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The Away Game (Little Rhino #5)
by Erwin Madrid Krystle Howard Ryan HowardCoach Ray has some exciting news! After a great season, the Mustangs made it into a tournament. They get to travel to the capital and play against the best teams in the state. It's a huge honor and everyone is super excited to go. But then Rhino realizes that he's going to have to sleep in a hotel. Away from Grandpa James and his brother. He's never stayed away from his house before. If Rhino is this nervous, will he be able to concentrate on the game?
Away in a Star Sled (Geronimo Stilton Spacemice #8)
by Geronimo StiltonSpacemouse Geronimo Stiltonix's adventures are out of this world!Each year on the Night of Dancing Stars, the elfix aliens distribute gifts to all the creatures of the galaxy. But this year, the holiday is fast approaching, and the spacemice discover that the elfix have all disappeared! Can Geronimo Stiltonix and his crew find them before their special night?
Away with Words: The Daring Story of Isabella Bird
by Lori MortensenThis dashing picture book biography takes us around the world with a daring Victorian female explorer and author.Exploring was easier said than done for a young woman in nineteenth-century England. But somehow Isabella persisted, and with each journey, she breathed in new ways to see and describe everything around her. Question by question, word by word, Isabella bloomed. First, out in the English countryside. Then, off to America and Canada. And eventually, around the world, to Africa, Asia, Australia, and more. Always more—more places, more questions, more words—and all those experiences became books, in which she described the land she traveled, the people she met, and the dangers she experienced. And finally, Isabella returned home to England, where she became the first female member of the Royal Geographic Society and was presented to the Queen. But to wild-vine Isabella, the world was home. Back matter features an author's note, bibliography, and timeline.
Awesome Achievers in Science: Super and Strange Facts about 12 Almost Famous History Makers (Awesome Achievers #2)
by Alan Katz Chris JudgePart of a super fun middle grade series, Awesome Achievers in Science puts the spotlight on lesser-known heroes and their contributions in major scientific fields.Everyone has heard the names Neil Armstrong and Buzz Aldrin, but what about Michael Collins--the third brave Apollo 11 astronaut who didn't get to walk on the moon? Many of the most relevant figures in scientific history have remained in the shadows, but not any longer! From Alan Katz's new Awesome Achievers series, Awesome Achievers in Science gives kids a look behind the scenes at 12 lesser-known scientists whose contributions are personally relevant to their lives today. Each figure is given a traditional biography but is also subject to Katz's unique brand of silliness, with humorous elements such as imagined poems, song lyrics, and diary entries by or about the not-so-famous figure accompanying each bio. Spot illustrations throughout add to the lighthearted and appreciative humor each figure receives. Reluctant readers and budding scientists alike will delight in this imaginative and engaging continuation of a new series of laugh-out-loud biographies.
Awesome Achievers in Technology: Super and Strange Facts about 12 Almost Famous History Makers (Awesome Achievers)
by Alan Katz Chris JudgePart of a super fun middle grade series, Awesome Achievers in Technology puts the spotlight on lesser-known heroes and their contributions in tech.Everyone has heard the name Steve Jobs, but what about Nolan Bushnell--Jobs's boss before the invention of Apple, and the founder of the first major video game, Pong? Many of the most relevant figures in tech history have remained in the shadows, but not any longer! From Alan Katz's new Awesome Achievers series, Awesome Achievers in Technology gives kids a look behind the scenes at 12 lesser-known inventors whose contributions to tech are personally relevant to their lives today. Each figure is given a traditional biography but is also subject to Katz's unique brand of silliness, with humorous elements such as imagined poems, song lyrics, and diary entries by and about the not-so-famous figure accompanying each bio. Spot illustrations throughout add to the lighthearted and appreciative humor each figure receives. Reluctant readers and budding tech enthusiasts alike will delight in this imaginative and engaging introduction to a new series of laugh out loud biographies.
The Awesome, Almost 100% True Adventures of Matt & Craz
by Alan SilberbergA magical pen causes creative chaos in this quirky, comic-style story from the Sid Fleischman Award-winning author of Milo.Best friends Matt and Larry "Craz" Crazinski couldn't be more different. Matt loves order, while Craz lives on the edge. The boys share a passion for cartooning, but thanks to the school paper gatekeeper (and kind-of bully), Skip Turkle, it seems their cartoons will never be published. But then the boys discover a pen that promises to help them DRAW BETTER NOW!--and quickly realize it's no ordinary pen: Whatever they draw comes to life! They start small with their drawings--bags of cash, cool gadgets. Next, they get their pesky English teacher to take a unique and extended vacation. But when the boys get a little bolder in their magical drawings, they realize that things don't always end up as perfect as the art they create... In this funny, slightly zany, and ultimately heartwarming story, Sid Fleischman Award-winner Alan Silberberg demonstrates the power of friendship--and that the best life is not always sketched out in advance.
Awesome America: Everything You Ever Wanted to Know About the History, People, and Culture
by The Editors of Time For KidsFor the first time ever, in a single indispensable reference volume, TIME For Kids Awesome America offers 8-12 year olds a fun, fact-filled, and photographic overview of the people, places, and events that have made America awesome. From America's early history all the way to present day, kids will learn about what it was like to grow up in the 1700's, 1800's, 1900's and today and will find out all about the inventions, innovations, and movements great American's have created over the years. Structured for both dip-in reference and longer-form reading, Awesome America is organized into 14 thematic sections, each comprised of bite-sized articles, engaging factoid sidebars, colorful charts, graphics and interactive quizzes for easy school report or homework helper reference.The 14 sections include: Our BeginningOur GovernmentOur PresidentsAll 50 States and MoreThe LandThe Great Melting PotMoments that Changed AmericaCivil Rights MovementsGreat AmericansGrowing Up in AmericaAmerica's Role in the WorldOur Home: Grown Gifts to the WorldOne-Of-A-Kind Experiences (only found on American soil)Year-By-Year A Timeline (comprehensive visual timeline pre-Columbus through the present)Plus, a complete Glossary and Index
Awesome Architecture Activities for Kids: 25 Exciting STEAM Projects to Design and Build (Awesome STEAM Activities for Kids)
by Andrea Mulder-Slater Geoff Slater Jantje Blokhuis-MulderGet kids excited about architecture with hands-on activities for ages 5 to 10Architects create the spaces we use every day—but how do they know what a building should look like? Kids will uncover the answer with this book of 25 at-home architecture activities! Inside, they'll explore the key principles of building and design through creative projects like constructing a bridge, designing a garden, and planning a shopping center.Architecture and engineering books for kids like this one can help kids develop their problem-solving skills as they answer questions about each activity and take notes on what they learn. Best of all, the projects get more challenging as the book progresses, encouraging kids to apply their new knowledge to the next activities. Kid-friendly instructions—Step-by-step guidance and illustrations make these projects easy for kids to do with minimal supervision.No special equipment required—These projects use inexpensive everyday items like blankets, popsicle sticks, and tin cans, so kids can get started right away.See the STEAM connection—Discover how each architecture activity fits into the world of science, technology, engineering, art, and math.Encourage kids to see the world around them in a new way with this book of architecture for kids!
Awesome Art Activities for Kids: 20 STEAM Projects to Spark Creativity and Imagination (Awesome STEAM Activities for Kids)
by Lucy SongSpark creativity with hands-on art projects for kids ages 5 to 10 The world is full of art! From paintings in museums to beautiful buildings, we see art everywhere we go. Get kids excited about making art themselves with this book of projects that inspires them to think like an artist and shows them how much fun it is to create with their own hands.They'll learn about the history of art and all kinds of different mediums, before diving into 20 super fun activities. With each one, they'll experience art in action—and the science behind it—as they make their own stamps, illustrate the life cycle of a butterfly with found objects, and draw with food coloring and salt. Animate young imaginations with a book that helps kids build the skills they need to think outside the box.Go beyond other art books for kids with:A STEAM connection—Explore a range of art techniques and find out how they relate to science, technology, engineering, and math.Kid-friendly instructions—Step-by-step guidance and helpful photos make these projects easy to follow and simple enough for kids to do with minimal supervision.Basic materials—Every activity in this art book for kids can be made with inexpensive, familiar items that you probably have at home.Unlock the world of art and science with this activity book for kids that helps them learn and grow.
Awesome Chemistry Experiments for Kids: 40 STEAM Science Projects and Why They Work (Awesome STEAM Activities for Kids)
by Adrian DingleChemistry comes alive with hands-on science experiments for kids ages 5 to 10The world of chemistry is packed with awesome ways for kids to learn and play! Filled with colorful and gooey fun, these science experiments for kids are sure to get them interested in discovering how different substances react together.Whether it's creating fizzy bath bombs or making batteries out of coins, each of these science experiments for kids provides a simple hypothesis and the guidance they need to test it out for themselves.Go beyond other science books for kids with:40 fun chemistry experiments—Introduce kids to real chemistry with experiments that they can do at home using easy-to-find materials—and an adult assistant.Kid-friendly explanations—Ensure young scientists are getting the most out of the experiments with simple breakdowns of exactly what happened, why, and how it connects to STEAM.A handy mess-o-meter and more—Pick the perfect experiment with helpful labels that detail the difficulty, time needed, and the amount of cleanup.Foster a lifelong love of scientific exploration with these amazing science experiments for kids.
Awesome Construction Activities for Kids: 25 STEAM Construction Projects to Design and Build (Awesome STEAM Activities for Kids)
by Akyiaa MorrisonConstruction comes alive with hands-on activities for kids ages 5 to 10Kids love construction! From bridges to buildings, this book is filled with incredible things that young engineers can design and build themselves. They'll learn how structures are built, what goes on at construction sites, and the ways simple materials like rocks and dirt helped create our modern world. This book keeps kids on track with step-by-step instructions for building paper cup towers, railroads, and more. They'll find out about the infrastructure that makes up our neighborhoods while also discovering how science, technology, engineering, art, and math all play important parts in construction.Go beyond other construction books for kids with:25 inspiring activities—Introduce kids to real construction with projects they can build at home using easy-to-find materials and an adult assistant.Kid-friendly explanations—Expand the learning with simple explanations of how activities connect to STEAM concepts, as well as the hows and whys behind each project.Info at a glance—Pick the perfect project with handy labels that detail the difficulty of the build, the time needed, and all necessary materials.Foster a lifelong love of building with this standout among kids' construction books.
Awesome Dog 5000 (Awesome Dog 5000 #1)
by Justin DeanHeads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is in the neighborhood and he's. . . well, he's awesome.Marty, Ralph, and Skyler might make the ultimate secret combo when battling alien-slime ninjas in their favorite video game, but in real life they're just regular kids. That is, until the three best friends discover Awesome Dog 5000, a robotic dog with very real power-ups. Awesome Dog can "bark" a sonic boom, "walk" at speeds over three hundred miles per hour, and "fetch" with an atomic cannon. Life for Marty, Ralph, and Skyler just got a major turbo-boost!Attention, readers! AWESOME DOG 5000 is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?
Awesome Dog 5000 vs. The Kitty-Cat Cyber Squad (Awesome Dog 5000 #3)
by Justin DeanHeads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is back in his third action-packed adventure!Evil Cat vs. Awesome Dog! Get ready to meet Awesome Dog's number one fan--Tina Tinkerwith. Tina's an obsessed toy designer who'll stop at NOTHING to get close to her idol, even if it means becoming a SUPERVILLAIN herself! Find out what happens when Awesome Dog and his pals face off against Tina and her army of robotic kitty toys in the AWESOMEST Awesome Dog yet! The claws are coming out to settle the age-old debate once and for all, which is better? Cats or dogs?Attention, readers! AWESOME DOG 5000 is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?
Awesome Dog 5000 vs. Mayor Bossypants (Awesome Dog 5000 #2)
by Justin DeanHeads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is back in another action-packed adventure with some upgrades. . .just in time to battle a new supervillain!Time to level up the awesomeness! Ever since discovering Awesome Dog 5000, life for gamers Marty, Ralph, and Skyler has been one epic adventure! But Awesome Dog's spectacular hero work has made front page news -- and Mayor Bossypants is not happy about it. The mayor makes a plan to take down that robot dog. . . and anyone else who stands in his way. Which means Marty, Ralph, and Skyler are about to have a real-life Bossypants battle!Attention, readers! This is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?Want to replay the first adventure? Check out the first book: Awesome Dog 5000!
Awesome Electronics Projects for Kids: 20 STEAM Projects to Design and Build (Awesome STEAM Activities for Kids)
by Colby Tofel-GrehlElectronics come alive with hands-on activities for kids ages 5 to 10The world of electrical engineering is packed with awesome ways for kids to learn and play! Filled with glowing, buzzing, and spinning fun, this guide to electronics for kids helps them fall in love with science as they explore the mechanics behind everyday devices.Whether it's a light-up birthday card, an automated bubble blower, or an alarm clock, every project features easy-to-find components and simple directions that give kids the guidance they need to build. Expand their learning with explanations of how these electronics for kids connect to larger STEAM ideas!This collection of buildable electronics for kids features:20 fun builds—Introduce the science behind electronics for kids through projects that they can do at home with affordable materials—and a little adult supervision.Educational explanations—Go beyond other electronics books thanks to simple breakdowns of exactly what happened and why, ensuring kids get the most out of each activity.Progressive difficulty—Discover electronics for kids that start simple and get more challenging as they go, helping young learners grow their skills without getting frustrated.Inspire a lifelong love of science (plus technology, engineering, art, and math) with the super fun activities in Awesome Electronics Projects for Kids.
Awesome Experiments in Force and Motion
by Michael DispezioThe force is with us -- as these experiments in force and motion prove! * Demonstrate inertia with a card shot trick. * Use a cardboard rocket ship to find the center of gravity. * Make your own "great salt lake" to display buoyancy. * Show the push and pull of air currents with a water tower. * Create "motion madness" with balloon cars. Ordinary, easy-to-find materials are all you need to get moving on these fun-filled investigations. Consistent with the National Science Education Standards
Awesome Human Body Science Experiments for Kids: 40 STEAM Projects to Explore How the Body Works (Awesome STEAM Activities for Kids)
by Orlena Kerek Galen Krek Dante KrekShow kids how the human body works—hands-on experiments for ages 5 to 10The human body is amazing! We use it to move, smell, taste, and speak—but how? Kids will uncover the answers with this book of 40 at-home science experiments. They'll see body systems in action with activities like building a digestive tract from socks and pantyhose, sculpting red blood cells, and making vocal cords out of rubber bands. Get kids thinking like a scientist as they answer questions during each experiment and take notes on what they learn. Best of all, kids will see their knowledge grow as they apply their new skills to progressively more challenging activities. Kid-friendly instructions—Step-by-step guidance and detailed diagrams make these projects easy enough for kids to do with minimal supervision. No special equipment required—These projects use inexpensive, everyday items like cotton balls, glass jars, and vinegar, so kids can get started right away. The S.T.E.A.M. connection—Discover how each activity fits into the world of science, technology, engineering, art, and math. Pick up this book today and explore tons of questions about the human body for kids.
Awesome Kitchen Science Experiments for Kids: 50 STEAM Projects You Can Eat (Awesome STEAM Activities for Kids)
by Megan Olivia HallInspire kids to get excited about science with edible experiments for ages 5-10. Discover hands-on experiments that encourage kids to get involved in science. With results they can eat, they'll find learning irresistible! Awesome Kitchen Science Experiments for Kids is full of food-related experiments that kids can literally sink their teeth into. Each chapter puts a new STEAM subject on the table, giving young learners a taste of science, technology, engineering, art, and math in delicious ways to use their brains.An age-appropriate introduction to the scientific method empowers kids to form hypotheses and test their theories. The experiments are rated for difficulty and potential mess, so adults know how much supervision is required. Easy-to-follow instructions ensure educational—and edible!—results.SOLAR-POWERED S'MORES: Learn about energy from the sun and build a solar oven out of a cardboard box. Then it's time to cook and enjoy s'mores in the sunshine!WHAT STOPS ONION TEARS?: Discover why people cry when they cut onions, and design an experiment to test preventative methods. What happens when the onions are cooked?EDIBLE DYES: In this artistic project, create a homemade dye by simmering beets, and find out the secret to getting the brightest colors from plant-based dyes.Feed kids' science curiosity with Awesome Kitchen Science Experiments for Kids. Help them become scientists and chefs at the same time!
Awesome Minds: Video Game Creators (Awesome Minds)
by Alejandro Arbona Chelsea O'MaraDid you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? <P><P>Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. <P><P>With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.
The Awesome Minds: The Creators of the iPhone® (Awesome Minds)
by Marne Ventura Drew FeynmanThe iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.
Awesome Minds: Comic Book Creators (Awesome Minds)
by Alejandro ArbonaDid you know that Superman debuted in 1938 and is considered to have fueled the birth of the superhero craze? Or that Katsuhiro Otomo's Akira was instrumental in introducing manga to the world outside of Japan? Comic books are now fully part of mainstream pop culture, and this engaging read introduces kids ages 8-12 to the pivotal creators of the world's most beloved comics, as well as the unknown names that have guided the industry to where it is today. From classic superhero tales like Spider-Man to epic fantasy adventures like Elfquest, comic books have inspired legions of devoted fans and accrue sales of over $1 billion annually. Awesome Minds: Comic Book Creators will walk kids through the important milestones in comic book history and the visionaries who helped develop some of the most iconic fictional characters today.
Awesome Paper Projects You Can Create (Imagine It, Build It Ser.)
by Marne VenturaSimple step-by-step instructions teach readers how to make original projects from paper.
Awesome Robotics Projects for Kids: 20 Original STEAM Robots and Circuits to Design and Build (Awesome STEAM Activities for Kids)
by Bob KatovichBuild your own amazing robots—20 STEAM projects for kids 5 to 10!Get ready to build all kinds of incredible robots—right in your own home! Designed for young robot builders, these do-it-yourself robotics for kids projects will teach you about science, technology, engineering, art, and math (STEAM) as you assemble an amazing collection of real working robots!From scribblebots to two-legged walkers, this book walks you through robotics for kids, one beautifully-photographed project at a time. The robots start out simple and get more advanced as you go, helping you boost your skills (and your confidence) at the same time. Get started today!This exciting guide to robotics for kids includes:20 awesome projects—Rock the world of robotics for kids with nearly two-dozen different designs for bots that glow, draw, walk, climb, and more.Full-color photos—Construction is easy thanks to clear directions and 200 step-by-step pictures that help you build your robot right.Robots in the world—Chapters are divided based on the functions of robots, showing you how they can be used to help in your day-to-day life.Discover one of the most fun ways to get into robotics for kids!
Awesome Snake Science!: 40 Activities for Learning About Snakes (Young Naturalists)
by Cindy BlobaumFrom cobras and copperheads to pythons and boas, all types of snakes are covered in this book of 40 science experiments, art projects, and games that help budding herpetologists gain a greater appreciation for these slithering reptiles. Activities include making foldable fangs to learn how snakes' teeth and jaws work together; simulating cytotoxic snake venom while making a tasty snack using an everyday enzyme found in pineapple; and mimicking the sound a rattlesnake makes using a rubber band, a paper clip, and an envelope. Engaging, simple, and safe experiments teach kids about the biology of snakes, such as how they use their tongues and nostrils to detect smells, how they are cold-blooded and sensitive to subtle changes in temperature, and how they can detect the slightest vibrations or tremors. Kids do not need a snake for any of the activities and will delight in all the strange snake facts and gross-out projects such as Snake Stink--where they create their own signature stink and test how well it repels potential predators. Did you know . . . * Snakes do not need to be coiled to strike. They can strike from any position, even underwater! * Cobras and coachwhips are two of the few snakes that can move in a straight line forward while keeping their upper body raised off the ground. *Snake venom can actually help humans too! A blood pressure medicine was developed from the venom of a Brazilian pit viper, and over 60 other treatments have been created from snake venoms.
awkward stuff. (girl stuff #3)
by Lisi HarrisonIn the third installment of bestselling author Lisi Harrison&’s middle grade series, Girl Stuff, seventh grade besties decide to have their first kisses on the same night.It's that time of the year—Poplar Middle School&’s annual two-week health and sex-education unit! And, well . . . it&’s awkward. Fonda thought she was on the same page as her classmates, but after hearing their anonymous questions about kissing it appears Fonda is not only behind on getting her period—she&’s behind in everything! Drew, on the other hand, wants her first kiss to be with her boyfriend. Just when the time seems right, something VERY unexpected happens . . . Ruthie&’s just had a misunderstanding of epic proportions with a boy friend (not boyfriend). Will boy stuff always be this complicated? Fonda thought it would be perfect if they had their first kisses on the same night. But maybe moments like that can't be planned? Through the fun stuff, the girl stuff, and all the awkward stuff, these three friends will be by each other's sides.