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Adventure Tourism and Outdoor Activities Management: A 21st Century Toolkit
by Ian JenkinsAn essential resource for those wishing to understand the driving factors behind the operation of an adventure tourism company, this textbook offers guidance on how to deliver a profitable and sustainable product. The importance of changing markets, technology and corporate social responsibility, including environmental impacts and climate change, are discussed in the context of managing an adventure tourism firm. To remain profitable, companies must address these issues along with the important aspects of risk and safety. Key features include: - Case studies from successful professionals in the industry. - Consideration of the development of sustainable adventure tourism. - Guidance on managing products and customers. Compiled from the author's experience in delivering adventure tourism courses over the last 20 years, this long-awaited book is aimed at both students taking university courses on adventure tourism and outdoor recreation as well as professionals working within the industry.
Adventure Tourism Management
by Ralf BuckleyThe academic study of adventure tourism is rapidly increasing in popularity, with research beginning to focus on it heavily. This book is a cohesive and comprehensive look at this multi-million dollar industry sector from a variety of perspectives relevant to the teaching of tourism. Ideal for the undergraduate student taking adventure tourism as a single subject degree, or as part of their tourism management studies, this book documents, analyses and offers insight into the latest research in the area. Includes analysis of products, trends, climate change, risk management and environmental management and many others. The Subsectors section within the book offers an overview of the twenty or more definable sectors within the adventure tourism industry considering their origins and history, latest trends and demographic groups. The author then goes on to look in more detail at: Wildlife Tourism, Marine Tourism, Helitourism, and Boardsports.Each chapter will include seven pedagogical elements:* introduction - what the chapter does and doesn't cover * plain-language review of the chapter topic with minimal referencing - essentially like lecture notes * concluding paragraph to the review section explaining how it leads to the next chapter(s)* review of recent research, condensed into tables where possible * revision notes - a few pages of bullet points summarising the review and research * a sample set of assignment questions, three to six per chapter in some cases* readings on relevant topics, condensed from previous publications.
Adventure Travels: An Accounting Simulation Using a General Journal
by Glencoe Mcgraw-HillSimulation of an accountant working at a travel agency.
Adventure with a Secret Prince
by Andrea BolterIn Andrea Bolter&’s latest romance, an adventure that started in Miami could turn out to be forever in New York…They started in Miami…And found forever in New York! Prince Ras has a few weeks of freedom left before he must marry for duty. He doesn&’t plan on wasting a second! But when he meets Gracie aboard a cruise ship, he recognizes the same need for adventure in her eyes. As they travel the East Coast, Gracie welcomes the distraction, which takes her further from her disastrous past—and closer to Ras! Except the secret he&’s hiding could change everything…From Harlequin Romance: Be swept away by glamorous and heartfelt love stories.
The Adventure Zone: Here There Be Gerblins (The Adventure Zone #1)
by Clint McElroy Griffin McElroy Justin McElroy Travis McElroy Carey PietschWelcome to the Adventure Zone! SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure! READ! Their journey from small-time bodyguards to world-class artifact hunters! MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time! Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that, like the smash-hit podcast it's based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance. With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failure after critical failure.
The Adventure Zone: Murder on the Rockport Limited! (The Adventure Zone #2)
by Clint McElroy Griffin McElroy Justin McElroy Travis McElroy Carey PietschThis format is designed to be read on color devices and cannot be read on black-and-white e-readers. In the second Adventure Zone graphic novel (adapted from the McElroy family's wildly popular D&D podcast), we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery. This installment has a little of everything: a genius child detective, an axe-wielding professional wrestler, a surly wizard, cursed magical artifacts, and a pair of meat monsters. You know, the usual things you find on a train.Hot on the heels of The Adventure Zone: Here There Be Gerblins, the smash hit graphic novel that launched the series, The Adventure Zone: Murder on the Rockport Limited! picks up the saga where volume 1 left off. Both books are based on "The Adventure Zone," a tabletop RPG comedy podcast with downloads numbering in the tens of millions and an army of passionately devoted fans. With art and co-adaptation from Carey Pietsch, the McElroys are once again turning their raucous freewheeling D&D campaign into some damn fine comics.
The Adventure Zone: Petals to the Metal (The Adventure Zone #3)
by Clint McElroy Griffin McElroy Travis McElroy Justin McElroy Carey PietschSTART YOUR ENGINES, friends, Clint McElroy and sons Griffin, Justin, and Travis hit the road again with Taako, Magnus and Merle, the beloved agents of chaos from the #1 New York Times bestselling graphic novels illustrated by Carey Pietsch, The Adventure Zone: Here There Be Gerblins and The Adventure Zone: Murder on the Rockport Limited.Our boys have gone full-time at the Bureau of Balance, and their next assignment is a real thorny one: apprehending The Raven, a master thief who’s tapped into the power of a Grand Relic to ransack the city of Goldcliff. Local life-saver Lieutenant Hurley pulls them out of the woods, only to throw them headlong into the world of battle wagon racing, Goldcliff’s favorite high-stakes low-legality sport and The Raven’s chosen battlefield. Will the boys and Hurley be able to reclaim the Relic and pull The Raven back from the brink, or will they get lost in the weeds?Based on the beloved blockbuster podcast where three brothers and their dad play a tabletop RPG in real time, The Adventure Zone: Petals to the Metal has it all: blossoming new friendships, pining for outlaw lovers, and a rollicking race you can root for!
The Adventure Zone: The Crystal Kingdom (The Adventure Zone #4)
by Clint McElroy Carey Pietsch Griffin McElroy Travis McElroy Justin McElroyBased on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Crystal Kingdom takes this #1 New York Times bestselling series to haunting new heights.A desperate call for help interrupts holiday celebrations at the Bureau of Balance, and sends Taako, Magnus and Merle on a high-stakes mission to find and Reclaim a fourth deadly relic: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that’s home to the Doctors Maureen and Lucas Miller. An unknown menace has seized control of the stone, and is using it to transform the lab into a virulent pink crystal that spreads to everything it touches. It’s only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, decide whether they can trust the evasive Lucas Miller, and solve the mystery of what—or who—has put them all in peril, before there’s no world left to save.
The Adventure Zone: The Eleventh Hour (The Adventure Zone #5)
by Clint McElroy Griffin McElroy Travis McElroy Justin McElroy Carey PietschThe fifth installment in the #1 New York Times bestselling Adventure Zone graphic novel series, a meta-fictional D&D adventure story based on the smash hit podcast.The Bureau of Balance has located yet another Grand Relic, and this time it’s...time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clocktower strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting— along with their lives—comes to an abrupt end.But woah, what’s this? It’s 11AM, they’re alive again, and Refuge definitely hasn’t just been exploded? Looks like a classic time loop, friends. This town is trapped in its final hour, and so are the three of them. And in order to escape, they’ll not only have to solve the mystery of what happened to the Chalice, they’ll also also have to resist what it offers: the chance to rewrite the worst days of their own pasts.Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG, and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Eleventh Hour is a thrilling new chapter in this #1 New York Times bestselling series.
The Adventure Zone: The Suffering Game (The Adventure Zone #6)
by Justin McElroy Travis McElroy Griffin McElroy Clint McElroyTaako, Magnus, and Merle are forced to gamble everything in The Adventure Zone: The Suffering Game, a hilarious and heart-wrenching adaptation of the explosively popular D&D podcast! As we enter the home stretch of this campaign, there’s never been a better time to join the party! And if you’re a fan of Critical Role and Dimension 20, then this here’s a bet that’ll sure to pay off.Our heroes are finally nearing the end of their quest to collect the seven Grand Relics, dangerous magical artifacts which threaten the world as they know it. The penultimate item on their adventuring to-do list is the Animus Bell, which The Director tells them is hidden at the heart of Wonderland, a carnival of torment. Once inside, the boys will have their shot at winning the Bell...but each step forward comes at a horrible cost. And the deeper they go ― the closer they get ― the higher a price they’ll pay.And if they can secure the Bell, surely then the worst will be over, right? Surely they’ll go back up to their Moonbase in the sky, and hand the Bell over to The Director, and Bureau life will return to normal while they begin their hunt for the final relic, right? They’re so close to the end, after all, and they’ve gone through so much to get this far. There can’t possibly be any further surprises in store…Praise for The Adventure Zone series:"Topping the New York Times bestseller list and building out its stories in fascinating new ways . . . it’s become a cultural phenomenon." —Entertainment Weekly"Full of charm and snark and wit. Join the party!" —Felicia Day, author of Embrace Your Inner Weird"The Adventure Zone is fun, hilarious, and also smart. Hey, guys, can I have a cameo next time?” —Adam Savage, MythBusters“My excitement about this existing cannot be dwarfed by anything. You see what I did there.” —Jean Grae, hip-hop artist, actor, and comedian“Gorgeous art—the characters come to life! I am so happy that this graphic novel is a thing that exists in the world.” —Hank Green, author of Crash Course and The Lizzie Bennet DiariesBooks in The Adventure Zone series:The Adventure Zone: Here There Be Gerblins (Book 1)The Adventure Zone: Murder on the Rockport Limited (Book 2)The Adventure Zone: Petals to the Metal (Book 3)The Adventure Zone: The Crystal Kingdom (Book 4)The Adventure Zone: The Eleventh Hour (Book 5)The Adventure Zone: The Suffering Game (Book 6)
AdventureCat Goes to School
by Susan Clymer[from the back cover] "Who sits high up on the classroom flagpole? Who leaves a mouse's head on the teacher's chair? Who curls up inside a desk and goes to sleep? Who gobbles chicken in the cafeteria? AdventureCat tells the story of her first visit to school. What a story! What a cat!" AdventureCat is brave, curious and outspoken. She even calls the teacher names! Contains frequent use of spelling changed to resemble the accent a cat would have if it could speak such as: freeeee, lifffffee, rowling, Meeeooowwwser, dogsss, cat-lamity and booooyyyy.
Adventureland
by Christopher MercaldoSince 1962, Adventureland has been entertaining and thrilling the Long Island community. The park was constructed in a rural area of Suffolk County around the time of a suburban boom eastward on Long Island, which brought enormous population growth in Nassau and Suffolk Counties. Since its opening, the park has seen significant change, with numerous rides and attractions being moved or retired to make way for newer attractions. Published here are images of the park throughout its entire history, many of which have never been seen by the public before. Adventureland shares early lost attractions and retired fan favorites in full living color, allowing both the young and the young at heart to remember the park in all of its stages, from opening to today.
Adventurer: The Life and Times of Giacomo Casanova
by Leo DamroschA fast-paced narrative about the world-famous libertine Giacomo Casanova, from celebrated biographer Leo Damrosch &“Fully succeeds in communicating that &‘vivid presentness,&’ that &‘joyful eagerness&’ for life, which is what keeps us reading Casanova—and reading about him.&”—Gregory Dowling, Wall Street Journal &“A nuanced, deftly contextualized biography of an adventurer, an opportunist, and a man of voracious appetites . . . another top-notch work from Damrosch.&”—Kirkus Reviews (starred review) The life of the iconic libertine Giacomo Casanova (1725–1798) has never been told in the depth it deserves. An alluring representative of the Enlightenment&’s shadowy underside, Casanova was an aspiring priest, an army officer, a fortune teller, a con man, a magus, a violinist, a mathematician, a Masonic master, an entrepreneur, a diplomat, a gambler, a spy—and the first to tell his own story. In his vivid autobiography Histoire de Ma Vie, he recorded at least a hundred and twenty love affairs, as well as dramatic sagas of duels, swindles, arrests, and escapes. He knew kings and an empress, Catherine the Great, and most of the famous writers of the time, including Voltaire and Benjamin Franklin. Drawing on seldom used materials, including the original French and Italian primary sources, and probing deeply into the psychology, self-conceptions, and self-deceptions of one of the world&’s most famous con men and seducers, Leo Damrosch offers a gripping, mature, and devastating account of an Enlightenment man, freed from the bounds of moral convictions.
The Adventurer
by C. M. KornbluthFor every evil under the sun, there's an answer. It may be a simple, direct answer; it may be one that takes years, and seems unrelated to the problem. But there's an answer--of a kind....
The Adventurer (Ladies and Legends Trilogy #2)
by Jayne Ann KrentzThe Fleetwood Flowers Fact: In the late 1800s, a spinster schoolteacher spent a summer in the Washington mountains ... searching for gold. Legend: Emelina Fleetwood found the gold-and used it to buy five pairs of gemstone earrings, each in the shape of her favorite flowers. Before she died, she buried the treasure, then drew a map of the spot. Legacy: Well, one part of the legend is true. A crudely drawn map has been handed down to each generation of Fleetwood women. And if that's true, surely the rest of the legend must be. At least that's what Sarah Fleetwood believes-and she's the current owner of the map. Gideon Trace, the treasure hunter she's hired to help her, isn't so sure. But Sarah is convinced he's some kind of hero, and if that's enough to keep her close to him, Gideon's more than willing to share the adventure.
The Adventurers
by Ernest HaycoxGeorge Revelwood is seeking his fortune in a hostile land accompanied by a woman who can never love him, Clara Dale. Clara on the other hand finds herself torn between two men.
Adventurers: The Improbable Rise of the East India Company: 1550-1650
by David HowarthThe unlikely beginnings of the East India Company—from Tudor origins and rivalry with the superior Dutch—to laying the groundwork for future British expansion The East India Company was the largest commercial enterprise in British history, yet its roots in Tudor England are often overlooked. The Tudor revolution in commerce led ambitious merchants to search for new forms of investment, not least in risky overseas enterprises—and for these “adventurers” the most profitable bet of all would be on the Company. Through a host of stories and fascinating details, David Howarth brings to life the Company’s way of doing business—from the leaky ships and petty seafarers of its embattled early days to later sweeping commercial success. While the Company’s efforts met with disappointment in Japan, they sowed the seeds of success in India, setting the outline for what would later become the Raj. Drawing on an abundance of sources, Howarth shows how competition from European powers was vital to success—and considers whether the Company was truly “English” at all, or rather part of a Europe-wide movement.
The Adventurers (The Australians, Book #5)
by William Stuart LongTaking place towards the end of the War of 1812, this novel is about the penal colony of Australia and the interwoven lives of this cast of characters.
The Adventurers
by Harold RobbinsThe monumental novel that carries us from South America to Paris to New York and the oil-rich fields of Texas...into the world of the privileged few who live and lust in the lap of luxury.
The Adventurers
by Herb RomeroPromises of rumored riches lead a 16th century European adventurer and his followers to the new world only to find an overwhelming force of warriors confronting them. A ruthless and barbaric empire exists solely through dictatorial methods over less powerful nations.
The Adventurer's Bride
by June FrancisIn want of a respectable wife... Widow Jane Caldwell is practically destitute when famed explorer Nicholas Hurst seeks shelter-with his baby daughter hidden beneath his coat! Wounded and on the run from his enemies, Nicholas is as darkly attractive as she remembers and she can't deny him aid. Adventurer Nicholas seeks to settle down, and Jane would make a highly respectable wife! But, cowed by duty for too long, Jane yearns for a love and passion Nicholas cannot give her...until he learns to open his heart.
The Adventurer's Glossary
by Joshua Glenn Mark KingwellAdventure is always escapist and often utopian, yet we find solidarity with others and Kafkaesque existential rabbit holes within the words we use to celebrate high-flying escapades. Even when adventures are small in the cosmic scope, the terminology of thrilling exploits promotes a life lived at a high pitch. This go-to glossary for the philosophical explorer delves into these contradictions and insights through more than five hundred terms, from A-OK to zoom. Semiotician Joshua Glenn sourced terms from Shakespeare, military and biker jargon, hip hop and surfer slang, survivalist and gamer subcultures, comic books, extreme sports, and beyond to ask questions about meaning and selfhood. This diverting survey, paired with copious illustrations by the acclaimed cartoonist Seth, is introduced by Mark Kingwell in a thought-provoking essay.The Adventurer’s Glossary extends the entertaining and incisive critique found in the trio’s previous books, The Idler’s Glossary and The Wage Slave’s Glossary. This third instalment turns its lens to the language of risk, excitement, and journeying into the unknown, taking readers on their own semantic adventure.
The Adventurer's Guide to Dragons (The Adventurer's Guide #2)
by Wade Albert WhiteGet ready for dragons, robots, and an even more dangerous quest in this hilarious, unputdownable sequel to The Adventurer's Guide to Successful Escapes. Anne, Penelope, and Hiro are nominated for Best Illegal Quest That Nearly Destroyed the Entire World at the annual Quest Academy Awards, but they barely get to enjoy it before a strange boy tricks Anne into activating a new quest. Her charge: kill the dragon queen. The problem is, Anne doesn't want to kill any dragons. But the mysterious boy does, even if it means igniting a devastating war between people and dragons. The only chance Anne and the others have to stop it is to get to the queen first. Along the way, they'll have to navigate ancient mines, avoid erupting volcanoes, outsmart robots, and survive the dragon trials. And, of course, get a passing grade on their quest. Packed with action, humor, and endless heart, this is a truly irresistible middle grade fantasy tale.
The Adventurer's Guide to Living a Happy Life: 63 Simple Tips to Add Happiness to Your Life Each and Every Day
by Matt MostellerThe Adventurer&’s Guide to Living a Happy Life is a no-nonsense, straightforward collection of tips that will guide you forward on your journey to a happy life. Leave it to Powder Matt, coach, executive, family man, lover of life, and outdoor adventurer to provide simple tips that you can easily use to enhance your own life. Distilled from his own vast knowledge and experience, from heart-pounding adventures to walking in his local park to preparing and training for one of the world&’s toughest adventure races, or his harrowing, life-changing experience of surviving a grizzly attack, he boils down what has worked for him into this easy-to-read guide consisting of sixty-three simple tips to add happiness to your life each and every day. This book will help you to: Stick to adding happiness to your life each and every day Take stock daily and become aware of your actions Focus on positive action that creates a ripple effect Stay motivated, focused, and refreshed Celebrate the small successes daily Believe that you will feel happier every day!
An Adventurer's Guide to Number Theory (Dover Books On Mathematics Ser.)
by Richard FriedbergIn this delightful guide, a noted mathematician and teacher offers a witty, historically oriented introduction to number theory, dealing with properties of numbers and with numbers as abstract concepts. Written for readers with an understanding of arithmetic and beginning algebra, the book presents the classical discoveries of number theory, including the work of Pythagoras, Euclid, Diophantus, Fermat, Euler, Lagrange and Gauss.Unlike many authors, however, Mr. Friedberg encourages students to think about the imaginative, playful qualities of numbers as they consider such subjects as primes and divisibility, quadratic forms and residue arithmetic and quadratic reciprocity and related theorems. Moreover, the author has included a number of unusual features to challenge and stimulate students: some of the original problems in Diophantus' Arithmetica, proofs of Fermat's Last Theorem for the exponents 3and 4, and two proofs of Wilson's Theorem.Readers with a mathematical bent will enjoy and benefit from these entertaining and thought-provoking adventures in the fascinating realm of number theory. Mr. Friedberg is currently Professor of Physics at Barnard College, where he is Chairman of the Department of Physics and Astronomy.