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Galaxy's Most Wanted #3: Starship Bloopers
by John Kloepfer Nick EdwardsKid genius Kevin Brewer and his friends are blasting off into space in the final installment of John Kloepfer's hilarious illustrated middle grade series Galaxy's Most Wanted, a perfect fit for reluctant readers.You'd think saving the universe not once but twice would buy you a little time off. Not so for Kevin Brewer and his science-camp buddies. They've just got word that their favorite comic book author, Max Grayson, is in terrible danger--and so is the universe! The kids have no choice but to head to outer space to save their hero and prevent a diabolic breed of aliens from annihilating their home galaxy.
Galloglass (Worldquake #3)
by Scarlett ThomasEffie, Wolf, Raven, and Max are faced with their most challenging adventure yet in the third installment of the magical Worldquake series, which Kirkus Reviews calls “tailor-made for Harry Potter’s fans.”Effie Truelove and her school friends Lexy, Wolf, Maximilian, and Raven must put their magical skills to the test. The Diberi, a corrupt organization intent on destroying the world, has returned and has something sinister planned at Midwinter. But during a visit to the Otherworld, Effie is mistaken and imprisoned for being a galloglass—a dangerous, selfish islander. Meanwhile, Lexy is threatened by the vile professor Jupiter Peacock and Wolf embarks on a perilous journey to find his missing sister. And back at school, Neptune the cat is bored. He’s used to lording over the other stray cats, but they’ve all mysteriously vanished. Where could they be—and how will he find them? Can Effie and her friends reunite before their universe ceases to exist?
Gallowgate
by K. R. AlexanderFrom bestselling horror master K.R. Alexander, a twisted take on a school for magic where the line between curse and survival is always shifting.Sebastian Wight is cursed. As a boy with the forbidden ability to traverse the lands of the dead, he must not only harness his newfound powers to fight the monster that stalks him, but also to navigate a creepy world of hunting ghosts and ghouls with his eccentric classmates.And that's only the start of his concerns.There's also the tangled on a boy who barely looks at him twice... and the deadly family history that brought him to the halls of Gallowgate Academy in the first place.For Sebastian Wight, fighting the dead might be hard... but it's dealing with the living that may bring him down.
Gallows Hill
by Lois RubySalem, Massachusetts - 1692 Thomas is marked as an outcast the moment he steps off the ship from England. As a Quaker, he’s outnumbered and distrusted by Salem’s Puritans. And as an orphan without any useful skills, he has nowhere to live and no way to earn his keep. In a stroke of luck—perhaps good, perhaps not—he’s taken in by the aged widow Prudence Blevins, who’s rumored to be a witch. Patience has tried all her life to be a good Puritan—obedient to God and to her elders—and all her life, she has come up short. But her orderly world is upended when her younger sister, Abigail, falls victim to a mysterious affliction. The same torments have stricken other Salem girls, who claim they’re being bewitched by servants of the Devil. Soon the girls, including Abigail, begin accusing neighbors of witchcraft. As the community becomes consumed by suspicion and fear, Thomas and Patience search for the truth. To protect those they care about, they will have to question everything they think they know: their faiths, their loyalties, and their places in Salem.
Galveston's Summer of the Storm
by Julie LakeA fourteen-year-old girl from Austin spends the summer of 1900 at her grandmother's home in Galveston and is caught in the Great Hurricane of September 8, 1900.
Galápagos: Islands of Change
by Leslie BulionA poetic introduction to a distinctive island ecosystem that is home to many species found nowhere else on Earth.Using the same poetry/science note format as Serengeti, Galápagos tells the complex story of a young volcanic ecosystem influenced by seasonal ocean currents, where food energy moves through integrated land and sea communities, each in its own season of growth and renewal.Millions of years ago, undersea volcanos in the eastern Pacific Ocean erupted, spewing up lava, rocks, and ash that eventually formed a cluster of islands: the archipelago known as the Galápagos Islands. Over time, castaway plants and animals from hundreds of miles away arrived on the rocky shores and adapted to each island&’s changing volcanic landscape and seasonal weather variations.In these isolated locations constantly affected by shifting winds and swift ocean currents, much of the wildlife evolved into species found nowhere else on Earth. Some of the many distinctive organisms featured include giant daisy trees, Galápagos penguins, marine iguanas, blue footed boobies, and Galápagos giant tortoises.The well-researched back matter includes poetry notes, a glossary, resources, and a list of the species from this remarkable ecosystem that are highlighted in the book.
Game Changers #1 (Game Changers #1)
by Mike LupicaNew York Times bestselling author Mike Lupica scores a touchdown with his new middle-grade sports series! Ben McBain is every football team's dream player. He's a jack-of-all-trades guy that can handle almost any position. When the game is on the line, Ben's number is the one being called for the final play. But Ben wants to be the starting quarterback and the one thing standing in his way is the coach's son. Shawn O'Brien looks the part. He has been groomed by his father, a former professional quarterback. But despite his size and arm strength, Shawn is struggling. Ben is torn between being a good teammate and going after his own dream. As Ben finds out, Shawn isn't the easiest person to help. And when Ben gets an unexpected opportunity, the entire game will change for the both of them. Best-selling author Mike Lupica kicks off a winning new series about sports and friendship that will captivate readers.
Game Changers Book 2: Play Makers (Game Changers #2)
by Mike LupicaMike Lupica presents the second book in his New York Times bestselling Game Changers series! Still living large off their incredible football championship win just weeks before, Ben McBain and his crew must now prepare for basketball season. Ben is known as the best point guard throughout the league. And now that Shawn O'Brien has joined their team, they are a shoe-in to win it all. But there is a new kid in town, Chase Braggs, a point guard like Ben who seems to be better, stronger, and faster. Refusing to let his team down, Ben hits the courts hard to practice. Ben's rivalry with Chase seems to take the fun out of playing ball with his best friends. Will Ben be able to pull it together for his team and for himself?
Game Changers Book 3: Heavy Hitters (Game Changers #3)
by Mike LupicaMike Lupica presents the third book in his NEW YORK TIMES bestselling Game Changers series! Ben and his friends, the Core Four Plus One, are so excited to play in their town's All-Star Baseball league. But in the first game of the season Ben gets hit by a pitch. It's never happened to him before and it shakes him up. Another player on Ben's team, Justin, is acting really weirdly. Ben's known Justin for a while and they're friendly but he's not one of Ben's closest "boys." Justin is the team's best hitter but his behavior on and off the field is erratic. Ben discovers that Justin's parents are getting a divorce and Justin is thinking about quitting the team. Like good teammates do, Justin helps Ben deal with his issues at bat while Ben is there for his friend while his family is struggling.
Game Changers: Stories of Hijabi Athletes from around the World
by Charlene SmithMeet 13 inspiring hijabi athletes who are changing the rules. Many of these women were the first in their sport to compete while wearing the hijab. Some were up against cultural traditions that didn't allow girls to play sports. And some fought to have institutional anti-hijab rules changed so that they, and Muslim girls after them, would be able to compete. Discover the stories of Egyptian beach volleyball player Doaa Elghobashy, UAE hockey player Fatima Al Ali, Afghani soccer player Hajar Abulfazl and Syrian-American runner Rahaf Khatib, among many others. Game Changers shows the next generation of Muslim girls that they don't have to choose between following their religion and following their dreams. The epub edition of this title is fully accessible.
Game Face
by Shari GreenThirteen-year-old Jonah is determined to prove that anxiety won’t stop him from succeeding as his hockey team’s goalie in this dynamic novel in verse. What-ifs rattle around his brain at the worst times, like when he’s in the middle of a playoff game. What if he lets his teammates down? What if he can’t make it pro? And the biggest what-if of all, the one he keeps to himself — what if he’s like his dad, whose life is controlled by anxiety that has only gotten worse since Jonah’s mom died in a car crash? To prove that he’s not like that, Jonah is determined to succeed in the high-stress role of goalie. He and his best friend Ty have big plans for their hockey futures. But when Ty suffers a medical crisis during a pivotal game, Jonah’s anxiety ramps up to new levels It takes courage to ask for help, but Jonah starts to realize that his team goes beyond the people who lace up their skates with him every week, and maybe it’s okay to look for support on and off the ice. From the adrenaline rush of sudden-death overtime to the weight of worrying about letting your teammates — and yourself — down, this novel in verse will hook readers from the first line. Key Text Features dialogue poems Correlates to the Common Core State Standards in English Language Arts: CCSS.ELA-LITERACY.RL.4.3 Describe in depth a character, setting, or event in a story or drama, drawing on specific details in the text (e.g., a character's thoughts, words, or actions). CCSS.ELA-LITERACY.RL.4.5 Explain major differences between poems, drama, and prose, and refer to the structural elements of poems (e.g., verse, rhythm, meter) and drama (e.g., casts of characters, settings, descriptions, dialogue, stage directions) when writing or speaking about a text. CCSS.ELA-LITERACY.RL.5.4 Determine the meaning of words and phrases as they are used in a text, including figurative language such as metaphors and similes.
Game Logic: Level Up And Create Your Own Games With Science Activities For Kids (Build It Yourself Ser.)
by Lena Chandhok Angie SmibertIn Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers take on the world of games by figuring out what makes them challenging, fun, and addictive! Kids love games. Board games are still wildly popular, despite the profusion of video gaming devices that reach audiences as young as toddlerhood. World-building games such as Settlers of Catan and Dungeons & Dragons are played by hundreds of thousands of people worldwide, both online and in living rooms, and gaming conferences occur around the globe, including hundreds in the United States alone. This makes gaming a perfect backdrop for learning new skills! <p><p> This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Educators use games as a way to introduce logic, collaboration, and persistence in classrooms, and Game Logic is the perfect companion. Kids explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields. <p> Game Logic includes hands-on STEAM activities and critical thinking exercises related to games. Fun facts, links to online primary sources and other supplemental material, and essential questions encourage readers to dive deeper into the games they love to discover what makes them tick. <p> Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.
Game Master: Mansion Mystery
by Rebecca Zamolo Matt SlaysNew York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho.But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day.Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely popular Game Master Network.Read the book and unlock special clues that will open exclusive content online!
Game On! (Academy for Roblox Pros Graphic Novel #2)
by Louis SheaDo you have what it takes to be a student at the academy for Roblox pros? Jump back in with the second book in the unofficial Roblox graphic novels, Academy for Roblox Pros!Mitch and his friends are back once again to save the digital world from the mysterious Mr. Warlock! Will they be able to use all of the new skills they learn at Roblox Academy in order to thwart Mr. Warlock's plans or will they be zapped back to reality once and for all? Read and find out in this illustrated unofficial Roblox graphic novel series!
Game On! (Star Striker)
by Mary AmatoCut from the soccer team, Albert's dreams of playing soccer are over on Earth, that is! Join him and his alien teammates dribble, cross, and score in this interstellar adventure.The day that aliens abducted 13-year-old Albert Kinney was the day he was hoping to make the school soccer team.But that's the way life works sometimes, especially for Albert.Astonishingly the Zeenods, don't want to harm Albert, they want him to play soccer. And so, Albert jumps at the chance to join the Zeenods. Yet just as he is introduced to the specifics of their game and all their high-tech gear, he faces a series of direct threats to his life. Does someone have a mysterious vendetta against Albert? Or does their first opponent, the ruthless team from Planet Tev, want to guarantee that they win?Action-packed, yet filled with humor and heart, Game On! is the first book in a series that features thrilling play-by-play soccer scenes and an intergalactic plot with far-reaching consequences for the Zeenods--and Earth.
Game Over
by M. C. RossStep into the world of HIVE in this thrilling, high-stakes virtual reality adventure -- perfect for younger fans of Ready Player One!Welcome to HIVE, the world’s most popular virtual reality game. Everyone’s addicted to it—kids, parents, and even teachers. Everyone, that is, except for Kara Tilden, who has never warmed to it ever since her mom disappeared, and Kara has reason to believe HIVE had something to do with it.And with a new update about to launch, everyone around Kara is even more obsessed with it, including her friends and boyfriend, Gus. But when the upgrade finally hits, a glitch in the system traps everyone inside HIVE—and there’s no way out.Now it’s up to Kara and her friends to beat HIVE at its own game. To do so, they’ll have to go deeper into the game than ever before. There they’ll discover the uneasy truth behind HIVE—a truth that may very well lead Kara to her mother . . .Equal parts Ready Player One and The Matrix, this thrilling adventure story by M. C. Ross will have readers on the edge of their seats until the last page.
Game Over (Daniel X #4)
by James Patterson Ned RustWhen Daniel X discovers that a duo of evil extraterrestrials is plotting to control kids around the world through videogames, he's determined to take them both out of commission. This pair of wicked game masters wants to destroy the human race by turning brainwashed videogamers into an unstoppable army of doom! They're also running an endangered species hunting club on the side, and their next target is none other than Daniel. He'll have no choice but to turn to the aliens' rebellious son who needs help to stand up to his malicious parents. But can Daniel trust the progeny of this treacherous twosome? Or will it be "Game Over" for the alien hunter?
Game Over, Pete Watson
by Joe Schreiber Andy RashWhen videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him. <P><P> Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood? <P><P> From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.
Game World: A Novel
by C. J. FarleyLaunching Akashic’s Black Sheep YA imprint, an adventure novel in a video game turned reality, with giant spiders, malevolent hummingbirds, a not-quite-yellow-brick road, and preteen children learning how to be heroes!“The Narnia for the Social Media Generation.” —The Wall Street Journal “Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero’s journey is a real trip . . . Exhilarating, thought-provoking and one of a kind.” —Kirkus ReviewsPart of Akashic’s Black Sheep YA imprint. Dylan Rudee’s life is an epic fail. He’s bullied at school and the aunt who has raised him since he was orphaned as a child just lost her job and their apartment. Dylan’s one chance to help his family is the only thing he’s good at: video games. The multibillion-dollar company Mee Corp. has announced a televised tournament to find the Game-Changers: the forty-four kids who are the best in the world at playing Xamaica, a role-playing fantasy game that’s sweeping the planet. If Dylan can win the top prize, he just might be able to change his life. It turns out that Dylan is the greatest gamer anyone has ever seen, and his skills unlock a real-life fantasy world inside the game. Now actual monsters are trying to kill him, and he is swept up into an adventure along with his too-tall genius sister Emma, his hacker best friend Eli, and Ines Mee, the privileged daughter of Mee Corp.’s mysterious CEO and chief inventor. Along the way they encounter Nestuh, a giant spider who can spin a story but not a web; Baron Zonip, a hummingbird king who rules a wildly wealthy treetop kingdom; and an enchantress named Nanni who, with her shadow army, may be bent on conquering Xamaica and stealing its magic. In order to save his sister and his friends, Dylan must solve a dangerous mystery in three days and uncover secrets about Xamaica, his family, and himself. But will he discover his hidden powers before two worlds—Xamaica and Earth—are completely destroyed?
Game for Life: A Pro Football Hall Of Fame Biography (Game for Life #1)
by Peter RichmondJoin the Pro Football Hall of Fame in celebrating the legendary coach, announcer, and video game personality! This new biography is based on interviews with John Madden himself!Nobody knows more about football than John Madden does. His childhood revolved around sports. When an injury kept him from playing in the NFL, he continued to learn everything he could about football. As head coach of the Oakland Raiders, Madden won more games than any other coach in Raiders history. Then he used his football knowledge as a commentator and the creator of one of the most popular video games ever—Madden NFL. Find out why John Madden is such a beloved member of the Pro Football Hall of Fame!Game for Life biographies support the Pro Football Hall of Fame's mission to honor the heroes of the game, preserve its history, promote its values, and celebrate excellence everywhere. Don't miss Game for Life: Michael Strahan!
Game for Life: A Pro Football Hall Of Fame Biography (Game for Life)
by Clarence HillJoin the Pro Football Hall of Fame in celebrating this legendary quarterback and football commentator! It's a new biography based on interviews with Troy Aikman himself!Troy Aikman has always been a winner. In high school, he won the state championship—in typing! Of course, he was a football star in high school, too. And in college. And he was a number-one draft pick. As a quarterback for the Dallas Cowboys, Troy won three Super Bowls—and was once the Super Bowl MVP. Then, he became a football analyst for Fox Sports, where millions of fans watch and listen to his Super Bowl commentary. He's even been nominated for four Emmys for sportscasting! What will Troy Aikman win next?Game for Life biographies support the Pro Football Hall of Fame's mission to honor the heroes of the game, preserve its history, promote its values, and celebrate excellence everywhere. Don't miss the other books in the series, John Madden and Michael Strahan!
Game of Clones (The Clone Chronicles #3)
by M. E. CastleThe third installment in the hilarious middle-grade adventure series The Clone Chronicles. Fisher Bas was able to track down his gone-Hollywood Clone—Two—but only with the help of Amanda Cantrell. Now "Three" and Dr. X remain on the loose. If Fisher is going to stop his secret from coming out, he'll have to figure out a cover for his brother clone and keep Three from helping Dr. X take over the world. That proves much harder as Fisher is no longer able to keep Two a secret and crazy things start happening at Wompalog Middle School. Turns out Three has come to Palo Alto bent on eliminating Fisher and Two. The boys will have to pull together their friends and an unlikely ally to stop Three and his clone army. The future of Fisher and Two's hometown depends on it.
Game of Clones: The Clone Chronicles #3
by M. E. Castle"A funny James Bond for the middle school set," Game of Clones mixes Alex Rider and Michael Buckley's NERD series into the ideal formula for a third installment in the hilarious and rollicking middle-grade adventure series The Clone Chronicles. Fisher Bas was able to track down his gone-Hollywood Clone--Two--but only with the help of Amanda Cantrell. Now "Three" and Dr. X remain on the loose. If Fisher is going to stop his secret from coming out, he'll have to figure out a cover for his brother clone and keep Three from helping Dr. X take over the world.That proves much harder as Fisher is no longer able to keep Two a secret and crazy things start happening at Wompalog Middle School. Turns out Three has come to Palo Alto bent on eliminating Fisher and Two. The boys will have to pull together their friends and an unlikely ally to stop Three and his clone army. The future of Fisher and Two's hometown depends on it.
Game of Stars (Kiranmala and the Kingdom Beyond #2)
by Sayantani DasGuptaSaving the multiverse is no game in this New York Times bestseller!When the Demon Queen shows up in her bedroom, smelling of acid and surrounded by evil-looking bees, twelve-year-old Kiranmala is uninterested. After all, it's been weeks since she last heard from her friends in the Kingdom Beyond, the alternate dimension where she was born as an Indian princess. But after a call to action over an interdimensional television station and a visit with some all-seeing birds, Kiran decides that she has to once again return to her homeland, where society is fraying, a terrible game show reigns supreme, and friends and foes alike are in danger. Everyone is running scared or imprisoned following the enactment of sudden and unfair rules of law.However, things are a lot less clear than the last time she was in the Kingdom Beyond. Kiran must once again solve riddles and battle her evil Serpent King father -- all while figuring out who her true friends are, and what it really means to be a hero.