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Klawde: Evil Alien Warlord Cat: Emperor of the Universe #5 (Klawde: Evil Alien Warlord Cat #5)
by Emily Chenoweth Johnny Marciano"Applaud for KLAWDE. Two paws up!"--Dav Pilkey, creator of the Dog Man series."Funny, savage, and brilliant, Klawde is the pet I wish I had."--Max Brallier, New York Times Bestselling author of The Last Kids on Earth. Klawde is not your basic cat. He's an emperor from another planet, exiled to Earth. He's cruel. He's cunning. He's brilliant... and he's also Raj Banerjee's best friend.Following a humiliating, defeated effort to conquer Earth, Klawde has had it with this this dismal planet. And anyway, what's the point in conquering such an insignificant corner of the galaxy, when there's an entire universe to rule? Luckily for Klawde, the position of Emperor of the Universe is now open for the taking. So with Barx and Raj by his side, and enemies around every corner, Klawde begins the campaign of his life. Can he win enough hearts and minds to become . . . Emperor of the Universe? Heavily illustrated, with a hilarious, biting voice that switches between Raj's and Klawde's perspectives, this is the story of an unlikely friendship that emerges between a boy and the evil cat who arrived on his doorstep.
Klawde: Evil Alien Warlord Cat: Target: Earth #4 (Klawde: Evil Alien Warlord Cat #4)
by Emily Chenoweth Johnny Marciano"Applaud for KLAWDE. Two paws up!"--Dav Pilkey, creator of the Dog Man series."Funny, savage, and brilliant, Klawde is the pet I wish I had."--Max Brallier, New York Times Bestselling author of The Last Kids on Earth. Klawde is not your basic cat. He's an emperor from another planet, exiled to Earth. He's cruel. He's cunning. He's brilliant... and he's also Raj Banerjee's best friend.In book four of the Klawde series, our favorite warlord cat turns his malevolent gaze to the one target he never thought he'd consider: Earth. But conquering a world is a challenge, even for Klawde, and he'll need two things for his plan to succeed: an army of zombie squirrels, and, of course, money. Lots of money. And he has a plan to get it. Meanwhile, as his evil pet plots world domination, Raj is also trying to make some extra cash. He's dying for a cool virtual-reality headset and is determined to get his yard-cleaning business off the ground to pay for it. But when a friendly neighbor catches wind of Klawde's plan, Raj and Klawde's stories collide, and Raj may end up paying for his cat's schemes... Will Klawde's thirst for power finally be quenched? Can Raj bear the responsibility of a small business? And why are all the squirrels acting strange...?Heavily illustrated, with a hilarious, biting voice that switches between Raj's and Klawde's perspectives, this is the story of an unlikely friendship that emerges between a boy and the evil cat who arrived on his doorstep.
Klawde: Evil Alien Warlord Cat: The Spacedog Cometh #3 (Klawde: Evil Alien Warlord Cat #3)
by Emily Chenoweth Johnny Marciano"Applaud for KLAWDE. Two paws up!"--Dav Pilkey, creator of the Dog Man series."Funny, savage, and brilliant, Klawde is the pet I wish I had."--Max Brallier, New York Times Bestselling author of The Last Kids on Earth. Klawde is not your basic cat. He's an emperor from another planet, exiled to Earth. He's cruel. He's cunning. He's brilliant... and he's also Raj Banerjee's best friend.In book three of this hysterical series, Klawde faces a challenger he never imagined: a dog, who has arrived on Earth to settle the intergalactic score. He's hyper, he's loyal, he's an all-around-good boy, and he's here to bring Klawde to justice. Can our ferocious feline evade the long paw of the law? Raj, on the other hand, is faced with his own out-of-town visitor who, although from Earth, may prove to be even more formidable: his grandmother. When she plans a birthday party Raj doesn't want, will he survive the embarrassment? Heavily illustrated, with a hilarious, biting voice that switches between Raj's and Klawde's perspectives, this is the story of an unlikely friendship that emerges between a boy and the evil cat who arrived on his doorstep.
KleptoCats: It's Their World Now!
by Daphne PendergrassThe KleptoCats have taken over ... and they're here to stay. This guide has all you need to know about the cutest, most devious cats. It might just help you survive.This book is the ultimate guide to peaceful coexistence with KleptoCats. Featuring profiles on 50 of these feline masterminds and hysterical advice, this guide will help you navigate life with pesky portal-jumping thieves. From a mischievous yarn-stealing cat to one that may actually be an alien in disguise, these kooky kitties cannot be trusted. Stay safe and remember ... it's their world now.
Klutzhood
by Chris McMahenArlo thinks his mother is crazy for taking a job in a small town, far away from his old home and his good friends. To make matters worse, the students at his new school are crazy—hockey crazy. Arlo has never laced up a pair of skates in his life, and he's not about to start. To avoid making a complete fool of himself in front of his classmates, Arlo joins a group of misfits called the Dumpster Dudes, who set him a series of wild initiation tests that unleash mayhem on the school. Broken windows in the classrooms, angry ants in the hallways, bicycles in the library and monsters in the air ducts—can East Bend Elementary survive Arlo? And will Arlo survive East Bend?
KneeKnock Rise
by Natalie BabbittFrom the moment young Egan arrives in Instep, he senses the spell cast over the villagers by the Megrimum--the mysterious something that lurks on the mist-wreathed peak of Kneeknock Rise. Everyone shudders in horror--delicious horror--whenever the Megrimum's unearthly wail floats down to the village. Before long, Egan is climbing the Rise to find a practical explanation for those wails.<P><P> Newbery Medal Honor book
Knife: Book 1
by R.J. Anderson"Knife woke in a cold sweat, the torn edge of her wing sizzling with pain. How long had she lain unconscious? Her worst fears had come to pass: she was trapped, flightless, a prisoner. The humans had put her in a box, and now they had come to torment her..."Don't read this book if you're expecting fairy dust - the last thing Knife is likely to wield is a magic wand...
Knight (DK Eyewitness)
by DKEnter the world of a medieval horseback warrior and learn what it takes to become a knight.Eyewitness Knight follows the journey of a knight in the making, from being a page or a squire at an early age undergoing rigorous training before making it to the ceremony of dubbing.Learn what knights wore into battle and enter a gallery of swords and other weapons that were an important part of a knight's armory. Ride along with these warriors on their horses that were used not only for wars but also while hunting and jousting. Explore the mighty castles and know how they were protected from the enemy during a siege. Meet manor lords and ladies and learn about the knightly code of conduct and the idea of chivalry.Great for projects or just for fun, learn everything you need to know about knights with DK Eyewitness.
Knight In Screaming Armor: The Knight In Screaming Armor; Diary Of A Mad Mummy; Deep In The Jungle Of Doom; Welcome To The Wicked Wax Museum (Give Yourself Goosebumps #9)
by R. L. StineReader beware--you choose the scare! GIVE YOURSELF GOOSEBUMPS!Your cousins, Kip and Abbey, have come to visit you from jolly old England -- and guess what they brought with them? Two huge crates, each containing a suit of armor and a curse. But it doesn't matter, 'cause you're "dying" to see what's inside.If you open the crate marked "Evil Knight," you will be hypnotized by the knight's sparkling medallion and will have to face an ugly sorceress. If you open the "Good Knight" crate, you'll discover a room full of mannequin heads that talk. Before you know, it you've lost your head. Can you pull yourself together before time runs out? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!
Knight for a Day #5
by Kate McmullanWhen Wiglaf learns that he has won "A Day With Sir Lancelot (The World's Most Perfect Knight)," he can hardly believe it. His friend Erica can't believe it, either! And when the big day arrives, she is even more doubtful. Is Erica just jealous, or is there something fishy about The World's Most Perfect Knight? .
Knight of the Cape (Definitely Dominguita #1)
by Terry Catasus JenningsJudy Moody meets Netflix&’s One Day at a Time in this first book in a new chapter book series featuring a young Cuban American girl who tries to find adventure based on the classics she read with her beloved abuela—can Dominguita become a noble knight?All Dominguita wants to do is read. Especially the books in Spanish that Abuela gave to her just before she moved away. They were classics that Abuela and Dominguita read together, classics her abuela brought with her all the way from Cuba when she was a young girl. It helps Dominguita feel like Abuela&’s still there with her. One of her favorites, Don Quixote, tells of a brave knight errant who tries to do good deeds. Dominguita decides that she, too, will become a knight and do good deeds around her community, creating a grand adventure for her to share with her abuela. And when the class bully tells Dominguita that girls can&’t be knights, Dom is determined to prove him wrong. With a team of new friends, can Dominguita learn how to be the hero of her own story?
Knighthood for Beginners (Elys Dolan Illustrated Chapter Books)
by Elys DolanMeet Dave (a dragon who wants to become a knight) and his trusty steed (a German-speaking, worldly goat named Albrecht) in this illustrated, laugh-out-loud chapter book.Dave is terrible at all the things dragons are supposed to be good at: hoarding gold, eating villages, telling riddles...and don’t even ask about his knitting skills. So when he becomes the first dragon ever to fail the Dragon Test, he finds a book called Knighthood for Beginners and decides he’s found his destiny! Before long, Dave is decked out in a new suit of armor and is off on a series of adventures with his trusty steed—a German-speaking, life coach, explorer, and goat named Albrecht. The ultimate goal? Dave the dragon being knighted by the King of Castletown. From start to satisfying finish, this page-turner by Elys Dolan is a fresh and extremely funny new voice in chapter books. Black-and-white illustrations by the author help bring all the hilarity to life, and there’s even a glossary of Albrecht’s German expressions.
Knights & Castles: 50 hands-on activities to experience the Middle Ages
by Paul Mantell Avery HartIntroduces the Middle Ages, including activities and crafts that are representative of medieval life, for example, creating an hourglass, a catapult, a coat of arms, and a code of honour.
Knights Club: The Comic Book You Can Play (Comic Quests #2)
by ShukyThis middle grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again!Magic, adventure, and triumphant battles await you in this graphic novel that plays just like a role-playing game. Choose to play as one of three brothers eager to join the Royal Order of Knights, and keep track of your hit points, abilities, and inventory on a handy adventure tracker sheet—then set off on your quest! The road to knighthood is a long one: you will journey through snowy mountains, haunted lakes, and dark forests in search of the bracelets of bravery, facing down trolls, wizards, and fellow warriors along the way. You will solve riddles, discover hidden compartments, learn combat techniques, and gather magical objects. With the analog fun of a tabletop game and the classic elements of a fantasy video game, you'll pick your own paths and forge your own knighthood in this irresistible comic book.HERE&’S HOW TO PLAY:• Select your character and begin your quest.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles and collect bravery bracelets in your quest for success. • If you fail your mission, just start again from the beginning! You can play the book again and again, making different choices every time. Remember, this is no ordinary comic book—what happens next is up to you!
Knights Club: The Comic Book You Can Play (Comic Quests #4)
by ShukyThis middle grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again!In a medieval age of chivalry and sorcery, you&’ve been training hard to become a knight. Now the king has a mission for you: carry a message of the utmost importance to the leader of a neighboring country. But traps and enemies will be numerous on your route! Forge your weapons to make them more powerful, win points collecting magical cards, be victorious in battle, and advance through the levels to become strong enough to bring your mission to a successful end.HERE&’S HOW TO PLAY:• To begin your quest, select your character.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and defeat enemies in your quest for success. If you succeed, you may be knighted!• If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!
Knights Club: The Comic Book You Can Play (Comic Quests #6)
by ShukyThis middle-grade graphic novel series makes YOU the valiant hero of a fantasy quest—pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again! After years of dedicated training and adventure, you are finally a full-fledged knight! You are sent on your first official mission by Elliot, a famous merchant. Impressed by your strength and skill, Elliot entrusts you with the search for a list of precious objects, all hidden on a distant island. Can you find all the objects and bring them back? Can you even return alive from this treacherous and mysterious island? Your success depends on your choices alone, because the hero is you!HERE&’S HOW TO PLAY: • To begin your quest, select your character. • Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number. • Solve puzzles, collect supplies, and defeat enemies in your quest for success. • If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!
Knights Club: The Comic Book You Can Play (Comic Quests #7)
by ShukyFind items, encounter foes, and solve puzzles in this middle-grade graphic novel that you can play just like a role-playing game. You&’ve been training to be a valiant knight, and now the prince of Nekashu needs your help—the princess of the Orcs has been taken by a band of Vikings! Solve riddles, traverse mountains, and fight giants and dragons to reach the princess and bring her home safely. Your success depends on your choices alone, because the hero is you! HERE&’S HOW TO PLAY:• To begin your quest, select your character.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and defeat enemies in your quest for success.• If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!
Knights and Bikes (Knights and Bikes #1)
by Gabrielle KentThe first book in a new series filled with friendship, magic, and laugh-out loud adventureWelcome to the sleepy island of Penfurzy, where nothing exciting ever really happens. OR DOES IT? Adventure awaits Demelza and her new best friend in the whole world, Nessa, as they explore the island and uncover the mysteries of the Penfurzy Knights. With a honking pet goose sidekick, quirky islanders and a legendary treasure to find, it's up to Nessa and Demelza to ride their bikes, solve the puzzles before them, and face down danger with frisbees, water-balloons, feathers .... and a toilet plunger. THEIR FRIENDSHIP WILL WARM YOUR HEART. THEIR BRAVERY WILL MAKE THEM LEGENDS.
Knights and Bikes: Rebel Bicycle Club (Knights and Bikes #2)
by Gabrielle KentThe friendship, magic, and laugh-out loud adventure continues in this hilarious chapter book series!Best friends Demelza and Nessa are always up for adventure. After all, what else is there to do on the sleepy island of Penfurzy? The two girls have discovered a magic world of myth and legend in a submerged castle just off the island, and now, accompanied by their pet goose Captain Honkers, are on a quest to help a headless knight (or rather, a knight who is JUST a head) find treasure.They set off on their bikes and explore both the everyday and legendary worlds, and encounter everything from a sullen bully named Connan to a ghost train to an ancient tomb beneath a shuttered amusement park. Along the way, the two girls will become braver and even closer friends.
Knights and Bikes: Wheels of Legend (Knights and Bikes #3)
by Gabrielle KentMore friendship, magic, and laugh-out loud adventure in this hilarious chapter book series!A new mystery has rolled onto Penfurzy Island, and the Rebel Bicycle Club are ready to investigate! Nessa, Demelza, and their goose, Captain Honkers, are excited to explore a traveling carnival that's come to Penfurzy, and soon they befriend Jack, the son of the carnival owner. But strange things are happening too, like odd tremors that shake the island! Does it have anything to do with the fact that the carnival comes to Penfurzy only every ten years? It's up to the friends to do what they do best: save the day from a fate worse than homework.An adventure with twists, turns and gross-out trailer park invaders guaranteed to make you laugh!
Knights in Shining Armor
by Gail GibbonsA profile of medieval knighthood describes the skills, armor, and weapons utilized by knights and includes brief retellings of stories about such famous knights as Sir Lancelot and Saint George.
Knights of the Round Table (A Stepping Stone Book(TM))
by Gwen Grossimagine a mythic kingdom in England of wizards and witches, fire-breathing dragons, and dreadful giants. Who can rule this magical land? Who can overcome the powers of evil? It is the destiny of King Arthur and his noble knights, who protect and serve the people of Camelot. A perfect introduction to the Arthurian legends.From the Trade Paperback edition.
Knights on Ice (Fountas & Pinnell Classroom, Guided Reading Grade 4)
by Michael Sullivan Mitt RoshinNIMAC-sourced textbook
Knights vs. Monsters
by Matt Phelan“Absurdly entertaining. Victorious on all fronts.”—Booklist (starred review)Renowned for their courage, their chivalry, and their ability to fight mythical creatures, the Knights of the Round Table face a new band of dangerous opponents—MONSTERS! In the rip-roaring sequel to Matt Phelan’s acclaimed Knights vs. Dinosaurs, four daring knights and one intrepid archer face off against legendary monsters. This heavily illustrated middle grade adventure is a hilarious tale of derring-do that is perfect for reluctant readers and fans of The Terrible Two and The Wild Robot. Award-winning creator Matt Phelan’s Knights vs. Monsters is a highly illustrated, fast-paced adventure full of uproarious knightly hijinks, surprising secrets, and terrifying monsters.When a magical boat sweeps the Knights of the Round Table off to Scotland, they take on the evil Queen Morgause and her horde of monsters. With art on nearly every page, including an epic fight scene depicted in several graphic-novel style spreads, this engaging story is ideal for reluctant readers, aspiring knights, and fans of Gordon Korman’s Masterminds.“This rollicking story is suspenseful and silly. An excellent choice for all readers.”—School Library Journal (starred review)
Knights vs. the End (of Everything)
by Matt PhelanThe third action-packed story in Matt Phelan’s acclaimed Knights vs. series! Five daring heroes face their most difficult challenge yet: saving Camelot itself. Can the band of friends survive an evil queen, a powerful Faerie King, and one nasty dragon? This heavily illustrated middle grade adventure is a hilarious tale of derring-do, perfect for reluctant readers as well as fans of The Terrible Two and The Wild Robot. A year has passed since the knights battled monsters on the mist-covered Orkney Isles. The knights have searched high and low for the elusive Queen Morgause, who is bent on destroying King Arthur and all of Camelot. Finally, a tip from the legendary Green Knight sends the heroes searching for the Faerie Realm, an eerie world where nothing is what it seems. Together, the knights will lose an old friend, discover a new ally, face a dangerous dragon, and learn what it means to be a legend. With art on nearly every page, including an epic fight scene depicted in several graphic-novel–style spreads, this engaging story is ideal for reluctant readers, aspiring knights, and action-adventure fans. Camelot may never be the same after these heroes come to the rescue!