of Warcraft #1)

by Samwise Didier Greg Weisman

An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them. It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading?

Three Days in Vietnam: A Vet's Harrowing Story (X Books: Total War)

by John DiConsiglio

Vietnam War marked a tragic period in U.S. history. High-interest topics, real stories, engaging design and astonishing photos are the building blocks of the XBooks, a new series of books designed to engage and motivate reluctant and enthusiastic readers alike. With topics based in science, history, and social studies, these action-packed books will help students unlock the power and pleasure of reading... and always ask for more! This is the story of one man who lost a friend and a leader in a massacre known as Hamburger Hill.

Fighting to Survive Underground: Terrifying True Stories (Fighting to Survive)

by Nancy Dickmann

Whether it's being lost in a cave or caught in a collapsed mine, being trapped underground can be terrifying. You may be cold, wet, hungry, and stuck in absolute darkness. Even worse is not knowing if anyone will ever find you. Find out how people survived their ordeal in these true stories of those who were trapped underground in this book from the Fighting to Survive series.

GREAT PIONEER PROJECTS

by Rachel Dickinson Shawn Braley

What was it like to be an American pioneer during the 1800s? Great Pioneer Projects You Can Build Yourself introduces readers ages 9 and up to the settling of the great American frontier with over 25 hands-on building projects and activities. Young learners build replica sod houses, log cabins, and covered wagons and create their own printing presses and maps. Great Pioneer Projects You Can Build Yourself provides detailed step-by-step instructions, diagrams, and templates for creating each project. Historical facts and anecdotes, biographies, and fascinating trivia support the fun projects and teach readers about the American pioneers' relentless push westward. Together they give kids a first-hand look at daily life on the trail and on the frontier. Great Pioneer Projects You Can Build Yourself brings the American Pioneer experience to life.

TOOLS OF THE ANCIENT ROMANS

by Rachel Dickinson

Tools of the Ancient Greeks: A Kid's Guide to the History and Science of Life in Ancient Greece explores the scientific discoveries, athletic innovations, engineering marvels, and innovative ideas created more than two thousand years ago. Through biographical sidebars, interesting facts, fascinating anecdotes, and fifteen hands-on activities, readers will learn how Greek innovations and ideas have shaped world history and our own world view.

AK

by Peter Dickinson

A war behind him, a child soldier tries to learn the ways of peace Paul remembers nothing from before the conflict. Twelve years old, he is not a child. He is a warrior--one of a handful of elite commandos who live only to fight the corrupt government of Nagala. He has no family but the boys who fight beside him, and he owns nothing but his AK-47 rifle. This is the only life he has ever known, and it is one he understands--right until the day the standoff ends and his life changes forever. Paul buries his AK and heads north to join a school and attempt to live life as just another child. But at night, the battlefield consumes his dreams. When a rogue faction stages a coup in the capital and Paul's adoptive father is put in prison, the boy turns into a warrior once more. It is too late for him to have a childhood, but Paul will do whatever it takes to guarantee himself a future. This ebook features an illustrated personal history of Peter Dickinson including rare images from the author's collection.

Annerton Pit

by Peter Dickinson

A blind boy and his brother set out on a motorcycle in search of their ghost-hunting grandfather It all starts with the postman. Jake cannot see the mail, but he is an excellent listener, and he can tell by the sound the mail makes when it hits the floor that bad news is coming. At the top of the pile is a very thin letter rejecting Jake’s brother, Martin, from every college he applied to. Even worse, there is no news from their grandfather, an eccentric ghost hunter whose supernatural investigations have carried him into the wilds of northern England. Martin cashes in his college savings to buy a secondhand motorcycle, and the boys set out to find their grandfather. It is a trip that will change their lives forever. This ebook features an illustrated personal history of Peter Dickinson including rare images from the author’s collection.

The Blue Hawk

by Peter Dickinson

In an ancient kingdom, a boy and his hawk challenge the gods All his life, Tron has been destined to join the priests who rule his strange desert kingdom. When the old king grows sick, a ritual is called for to restore his health: the sacrifice of a blue hawk, the symbol of the god Gdu. For the first time, Tron is chosen to take part in the ritual. Just before the bird is sacrificed, the young priest notices that its eyes are cloudy. The bird is sick, and to give its soul to the king would be to kill him. And so Tron steals the bird away. The priests are enraged at his disruption of the ritual. Some call for his head, but others see Tron's potential. They give him three months to train the wild bird--three months to save its life and rescue the kingdom from the wrath of the gods. This ebook features an illustrated personal history of Peter Dickinson including rare images from the author's collection.

Refine Search

Showing 22,601 through 22,625 of 29,462 results